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[FAQ
Forum Index » » English (General) » » Luyten
 Author Luyten
SPaRTaN Z
Chief Marshal

Joined: June 26, 2009
Posts: 235
Posted: 2009-10-19 23:59   
I'm having a real hard time getting a decent frame rate in luyten.
Its only when the astroids can be detected tho. i think there are just toooo many for this 6 month old duo core laptop to handle even on min settings. Admittedly my 3yr 2ghz amd has no dramas at all in luyten with its 256mb graphics card,so this aint even an real big issue for me, but maybe they could be backed off.. just a bit..
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2009-10-20 06:42   
They should be removed shortly.
_________________


MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2009-10-21 10:03   
In scenario Luyten also has a problem with Mycopia's surrounding planets being too close to it, and Michelle is even inside it.

Just an FYI.
_________________


Mersenne Twister
Fleet Admiral

Joined: May 11, 2003
Posts: 1161
From: Sector C Test Labs and Contol Facilities
Posted: 2009-10-21 10:13   
that's because A) planets all got a size increase a while back and since B)the scenario maps (and scenario server itself) have been playing second fiddle to the metaverse for some time now, C) the scenario maps were never updated to account for the increased planet sizes.

i tell you this though, there is a new scenario map rotation in the works right now which contains a properly-spaced luyten as well as a few other maps that suffered from the issue. we're just wating on some flavor text to be fleshed out, then you'll see it in beta, and pushed to release not long after.

2 Weeks™
_________________

I wouldn't screw with it if I were you. The doctor already holds you in poor favor. Messing with this might really fry his shorts.

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