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[FAQ
Forum Index » » English (General) » » Suggestion - faction chat expanded
 Author Suggestion - faction chat expanded
Coombie
Chief Marshal
Pitch Black


Joined: October 04, 2001
Posts: 149
From: Australia
Posted: 2010-01-01 20:05   
firstly, is there a faction chat that spans all servers?
I think it would be very usefull for cordinating faction activitys , as it is now its hard to communicate with players in proc,cas,lac,sag etc.
usualy i just send to the mv room but then the filthy enemys can hear.
_________________


Doran
Chief Marshal
Galactic Navy


Joined: March 29, 2003
Posts: 4032
From: The Gideon Unit
Posted: 2010-01-01 20:11   
no.
probably.
/room create "secret kluth meeting" lolguessthepassword
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-01-01 20:44   
instead of a big MV chat room, GCQL could move you to a faction chat room when you pick your side. So you pick Kluth, you get moved to Metaverse:K'luth chat room. This would be a nice addition to the game and help players coordinate better. Would help UGTO and ICC out too.
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

There is a thin line between knowing when to give up and when to try harder.

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Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2010-01-01 22:31   
you would have to type into the said chat for "global faction chat." Its no different than making your own really.
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Silent Threat { Vier }
Marshal
Anarchy's End


Joined: August 03, 2004
Posts: 278
From: Waiting...watching...
Posted: 2010-01-01 23:22   
You know what we use to solve this problem...
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Coombie
Chief Marshal
Pitch Black


Joined: October 04, 2001
Posts: 149
From: Australia
Posted: 2010-01-01 23:26   
I like Starcommanders idea, creating a private room dose not work because newbies and randoms and anyone for that matter are not gonna join said room without being told about it so.....
A faction chat would put a end to ppl logging on and seeing no one in sag and logging, not knowng that everyone was in sol for example.
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-Baron Von Virtu
Cadet

Joined: December 21, 2002
Posts: 411
Posted: 2010-01-02 02:44   
It seems like in its current state, players have to basically guess where people are across the different servers unless there's enough players to have it marked as something not...perfect. I suppose one could spam the metaverse channel with "WHERE ARE PEOPLE PLAYING", but one should consider having some sort of way of coordinating a faction between sectors.

If it was possible, autojoining a lobby channel for your faction, like you do for Metaverse in general would be a pretty acceptable workaround instead of adding more chat commands.

Of course, you could just tell people to coordinate their own chat channel instead of implenting it as a feature. (ps, this won't work)
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Admiral Ackbar
Ensign

Joined: March 26, 2008
Posts: 108
From: Home One
Posted: 2010-01-02 10:01   
An idea would be to run chat through the metaserver like all lobby chat(/say from in-game), then have three rooms automatically set by faction and only joinable via logging into the faction on a server... This would be global chat (like /say from in-game), but not shared with other players from other factions like metaverse chat.


p.s. it's a trap!
-Ackbar

[ This Message was edited by: Admiral Ackbar on 2010-01-02 10:10 ]
_________________




MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2010-01-02 11:13   
Quote:

On 2010-01-02 02:44, -Baron Von Virtu wrote:
It seems like in its current state, players have to basically guess where people are across the different servers unless there's enough players to have it marked as something not...perfect. I suppose one could spam the metaverse channel with "WHERE ARE PEOPLE PLAYING", but one should consider having some sort of way of coordinating a faction between sectors.



They could do what I do, which is to sort the Servers tab by population, checking the highest server's link on the Home page, seeing if any planets have been capped (if it's not Sag), and then joining it if planets are being capped.

Might not even want to check the server's link, just join the MV server with the highest pop.
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$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2010-01-02 16:06   
Quote:

On 2010-01-01 20:11, Doran wrote:

/room create "secret kluth meeting" lolguessthepassword




This. Ragg used to set this up for the K'Luth then he left and no one uses it anymore.
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Jar Jar Binks
Grand Admiral

Joined: December 25, 2001
Posts: 556
Posted: 2010-01-02 19:29   
Quote:

On 2010-01-01 23:26, Coombie wrote:
I like Starcommanders idea, creating a private room dose not work because newbies and randoms and anyone for that matter are not gonna join said room without being told about it so.....
A faction chat would put a end to ppl logging on and seeing no one in sag and logging, not knowng that everyone was in sol for example.




a quick look at the server population would 9 times out of 10 show where everyone is at tho...

think u need 10 ppl for it to jump up to medium... xD
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Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-01-03 06:42   
yes it dose sort by the most populated even tho it doesn't show it......maybe it should show it again. Perfect, Med, high, full just doesn't cut it, its cute but really confusing for noobs. Just put the numbers back and everyone will know where all the action is at.
[ This Message was edited by: Grand Admiral Starcommander on 2010-01-03 07:42 ]
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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

There is a thin line between knowing when to give up and when to try harder.

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