Welcome aboard Visitor...

Daily Screenshot

Server Costs Target

Time running out!

94% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/27/24 +2.6 Days

Search

Anniversaries

16th - Voidraptor
11th - SatchBoogie

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » What's Your Kill:Death Ratio?
Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 Next Page )
 Author What's Your Kill:Death Ratio?
Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2010-05-04 04:36   
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.




i have a big ego, i love getting killing blows.

my K:D ratio is 1.95
_________________


  Email Borgie
Great Budda
Fleet Admiral
Pitch Black


Joined: January 01, 2008
Posts: 157
From: Omaha, NE
Posted: 2010-05-04 05:12   
1.70:1



Hence the suck of my combat skill.... lol
_________________


Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-05-04 05:20   
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.




you also forget AI killing too, which we all have done and is why I said all those stats will be skewed and not 30% accurate.
_________________


WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

There is a thin line between knowing when to give up and when to try harder.

  Email Starcommander
Coeus
Grand Admiral
Sundered Weimeriners


Joined: March 22, 2006
Posts: 2815
From: Philly
Posted: 2010-05-04 05:43   
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.



This.

How about something meaningful, like "Combat Efficiency" that measures ships damaged vs other stats like kills & deaths & whatnot.
_________________
Do I really look like a guy with a plan?
'I'm gonna go crazy, and I'm taking you with me!'


ICC Security Council Chief Enforcer

  Email Coeus   Goto the website of Coeus
Great Budda
Fleet Admiral
Pitch Black


Joined: January 01, 2008
Posts: 157
From: Omaha, NE
Posted: 2010-05-04 06:00   
Quote:

On 2010-05-04 05:20, Starcommand of ICC wrote:
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.




you also forget AI killing too, which we all have done and is why I said all those stats will be skewed and not 30% accurate.




So with the adjustment that would make my ratio........



-1.954:1





and sadness ensues.......
_________________


Nuds
Fleet Admiral

Joined: July 30, 2004
Posts: 19
From: NOM
Posted: 2010-05-04 08:32   
6.2 : 1

I only have something like 120 player kills though so...yeah.
_________________
.

  Email Nuds   Goto the website of Nuds
Rhiawhyn Zerinth
Fleet Admiral
Templar Knights


Joined: October 31, 2005
Posts: 257
From: I.C.C Deep space refueling station
Posted: 2010-05-04 09:36   
2.145... (much longer numbers )

Recently ive been blowing myself up alot to get back to the SY faster... that and i tend to kamikazi alot in transports on scenario, so... :/
_________________
death is not the greatest loss of life, the greatest lost of life is what dies inside of us while we live.



Hakketak
Grand Admiral

Joined: March 24, 2009
Posts: 301
Posted: 2010-05-04 10:07   
when i log in im gonna kill ppl as much as i can.

in other words: i suicide.

Cloaking means nothing withing 600 gu range of enemy anymore, so i just fly around shoot as much as i can for the brief times im logged in:)

therefor my K/D ratio has dropped a bit to 3,55....Shame on me!

at least my supply pres/total pres ratio is still only 6,9% (unlike ALL ugto players, who got 30% at least it seems....Loserssssss:)


dmg vs kills: 14,06
[ This Message was edited by: HakkeTak on 2010-05-04 10:40 ]
_________________
"I shouldn't be alive"

Challenger
Marshal

Joined: March 28, 2002
Posts: 886
Posted: 2010-05-04 10:21   
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.





Okay so.....

Ship damage / kills ?

Mine is 14.35

[ This Message was edited by: *Challenger* on 2010-05-04 10:22 ]
_________________


  Email Challenger
SPaRTaN Z
Chief Marshal

Joined: June 26, 2009
Posts: 235
Posted: 2010-05-04 10:38   
ship damage vs kills
24.68\1


_________________


Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2010-05-04 10:45   
Quote:

On 2010-05-04 05:43, Coeus wrote:
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.



This.

How about something meaningful, like "Combat Efficiency" that measures ships damaged vs other stats like kills & deaths & whatnot.




46.31 ship damaged per death for me
_________________


  Email Borgie
JBud
Marshal

Joined: February 26, 2008
Posts: 1900
From: Behind you.
Posted: 2010-05-04 11:21   
Quote:

On 2010-05-04 05:43, Coeus wrote:
Quote:

On 2010-05-04 03:40, Fatal Command*CO* wrote:
killing a ship is all about who shot last.its not a vaild stat in any way.Dont see why its up at all myself....so many ppl pinpont target and jump on for that just that last shot,for brgging rights.Someone could sit in a scout,wait tli the last sec and if lucky get the kill shot and do absolutely nothing else to that ship....its just for ego trash talk.look at your damaged ship pres if you want an idea of your combat prowness.



This.

How about something meaningful, like "Combat Efficiency" that measures ships damaged vs other stats like kills & deaths & whatnot.




kill:damage
20.42 Ships damaged per kill. (that's 61.28 prestige per kill)

death:damage
71.95 Ships damaged per death. (that's 215.88 prestige per death)


[ This Message was edited by: JBud *Dux* on 2010-05-04 11:51 ]
_________________
[-Point Jumper-][-Privateer Elite-][-Summus Dux-][-Praeclarae-]
[img(RIP MY SIGNATURE DELETED AFTER 7 YEARS/img]
''Insisto Rector - Suivez le Guide - Tempus hostium est''

  Email JBud   Goto the website of JBud
Xpli$it
Marshal

Joined: March 06, 2004
Posts: 486
From: Canada
Posted: 2010-05-04 11:30   
Quote:

On 2010-05-04 03:35, philll wrote:
if everyone is above 1:1, whos on the receiving end?



Me 0.77

1832 kills, 2362 deaths.
_________________


Mr.Grim[Loyalist]
Marshal

Joined: June 08, 2007
Posts: 301
From: Behind you
Posted: 2010-05-04 15:44   
5.15:1 guess thats pretty good
_________________


BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-05-04 15:57   
http://jack-online.co.uk/test/test.php

Created a little tool for you guys.

All you need to do is wack in the ID of whoever you want to see, and there's your K:D ratio, as well as your effective K:D ratio.

Example:
Hello Grand Admiral BackSlash!
K:D Ratio: 2.43:1
K:D Effectiveness: 5.66:1

[ This Message was edited by: BackSlash on 2010-05-04 15:58 ]
_________________


Goto page ( Previous Page 1 | 2 | 3 | 4 | 5 Next Page )
Page created in 0.035794 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR