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[FAQ
Forum Index » » English (General) » » 1.521 Bug Reports
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 Author 1.521 Bug Reports
-Daedalus-
Grand Admiral

Joined: September 26, 2006
Posts: 549
Posted: 2009-10-08 18:36   
Quote:

On 2009-10-08 08:54, BackSlash *Jack* wrote:
It's an interface generic sound for any button press. It just so happens you're pressing many when you're hitting spacebar, or whatever.




But make it go away. *cry*
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Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2009-10-08 20:08   
That noise has never bothered me.
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Krim {C?}
Marshal
Galactic Navy


Joined: June 24, 2002
Posts: 362
From: Boston MA
Posted: 2009-10-08 20:51   
Quote:

On 2009-10-08 13:46, Dilandu wrote:
yep, confirmed. Ugto 7100 Engineer spwn with 3 builds. fun.



It's quite nice... i'd rather have an extra build on my Command Dread, but no worries. Yea, the 7010 (upgraded) UGTO engy does in fact have 3 builds now. Was this not intended?

I like being able to build things fast, building pres is actually a viable source of pres if you have 3 engy bays
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Julian Delphiki
Admiral

Joined: June 19, 2002
Posts: 170
Posted: 2009-10-08 23:08   
Quote:

On 2009-10-08 20:51, Krim {C?} wrote:

I like being able to build things fast, building pres is actually a viable source of pres if you have 3 engy bays




I agree, I also like the fact that kluth finally have one with 2 builds. Building is a very boring task that almost nobody likes to do, and by increasing the speed it not only makes it a viable way to make pres, but also makes it easier(rather quicker) to build a planet and get to the "fun" stuff.
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Azreal
Chief Marshal

Joined: March 14, 2004
Posts: 2816
From: United State of Texas, Houston
Posted: 2009-10-08 23:37   
After building a point defense base 2, I got the message "Anti-Bombardament Base 2 constructed". I am assuming that both names should be the same?
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Julian Delphiki
Admiral

Joined: June 19, 2002
Posts: 170
Posted: 2009-10-09 02:12   
Since this last update, I have noticed a lot of crashes. Almost every time I alt-tab(didnt happen previously) it will freeze. Have lost a couple of ships thanks to this. Also, when trying to join before the garage is "unlocked" from another server, it will give you the option to quit or reconnect. You click reconnect and it freezes while trying to connect.. Only way to fix this has been ending the process manually.
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2009-10-09 02:55   
The thing with servers has been around before.
Dont know about alt tabbing, i used windowed mode.
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JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2009-10-09 03:11   
If someone drops infantry on you, and you dock in a SY before they capture you, all enemy infantry turns friendly then you end up with more than the max amount of cargo full of infantry
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2009-10-09 06:30   
Azreal: That's another bug I'm already aware of. All three factions have different names - hence, Anti-Bombardment for a PD - but they use a common template for the base. I expected the name to be called from the specific building, but in some cases the game seems to use the building, and some cases the template. I'll fix it this weekend, probably.
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2009-10-10 09:01   
I have now crashed twice when jumping somewhere, and having camera focused on myself. When i exit the jump, the jump splash thingy shows, then it freezes and stops responding. Atleast the second time, the jump got aborted by a dictor. Dont know about the first time. Reconnecting afterwards was rather difficult to, and resulted in me hitting a planet.

EDIT: Client froze yet again, as i was sitting still repairing and moving the camera around my ship a bit.
[ This Message was edited by: Sixkiller on 2009-10-10 09:02 ]
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Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2009-10-10 19:13   
Tried to orbit Tei while at the planet Maat. So gave the order to Orbit, which has always yielded me pretty good results.

Instead, my ship accelerates into jumpdrive... smack into Maat.

I don't mind sacrificing my ship for the greater good, I just couldn't find any greater good in this.

Not sure if logs keep track of orders, but if it does this might assist in checking logs for it.


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XcepticZP
1st Rear Admiral

Joined: October 23, 2006
Posts: 22
Posted: 2009-10-11 07:55   
Spent 40mins shooting a pirate station along with a nearby planet. Eventually I got it to 0hull, 0shields and 6armor. It then magically took no damage what so ever. This went on for like 10mins before I just left and logged out. Neither I, nor the planet were doing any damage to it at that point.

And as the lobby suggested, no I wasn't desynced. Things were happening and updating for a good 10mins after I got the station to 0hull.
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XcepticZP
1st Rear Admiral

Joined: October 23, 2006
Posts: 22
Posted: 2009-10-11 07:56   
Oh, forgot to mention. During those 10mins, it was actually repairing its armor.
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2009-10-11 08:16   
did you rejoin the server and try again? still desync most likely.
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Sliverine
1st Rear Admiral

Joined: November 23, 2006
Posts: 29
From: Singapore
Posted: 2009-10-11 08:37   
happened while i was icc. while orbiting a planet, when i swapped out my CL for Pulse beam my sig jumped to max sig (arnd 70+ ish) and stayed there. when i swapped it back to CL it jumps to almost 200 sig and stayed there. switching between laser types simply switches my sig between 70 and 200ish. used the sy and came back to that same planet in the same ship. what used to be 200ish sig now became 5 sig...
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