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[FAQ
Forum Index » » English (General) » » The price of losing
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 Author The price of losing
Sops
Marshal
Galactic Navy


Joined: March 07, 2004
Posts: 490
Posted: 2009-10-13 14:07   
I've suggested before that hangers should have a slow repair rate, would help fix that problem.
_________________


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2009-10-13 14:32   
The reason why repairing is slow is because repairing can also take place during battle. If its too fast, then it gives a bit too much of an advantage.

I do agree the 5% hull thing is annoying. I'd rather it be that you spawn at 100%, but it costs planetary resources to spawn a ship from your garage.



-Ent
_________________


Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2009-10-13 15:08   
i prefer that you lose your ship completely when you die like it used to be. i hate this "you die but you don't lose your ship" crap.
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
-Shadowalker-™
Admiral
Galactic Navy


Joined: September 23, 2007
Posts: 709
From: Shadows
Posted: 2009-10-13 20:03   
Quote:

On 2009-10-13 15:08, Leonide wrote:
i prefer that you lose your ship completely when you die like it used to be. i hate this "you die but you don't lose your ship" crap.




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  Email -Shadowalker-™
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