Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


94% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/20/24 +1.0 Days

Search

Anniversaries

20th - Bizaro
15th - *Flash*
9th - Uziel Lt. Seraph

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Kills
Goto page ( Previous Page 1 | 2 )
 Author Kills
Jar Jar Binks
Grand Admiral

Joined: December 25, 2001
Posts: 556
Posted: 2009-12-29 22:29   
i fail to see why this is an issue tho. is anyone seriously keeping track on that stuff?

that rankings page isnt a meassure of.... well anything really

its just a relic from when Faustus wanted the game to be more competitive.

but with all the misshap patches (.482(?) bombing patch anyone?) you'd have to completely reset it to make it have any sort of purpose again.

no point trying to sort it out any other way tbh.
_________________


Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2009-12-30 00:12   
just reset the whole thing, keep the pres and just place it under Allocated Pres. Then the rest of the stats reset so the rankings can be properly tracked.
_________________


WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

There is a thin line between knowing when to give up and when to try harder.

  Email Starcommander
ICC Fellon
Ensign

Joined: December 29, 2009
Posts: 1
Posted: 2009-12-30 00:23   
At least wait until i reach GA. thats a bit unfair. P i'll getchya
_________________


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2009-12-30 00:42   
If it works retroactively, yes. If not, then I don't see the point really.




-Ent
_________________


Kaine Darkheart -SO-
Grand Admiral
Deicide


Joined: March 30, 2002
Posts: 458
From: Oshkosh, Wisconsin
Posted: 2009-12-30 03:03   
Quote:

On 2009-12-28 10:57, MrSparkle wrote:
One problem: You can kill a ship that's been reduced to 1% hull by someone else, meaning they've done 99% damage but no kill. In fleet vs fleet battles it's nearly random who gets the kill, with everyone firing on everyone else.

What I'm saying is the kill stat would still be meaningless





Another system would follow such as 1v2 targets whom ever did 51%= kill
3 targets first to 34%

ect ect
_________________


  Email Kaine Darkheart -SO-
Goto page ( Previous Page 1 | 2 )
Page created in 0.021522 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR