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should the other factions become like ICC? |
Aeraesoria Admiral Synchronicity
Joined: October 25, 2007 Posts: 49 From: Aeraesoria
| Posted: 2010-05-10 16:07  
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On 2010-05-09 16:26, Jar Jar Binks wrote:
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On 2010-05-09 14:52, Diep Luc wrote:
I don't think so.
ICC CD = UGTO CD, and as you can see, rarely those ships flying.
Only ICC has MD and Bomber D.
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ICC combat dreads are anything BUT equal to UGTO's battle dread.
if you would have used them enough you'd know.
[ This Message was edited by: Jar Jar Binks on 2010-05-09 16:26 ] |
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This is correct... last time I tried going toe to toe with a single battle dread in my CD I got my arse handed to me. Once you no longer have shields to reinforce and transfer to the spot your getting shot at your paper thin armor does nothing for you and your hull starts to get eaten away.
Its like trying to compare the UGTO armor with the ICC shield
UGTO armor = good stuff... fast repair rate as compared with ICC shield
ICC shield = IT should be equal to in a sense to UGTO armor but one issue... shield recharge is fraking slow. It takes 10 to 15 minutes for the shield to be back at 100% while the UGTO ship could have his armor back in in a 1/3 or half the time. Another issue is... ugto armor repair gets repaired faster with supply ships. ICC doesn't get it's shields repped.
I won't even try comparing the ICC CD to the K'Luth equivalent because the CD gets it's butt handed to it by the other two factions each time without any sort of Enhancements on it
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Rebellion Marshal Faster than Light
Joined: June 20, 2009 Posts: 730 From: sol
| Posted: 2010-05-10 16:21  
i must agree with Admiral Aeraesoria on this one
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-05-10 23:04  
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On 2010-05-10 05:08, iwancoppa*Halberd of Light* wrote:
Come on guys, stick on topic.
What im trying to say here is on ICC your crazy flying a Combat dred without a reasonable backup of smaller ships. *points at that lovely lineup of HC's*
According to ship descriptions, this is how its meant to be.
cruisers form the core of the fleet, with a few dreds to act as more of a support role.
what im asking here, is: nerf other dreds
buff cruisers
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Ships are already as balanced as they can get.
What isn't balance are the players and their attitudes. Everyone just wants to hop into a station and mash the spacebar at an incoming attacker.
[ This Message was edited by: Kenny_Naboo on 2010-05-10 23:06 ]
_________________ ... in space, no one can hear you scream.....
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Great Budda Fleet Admiral Pitch Black
Joined: January 01, 2008 Posts: 157 From: Omaha, NE
| Posted: 2010-05-10 23:32  
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On 2010-05-10 23:04, Kenny_Naboo wrote:
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Ships are already as balanced as they can get.
What isn't balance are the players and their attitudes. Everyone just wants to hop into a station and mash the spacebar at an incoming attacker.
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I wish I could say that was 100% accurate.
The simple majority of ICC players do not have the rank needed to pull a station.... myself included. Please do not misunderstand me I do enjoy flying ICC as the ships suit my playing style fairly well (so does K'Luth but that is a different topic).
The point of the post is that of the 3 factions ICC is close to what the (in theory only) baseline should be. ICC cruisers are by far some of the best ships in the game (personal opinion). Dreads and Stations are nice and all but would be lunch (your words) without support of the nimble cruisers and supply ships. That is what iwancoppa's intent was... to highlight that ICC cruisers are indispensable. I frequently see ICC players ranked ADM or higher flying cruisers. On the flip side with K'Luth and UTGO that is a less common occurrence as K'Luth and UTGO dreads (and UTGO stations to be fair) are very self sustaining and do not always require (with the exception of supply ships) the added support from cruiser class escort.
I hope that provides some clarification because I know this topic derailed more that the Union Pacific railroad..... lol
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Sputter{TB} Grand Admiral Interstellar Cultural Confederation United
Joined: September 22, 2004 Posts: 109 From: Pennsylvania
| Posted: 2010-05-11 02:37  
yea i have to agree with that how i think icc are the only ones that field cruisers, which most of us always have a HC handly and it is a great ship, meanwhile the uggies will only use stns, suppies, and dreads with maybe 1 cruiser because that guy can't fly a dread. Meanwhile the kluth are always in dreads mostly the krill and on if theres a kluth cruiser its the scarab which is being used to own the uggy stns.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-05-11 02:43  
Kluth cruisers mostly fielded are Scarabs, Clavates, and to a lesser extent, Scales.
True enough, Scarabs are used to rip up Uggy stations. But we'll use 'em against dreads n other cruisers too.
That leaves only the Uglies who're the faction who loves planet orbiting fungi...
