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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-12-17 20:19   
meh
can a mod delete this topic....

more waste of space


[ This Message was edited by: iwanii *ojama blue* on 2009-12-20 18:04 ]
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The Dark Side {We Have Cookies}
Grand Admiral

Joined: October 11, 2008
Posts: 42
From: Australia
Posted: 2009-12-17 20:36   
Thx for letting us know we will go and cap it back now
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-12-17 20:54   
Quote:

On 2009-12-17 20:36, Cosmic Fox *Destroyer Of Dreams* wrote:
Thx for letting us know we will go and cap it back now



very unhelpfull cosmic. you allready have a farming group of planets.
all the icc want is a fair go.
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The Dark Side {We Have Cookies}
Grand Admiral

Joined: October 11, 2008
Posts: 42
From: Australia
Posted: 2009-12-17 20:56   
What i don't get iwanii is if u found a new system 4 us why couldn't the icc use it
[ This Message was edited by: Cosmic Fox *Destroyer Of Dreams* on 2009-12-17 21:15 ]
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-12-17 21:17   
well, it was 1 or the other. mode daven is more convenient, as it is closer to the sagit transfer gate.
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ADmiraLMaXimus (Bringer of Doom)
Chief Marshal
Praetorian Wolves


Chatting in 'DarkSpace English'

Joined: March 09, 2002
Posts: 363
From: Earth
Posted: 2009-12-17 21:22   
unfortunately, untill shields can recharge faster by orbiting depots, the ICC will never have the same chances of farming in proc the way the swarms of MI are in there. but good luck i dont see the problem...
that is until other icc players feel the need to take advantage and cap more systems then your valient effort in diplomacy will go out the door....

next time you want to try something like this i suggest talking to a few kluth players first and let the dominant force in proc decide where your cluster will be ...

i cant speak for all the kluth players but im sure some wont let you keep the cluster until you can have an agreement made that a majority of our players will abide with...

however good luck and good hunting
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-12-17 21:32   
Quote:

On 2009-12-17 21:22, ADmiraLMaXimus (Bringer of Doom) wrote:
unfortunately, untill shields can recharge faster by orbiting depots, the ICC will never have the same chances of farming in proc the way the swarms of MI are in there. but good luck i dont see the problem...
that is until other icc players feel the need to take advantage and cap more systems then your valient effort in diplomacy will go out the door....

next time you want to try something like this i suggest talking to a few kluth players first and let the dominant force in proc decide where your cluster will be ...

i cant speak for all the kluth players but im sure some wont let you keep the cluster until you can have an agreement made that a majority of our players will abide with...

however good luck and good hunting




true.ive noticed they arent so interested in icc either. but anyway. i hope most k'luth players find this capture most agreeable.
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CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2009-12-17 23:44   
Quote:

On 2009-12-17 21:22, ADmiraLMaXimus (Bringer of Doom) wrote:
unfortunately, untill shields can recharge faster by orbiting depots, the ICC will never have the same chances of farming in proc the way the swarms of MI are in there. but good luck i dont see the problem...
that is until other icc players feel the need to take advantage and cap more systems then your valient effort in diplomacy will go out the door....

next time you want to try something like this i suggest talking to a few kluth players first and let the dominant force in proc decide where your cluster will be ...

i cant speak for all the kluth players but im sure some wont let you keep the cluster until you can have an agreement made that a majority of our players will abide with...

however good luck and good hunting






Or i could just go in there tonight and take it all!!!! its not YOUR system!!!!

geeze... ICC just has other intrests at the moment
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339,144

Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2009-12-17 23:46   
ICC can do vary well against swarms of MI, in one crappy farm point I did get some MI comming after me. The planet I was orbing has 20 depots on it and I was point blank to the planet so all of them could be on me. No matter what the MI threw at me I lived, desync or not I lived. ICC Missle Dread and Support station work the best.
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Fatal Afro Man *NCO*
Marshal
Fatal Squadron


Joined: September 09, 2006
Posts: 201
Posted: 2009-12-18 00:41   
Ooooorrrr.... We could, oh i don't know? Fight other players.... Am I the only one who thinks the word "Farming" is a good reason to remove pres gain from AI?
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Hell Bender
Grand Admiral
K'Luth Revolution


Joined: April 30, 2002
Posts: 117
From: Knoxville, Maryland USA
Posted: 2009-12-18 10:28   
Quote:

On 2009-12-18 00:41, Afro Man wrote:
Ooooorrrr.... We could, oh i don't know? Fight other players.... Am I the only one who thinks the word "Farming" is a good reason to remove pres gain from AI?




I farm when I'm watching my son or doing things that I might have to leave on the spot and don't wish to risk my ship on.
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-=LoKi=-
Marshal
Imperium


Joined: November 10, 2007
Posts: 83
From: Valhala
Posted: 2009-12-18 11:02   
Quote:

On 2009-12-18 00:41, Afro Man wrote:
Ooooorrrr.... We could, oh i don't know? Fight other players.... Am I the only one who thinks the word "Farming" is a good reason to remove pres gain from AI?



why should other ppl work and w8 years to get a better rank when they can make it faster there .. imo.
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-Baron Von Virtu
Cadet

Joined: December 21, 2002
Posts: 411
Posted: 2009-12-20 04:43   
Probably because its a complete 180 turn on what the game was many years ago when it had an active and stable community where gaining rank normally involved an active effort for whatever faction in scenario/metaverse you may have been on and also the option of farming generally encourages the absolute pacification of players who then rage every time someone encourages them to help defend planets (or is the one who kills them). Also, probably because it slightly alienates the older players who spent years ranking up versus the short period of time it takes to farm your way to the rank of your dreams.

The fact that you girls actively use the word 'farming' like its completely okay in this community is kind of depressing. I'm curious if it's really the active playerbase that's hurting the game and not the gameplay.
[ This Message was edited by: -Baron Von Virtu on 2009-12-20 04:45 ]
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Marshal
Imperium


Joined: November 10, 2007
Posts: 83
From: Valhala
Posted: 2009-12-20 05:05   
Those words are from some 1 who dossn`t play anymore.
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2009-12-20 05:08   
Quote:

On 2009-12-20 05:05, Klorel (Arcus Prime) wrote:
Those words are from some 1 who dossn`t play anymore.




Dun dun dun dun....

and farming is horrible pres unless you have either A. a dred with lots of plexes or B. a station. otherwise you dont kill much..... supping is faster
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