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Forum Index » » English (General) » » Fighter commands
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 Author Fighter commands
Winters Rapture
Fleet Admiral
United Nations Space Command


Joined: December 09, 2007
Posts: 355
Posted: 2010-05-02 21:15   
Quote:

On 2010-05-02 18:04, Gejaheline wrote:
If I was going to change fighters, I'd do a couple of things:

First, give them a limited period of combat time. Ammo, energy, whatever.
Second, make them return to base when they're out of combat time.
Then you can let them fight freely without having to worry about building up a critical mass of fighters that swarm everything, since each launched fighter can only deal so much damage before having to RTB.




This IS a good sollution, and I like the sound of it. Personally I think fighters have been a long time issue on how... Simple they are at the moment. I would like to believe that they are in the works, but the lack of any updates on them is a little dissapointing.
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Rebellion
Marshal
Faster than Light


Joined: June 20, 2009
Posts: 730
From: sol
Posted: 2010-05-02 21:56   
id like to see more fighters but less damage per fighter
(i dont have lag so i am being kinda selfish)
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Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2010-05-02 23:55   
more fighters for less damage? won't happen due to lag it can cause, there trying to reduce some not make more


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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-05-03 00:02   
Quote:

On 2010-05-02 18:04, Gejaheline wrote:
If I was going to change fighters, I'd do a couple of things:

First, give them a limited period of combat time. Ammo, energy, whatever.
Second, make them return to base when they're out of combat time.
Then you can let them fight freely without having to worry about building up a critical mass of fighters that swarm everything, since each launched fighter can only deal so much damage before having to RTB.




This is a great idea.
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