Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


94% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/20/24 +12.4 Hours

Search

Anniversaries

No anniversaries today.

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Legendary Ark bugFixed?
Goto page ( Previous Page 1 | 2 | 3 )
 Author Legendary Ark bugFixed?
Leonide
Grand Admiral
Templar Knights


Joined: October 01, 2005
Posts: 1553
From: Newport News, Virginia
Posted: 2010-04-28 14:59   
holy crap you guys actually fixed it!
_________________


captain of the ICC Assault Cruiser C.S.S. Sledgehammer

  Email Leonide
SpaceGK
Marshal
*Renegade Space Marines*


Joined: July 26, 2009
Posts: 323
From: Ontario, Canada
Posted: 2010-04-28 19:28   
bombed a planet in my command dread the other day. 75% of the missle damage hit the fore. guess where the other 25% hit? the aft lol.

so does this mean the arc bug isnt completely fixed? or is to blame on my dread flying 22.2gu/s and that being a high enough speed to "break" the fix. or maybe on my horrible lag and 1000 latency at the time (im sure u have all seen me jumping around like some super rabbit on steroids). or maybe a combonation of both. ill have to give it a try another time

but even if its not 100% fixed it is ALOT better then it was, so thanks alot Faustus!

[ This Message was edited by: SpaceGateKid on 2010-04-28 19:30 ]
_________________


Sens [R33]
Admiral

Joined: September 27, 2008
Posts: 1020
From: Edge of th...
Posted: 2010-04-28 21:17   
You were nigh unshootable with that spaztic slingshoting in a cruiser or suppy. I thank the gods you use stations and dreads now.
_________________
Proud member of the Order of the Gaifen
Founder and former Club chair of the Shigernafy Fan Club
Co-founder of the Doran Judication Comittee


  Email Sens [R33]
Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2010-04-28 22:44   
Quote:



Thats Right people, ICC got nerfed once again XD




as a icc player i can't see this as a nerf for us as you put since we too suffer from missle attacks from planets and ugto stations.
_________________


  Email Borgie
Glaceon
Fleet Admiral

Joined: January 08, 2010
Posts: 141
Posted: 2010-04-29 06:12   
yay i wont get pwned by MDs any more >=D
_________________


Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-04-29 08:35   
Quote:

On 2010-04-28 22:44, Fatal Borgie wrote:
Quote:



Thats Right people, ICC got nerfed once again XD




as a icc player i can't see this as a nerf for us as you put since we too suffer from missle attacks from planets and ugto stations.




tur but ICC could usually cover the Rear with shields before now they can get hit from all side
I was just kidding too lol i forgot to put that JK there...sorry bout that XD
_________________
19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Jamesbond
Grand Admiral
Galactic Navy


Joined: February 05, 2003
Posts: 146
From: Venice Florida
Posted: 2010-04-29 09:11   
yup def not fixed.... just got killed by torps onto my front arc while my entire rear arc disappeared.... DELETE THIS TOPIC TILL ITS ACTUALLY FIXED!
_________________
Grand Admiral of the GTN Fleet.
One Creed, One Bond, One FLEET
GTN: HONOR IS ALL!

  Email Jamesbond
Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2010-04-29 13:59   
Quote:
On 2010-04-29 09:11, Jamesbond [R33] wrote:
yup def not fixed.... just got killed by torps onto my front arc while my entire rear arc disappeared.... DELETE THIS TOPIC TILL ITS ACTUALLY FIXED!

Interesting, So you say it still happens to Torps?
We will let faustus know, and ask if he only applied his fix to missiles or the whole system.

As to Deleting this topic, why?
Its a player started topic, staff might lock it or move it, there is no reason for its deletion.

_________________
DS Discordion

Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2010-04-29 16:31   
SNAFU, then...? ok.. for a moment i was thinking "cool"
_________________


Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-04-29 16:59   
Quote:

On 2010-04-29 09:11, Jamesbond [R33] wrote:
yup def not fixed.... just got killed by torps onto my front arc while my entire rear arc disappeared.... DELETE THIS TOPIC TILL ITS ACTUALLY FIXED!




So first off, there is no difference in terms of torpedo's versus missiles when it comes to the collision detection system.

The bug that was fixed had to do with an incorrect calculation of the intersection point between two colliding objects, and that bug is now FIXED for certain.

You didn't mention if the torpedo's were from a planet or ship?

If from another ship - it's still possible to see on your client the torpedo's hitting your front, but on the server something different may be happening due to you having a issue with lag... on the server, the other ship may be behind you and hitting you from a different location than what your seeing on your client.

If it's from a planet -- then something different may be going on.

Lastly, it's pretty immature to demand that this topic be deleted.

-F

_________________


  Goto the website of Faustus
SpaceGK
Marshal
*Renegade Space Marines*


Joined: July 26, 2009
Posts: 323
From: Ontario, Canada
Posted: 2010-04-29 21:06   
Quote:

On 2010-04-28 21:17, Sensitivity wrote:
You were nigh unshootable with that spaztic slingshoting in a cruiser or suppy. I thank the gods you use stations and dreads now.



ahh the good days where i died much less

and r u saying i should try flying something small now???
NOTE TO SELF:attack Sens with =

and there was much less of this with the cruiser:
|
|
V
Charge already JD!!! GO! GO! GO! GO!
Quote:

On 2010-04-29 09:11, Jamesbond [R33] wrote:
yup def not fixed.... just got killed by torps onto my front arc while my entire rear arc disappeared.... DELETE THIS TOPIC TILL ITS ACTUALLY FIXED!



were u stationary when the torps were hitting u? it seems that sometimes when ur not moving the server doesn't register if your turning your ship or not so the weapons keeps hitting on the same damaged arc even tho u may see them hitting a different ~100% arc.

if u see ur hull going down even tho u see a green arc getting hit then fly forward a couple gu and it should fix that.

or if ur sitting around a planet minding ur own business (eating a tub of chocolate ice cream), and some luth decides to go uncloak behind u, so u spinn around and start shooting back at him, but notice that u r doing little or no damage to him (as if u had not turned around at all and were still using ur aft wepons (if u have any to begin with)), then try moving forward even the slightest bit.

NOTE: the same thing seems to happen with things like mining beams. u will see ur self facing the planet mining away in ur lil' extractor with ~4 mining beams, but u r actually facing away from the planet using what ever aft mining beams u may have (~1), and other players will see that ur facing away.

well that went on longer then i expected
so... confused?
[ This Message was edited by: SpaceGateKid on 2010-04-29 21:26 ]
_________________


Goto page ( Previous Page 1 | 2 | 3 )
Page created in 0.022985 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR