Author |
Legendary Ark bugFixed? |
Antra Admiral Agents
Joined: February 16, 2002 Posts: 657 From: Grand Rapids, Michigan
| Posted: 2010-04-27 18:17  
Since UGTO have the heaviest armor, does this mean that missiles (and hence, ICC) should be a little more effective at wearing down uggies?
_________________
|
Zero28 Grand Admiral
Joined: August 25, 2006 Posts: 591
| Posted: 2010-04-27 18:21  
there actually a litle less effective since they can no target individual arks instea dof always the same Ark
Shoudlt hey be? i dunno, with the undergoing Missile rebalance we can't really ask for misisle changes [ This Message was edited by: Zero28 on 2010-04-27 18:22 ]
_________________ 19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"
|
ssj4megaman Grand Admiral
Joined: January 06, 2003 Posts: 54 From: San Diego
| Posted: 2010-04-27 18:31  
so kinda off topic but which missiles do the most dmg, i am assuming luth do since ours are the shortest range? (shredders)
and which missiles have the best tracking?
_________________
|
Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-04-27 18:49  
psi missles dpo more damage than shredders
_________________ bucket link
|
Challenger Marshal
Joined: March 28, 2002 Posts: 886
| Posted: 2010-04-27 20:06  
Quote:
|
On 2010-04-27 17:59, Azreal wrote:
Quote:
|
On 2010-04-27 13:22, Gejaheline wrote:
Quote:
|
On 2010-04-27 12:46, Sixkiller wrote:
Doubt that.
Ion Engine's
Ion Tracker missile.
Makes sense to me:p
|
|
Ion engines.
Ion tracker missiles.
Magically hit the rear armour, even when approaching the target from the front.
Heat-seeking missiles in real-life just aim at hot things, rather than specifically looping around to hit aircraft directly in the engines. I'd assume that IT missiles do the same.
|
|
Yes, but does a heat seeking missle ignore the nose of the craft it had to pass through in order to hit the engine, leaving no damage to the nose, and damaging only the rear. That is what was happening.
All the same, thank you for fixing the BUG that was supposedly unfixxable, thus spurning all of these great attempts at covering up a bad bug with bad fairy tails.
|
|
Actually most missiles detonate and shape charge just before hitting the intended target. If ground to air missile is fired then you would be more apt to see the belly or the tail blown off. If air to air is fired from behind then it would most likely hit the tail. If air to air is fired head on then the missile could hit the nose if it does then it would still explode.
From what I am told most missiles are radar or laser tracking anyway but they still explode before hitting the target and it is shape charged to fire in front of it. I think the movie Behind Enemy Lines portrays this the best when the SAM (surface to air) missile is launched at the plane in the beginning of the movie knocking the plane out of the sky.
Again I am no expert but know military people and that is how it is explained to me.
_________________
|
Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2010-04-27 20:51  
Quote:
|
On 2010-04-27 20:06, *Challenger* wrote:
... If air to air is fired from behind then it would most likely hit the tail.
|
|
This was my point. The missles hit the front arc, but ALL damage was being passed to the rear arc.
It did/does not matter where the missles originate or really which arc was even being hit. All damage was transfering to the rear arc, regardless. If it were a rl missle, it would damage the nearest face, not explode and magically teleport all shrappnel to the rear of the ship.
It's like saying Im going to punch somebody in the nose, and his big toe will explode but he will have no damage to his face at all.
Even though it would be a great way to get rid of an ingrown toenail, explaining that would be a bigger fairy tale than the Magic Bullet Theory, wouldn't you agree?
_________________ bucket link
|
Challenger Marshal
Joined: March 28, 2002 Posts: 886
| Posted: 2010-04-27 22:22  
I would agree and aparently Faustus agrees... thus the fix that eventualy came along.
_________________
|
Sixkiller Marshal Courageous Elite Commandos
Joined: May 11, 2005 Posts: 1786 From: Netherlands
| Posted: 2010-04-28 03:27  
Quote:
|
On 2010-04-27 15:24, Shigernafy wrote:
That fix alone should really warrant its own version number.
|
|
Darkspace 2.0
_________________
|
Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2010-04-28 04:11  
Oh noez, missilez now shuck until new ones are implemented. D:
_________________
|
Jar Jar Binks Grand Admiral
Joined: December 25, 2001 Posts: 556
| Posted: 2010-04-28 04:48  
Quote:
|
On 2010-04-27 18:17, Antra wrote:
Since UGTO have the heaviest armor, does this mean that missiles (and hence, ICC) should be a little more effective at wearing down uggies?
|
|
quite the contrary. now you have to worry about hitting ALL arcs insted of just one when you missile dread spam...
_________________
|
Nimitz Fleet Admiral Courageous Elite Commandos
Joined: April 19, 2005 Posts: 141 From: Melbourne, Australia
| Posted: 2010-04-28 08:36  
Many thanks Faustus!
Agreed with Shig, such an important fix should have had its own version number
_________________ \"Programming today is a race between software engineers striving to build bigger and better idiot proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.\" -- Rich Cook
|
Bardiche Chief Marshal
Joined: November 16, 2006 Posts: 1247
| Posted: 2010-04-28 08:43  
But it's already a SUPER-HOTFIX! What more do you want?
_________________
|
Zero28 Grand Admiral
Joined: August 25, 2006 Posts: 591
| Posted: 2010-04-28 11:15  
Quote:
|
On 2010-04-28 04:48, Jar Jar Binks wrote:
quite the contrary. now you have to worry about hitting ALL arcs instead of just one when you missile dread spam...
|
|
Wrong, The fact that you can now rotate you ships to avoid getting hit on yur weaker side, will allow you to last much longer in missile battle
while before what ever you do its the same side that gets hit, leaving all your other arks Fully green
THis makes the Missile much weakers, and is a bad thing for ICC since there main weapons appears to be Missiles
Thats Right people, ICC got nerfed once again XD
_________________ 19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"
|
Eledore Massis [R33] Grand Admiral Templar Knights
Joined: May 26, 2002 Posts: 2694 From: tsohlacoLocalhost
| Posted: 2010-04-28 12:01  
Quote:
| On 2010-04-28 11:15, Zero28 wrote:
Thats Right people, ICC got nerfed once again XD |
| if that is your definition of nerf, i think we can't make any changes to the game that are not Nerf, to you.
Upcoming in a future release. ICC gains exclusive usage of SABOT.
Nerf, Nerf, Nerf, Nerv, Nerv, Nerv!!!!!!!
...
[/crazy]
[ This Message was edited by: Eledore Massis [R33] on 2010-04-28 12:03 ]
_________________ DS Discordion
|
Mr Black Grand Admiral Palestar
Joined: September 20, 2003 Posts: 486 From: Gaifenland
| Posted: 2010-04-28 12:20  
Quote:
|
On 2010-04-28 12:01, Eledore Massis [R33] wrote:
Upcoming in a future release. ICC gains exclusive usage of SABOT.
Nerf, Nerf, Nerf, Nerv, Nerv, Nerv!!!!!!!
|
|
It's true.
_________________ \\r\\n DarkSpace Administrator - \\r\\n drafell@palestar.com
|