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about the fleets |
MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2009-11-07 16:08  
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On 2009-11-07 11:55, thron wrote:
un-subbed players can learn much about the game by asking questions in the lobby and or in the game server as well.
you dont need to be in a fleet to learn how to play....
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You don't need to be in a fleet to play at all. If you're like me your faction is your fleet and you'll forever stay fleetless.
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:levin:
Joined: November 04, 2009 Posts: 1
| Posted: 2009-11-08 03:42  
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On 2009-10-21 20:34, Dr House wrote:
We need perks for the subscribers. Otherwise, everyone would play free and the game would shut down due to lack of funds.
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Tommas [ USF HunnyBunny ] Chief Marshal Pitch Black
Joined: February 04, 2006 Posts: 581 From: Norway
| Posted: 2009-11-08 12:51  
I think its strange that you don't get any "bonuses" or extra stuff by be in in a fleet. Id like to see things added to players who are in fleet, so that fleet will start to mean something.
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Hegemonia 1st Rear Admiral
Joined: July 26, 2008 Posts: 25
| Posted: 2009-11-09 05:45  
(I'm am responding to the first post in this topic)
Well you and all new people can join ~QS~ or Quiet Storm even vets, we are a multi-national gaming community.
we ~QS~ in darkspace is just one Squad of Quiet Storm we are not an official fleet but that doesn't matter at all long as we have our tag and work as a team noting can stop us!!!!
if you join there will be opportunities not just to play this game with team work but others as well.
i do ask that only mature players join as we don't want bad elements in our community and ask that you recruit and are active in both our forums and on TS (team speak).
to join ~QS~ all you need is Xfire and Team Speak. my xfire is: sid0035
[ This Message was edited by: ~QS~Sid0035 on 2009-11-09 05:47 ]
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2009-11-09 06:07  
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On 2009-11-08 12:51, Tommas [ USF HunnyBunny ] wrote:
I think its strange that you don't get any "bonuses" or extra stuff by be in in a fleet. Id like to see things added to players who are in fleet, so that fleet will start to mean something.
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Strange indeed. The game is said to be a fleet based game. All ship abilities are based on the idea of having multiple ships that fill specific roles.
Yet, there isn't anything that truly encourages fleet action. No perks, benefits, nothing except a fleet tag and a fleet page (its not really a forum. Its only 1 page of a forum that u write posts to).
There appears to be some things that were planned at one time, judging from the ownership and stated value of certain planets, but that doesn't seem to have gone anywhere.
If I remember right, they used to somehow link the planets a fleet "owned" to their fleet roster somehow. I forget how, I know I used to be able to view what planets Evil fleet owned. That is gone now as well.
Yeah, I would love to see more incentives for joining a fleet. Right now being fleeted can sometimes seem more a hindrance than a benefit....
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ADmiraLMaXimus (Bringer of Doom) Chief Marshal Praetorian Wolves
Joined: March 09, 2002 Posts: 363 From: Earth
| Posted: 2009-11-09 09:18  
I rememebr when fleets use to be able to have all their capped planets, and resources listed in thier fleet page.
When is grouping going to get added finally...
and i think as an incentive for fleets as well that they should be automatically grouped so that anything fleet players do together is rewarded.
_________________ Revenge Is A Dish Best Served Cold..... It Is Very Cold.... In Space.....
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Anathemia 1st Rear Admiral
Joined: June 23, 2009 Posts: 38
| Posted: 2009-11-09 10:42  
Grouping'll get added when it gets added. >.< Doing these types of things isn't like cooking or sewing, even the smallest mistake can screw you over. (as opposed to a salvagable result) Makes sense why programmers get mad or icy if you try to rush them, and even then it doesn't come out right.
All that stuff about Two Weeks... They have lives too y'know. Go learn how to code and help 'em out even. [ This Message was edited by: Ian9018's Ghost on 2009-11-09 10:45 ]
_________________ Being a troll ftw.
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tucker32 Fleet Admiral
Joined: February 16, 2009 Posts: 141 From: deep jungle of vargo
| Posted: 2009-11-09 11:36  
ehhh i don't have anything to say
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Pakhos[+R] Chief Marshal Pitch Black
Joined: May 31, 2002 Posts: 1352 From: Clean room lab
| Posted: 2009-11-09 11:42  
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On 2009-11-09 10:42, Ian9018's Ghost wrote:
Grouping'll get added when it gets added. >.< Doing these types of things isn't like cooking or sewing, even the smallest mistake can screw you over. (as opposed to a salvagable result) Makes sense why programmers get mad or icy if you try to rush them, and even then it doesn't come out right.
All that stuff about Two Weeks... They have lives too y'know. Go learn how to code and help 'em out even.
[ This Message was edited by: Ian9018's Ghost on 2009-11-09 10:45 ]
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You dont need to know how program to be ds dev. Open a script and changes value like most do..
_________________ * Josef hands [PB]Quantium the Golden GothThug award for best melodrama in a miniseries...
[-GTN-]BackSlash: "Azreal is a master of showing me what is horribly broken in the game."
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tucker32 Fleet Admiral
Joined: February 16, 2009 Posts: 141 From: deep jungle of vargo
| Posted: 2009-11-09 12:09  
i did that though first week no one wanted to talk to me i felt lonely but i crashed into planets a lot
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Deimos Sobek (Bone) Vice Admiral
Joined: August 07, 2009 Posts: 16
| Posted: 2009-11-09 12:39  
You know I see this a little different.
Even though Fleets will probley not become free to join, this topic has touched on a few issues that will let the devs know what they may need to do in order to make Fleets more... wanted. By doing that they could get more subs.
On another note, I have invited a few friends to play DS but even with myself helping them, they find them selves lost when playing by theirselves. My point is that DS needs a tutorial, not a manual.
-Bone
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2009-11-09 15:51  
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On 2009-11-09 09:18, ADmiraLMaXimus (Bringer of Doom) wrote:
I rememebr when fleets use to be able to have all their capped planets, and resources listed in thier fleet page.
When is grouping going to get added finally...
and i think as an incentive for fleets as well that they should be automatically grouped so that anything fleet players do together is rewarded.
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All except for actually earning badges while grouped. It's silly and stupid for shared prestige to be badge prestige instead of bonus. People would be able to earn their transport and engineering badges by doing nothing but flying combat while being grouped with someone doing the capping and building, and that capper/builder would be earning his combat badges.
Shared prestige needs to be bonus prestige only.
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Rae Admiral Raven Warriors
Joined: May 23, 2002 Posts: 284 From: 10 minutes away in a fast boat
| Posted: 2009-11-10 12:34  
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On 2009-11-09 15:51, MrSparkle wrote:
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On 2009-11-09 09:18, ADmiraLMaXimus (Bringer of Doom) wrote:
I rememebr when fleets use to be able to have all their capped planets, and resources listed in thier fleet page.
When is grouping going to get added finally...
and i think as an incentive for fleets as well that they should be automatically grouped so that anything fleet players do together is rewarded.
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All except for actually earning badges while grouped. It's silly and stupid for shared prestige to be badge prestige instead of bonus. People would be able to earn their transport and engineering badges by doing nothing but flying combat while being grouped with someone doing the capping and building, and that capper/builder would be earning his combat badges.
Shared prestige needs to be bonus prestige only.
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@maximus I agree, I often checked in on my fleet homepage to see the planets we capped, etc.. a bit of incentive and some fleet pride involved..
@Sparkle I agree also, bonus pres only. I believe this is how it used to be?
_________________ -so precious lovin the thrill...
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MrSparkle Marshal
Joined: August 13, 2001 Posts: 1912 From: mrsparkle
| Posted: 2009-11-10 16:34  
Well I'm worried because of this (emphasis added):
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| - Added grouping system which allows players to form groups within their faction in-game. Grouped players share stat gains in all stats categories based on the rank of the player. |
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To me that means grouped players will be earning badge prestige instead of bonus prestige. I don't want to be seeing people gaining badges they never actually earned; bonus prestige is fine.
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