_________________ ... in space, no one can hear you scream.....
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Great Budda Fleet Admiral Pitch Black
Joined: January 01, 2008 Posts: 157 From: Omaha, NE
| Posted: 2010-05-11 04:33  
Therein lays the point of the post. ICC dreads and stations are not self sufficient enough to operate without cruisers around. Same with K'Luth to a lesser point because they have the cloak while not perfect provides added protection of stealth. UTGO dreads and stations (to my knowledge) do not have the frailty of ICC or K'Luth capital ships making their stations and dreads more self sufficient.
From my point of view I can deal decent damage to an ICC or K'Luth dread or station with my HC (yes I have been spending time in Beta testing my hypothesis). When I face off against a UTGO station or dread it's a different story.
In conclusion ICC needs to have cruiser support period, K'Luth uses cruiser support (situational), and UTGO doesn't seem to need cruiser support at all. I understand I have but a limited point of view. However I believe that if UTGO capital ships were more vulnerable you would see a greater fleet mix out of necessity like ICC does.
Thus the point of the thread rehashed.....
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2010-05-11 04:54  
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On 2010-05-11 04:33, Great Budda wrote:
Therein lays the point of the post. ICC dreads and stations are not self sufficient enough to operate without cruisers around. Same with K'Luth to a lesser point because they have the cloak while not perfect provides added protection of stealth. UTGO dreads and stations (to my knowledge) do not have the frailty of ICC or K'Luth capital ships making their stations and dreads more self sufficient.
From my point of view I can deal decent damage to an ICC or K'Luth dread or station with my HC (yes I have been spending time in Beta testing my hypothesis). When I face off against a UTGO station or dread it's a different story.
In conclusion ICC needs to have cruiser support period, K'Luth uses cruiser support (situational), and UTGO doesn't seem to need cruiser support at all. I understand I have but a limited point of view. However I believe that if UTGO capital ships were more vulnerable you would see a greater fleet mix out of necessity like ICC does.
Thus the point of the thread rehashed.....
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thats EXACTLY what im saying. should the other factions become like icc, with dreds relying on cruiser support like the game's ship descriptions actualy dictate?
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Fatal Command (CO) Marshal Fatal Squadron
Joined: November 27, 2002 Posts: 1158 From: over here in New York noticing some ppl are like canoes.....they need to be paddled.
| Posted: 2010-05-11 12:59  
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On 2010-05-08 21:34, Doran wrote:
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On 2010-05-08 20:33, iwancoppa*Halberd of Light* wrote:
good job to the devs for making ICC how a faction is meant to be
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nerfed to all hell and back?
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The Man finally admitted it.
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BackSlash Marshal Galactic Navy
Joined: March 23, 2003 Posts: 11183 From: Bristol, England
| Posted: 2010-05-11 13:45  
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On 2010-05-11 12:59, Fatal Command*CO* wrote:
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On 2010-05-08 21:34, Doran wrote:
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On 2010-05-08 20:33, iwancoppa*Halberd of Light* wrote:
good job to the devs for making ICC how a faction is meant to be
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nerfed to all hell and back?
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The Man finally admitted it.
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define:sarcasm
[ This Message was edited by: BackSlash on 2010-05-11 13:45 ]
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Great Budda Fleet Admiral Pitch Black
Joined: January 01, 2008 Posts: 157 From: Omaha, NE
| Posted: 2010-05-11 21:42  
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On 2010-05-11 13:45, BackSlash wrote:
define:sarcasm
[ This Message was edited by: BackSlash on 2010-05-11 13:45 ]
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Sarcasm or not I took a ride on the lolercoaster.....
[ This Message was edited by: Great Budda on 2010-05-11 21:55 ]
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Aeraesoria Admiral Synchronicity
Joined: October 25, 2007 Posts: 49 From: Aeraesoria
| Posted: 2010-05-11 22:00  
LOL now I see the bigger picture... ICC was a test bed in a sense to nerf the hell out of it to make the faction balanced... SO we don't station or dread spam the game... so basically it's a message in a bottle... get out of your freaking dreads and stations and start using smaller ships eh?
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Aradrox Grand Admiral
Joined: March 12, 2007 Posts: 133 From: Tennessee
| Posted: 2010-05-12 00:35  
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On 2010-05-09 16:26, Jar Jar Binks wrote:
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On 2010-05-09 14:52, Diep Luc wrote:
I don't think so.
ICC CD = UGTO CD, and as you can see, rarely those ships flying.
Only ICC has MD and Bomber D.
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ICC combat dreads are anything BUT equal to UGTO's battle dread.
if you would have used them enough you'd know.
[ This Message was edited by: Jar Jar Binks on 2010-05-09 16:26 ]
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stop complaing about our dreads and learn to fly them i do just fine 1v1 as ICC in any ship
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Great Budda Fleet Admiral Pitch Black
Joined: January 01, 2008 Posts: 157 From: Omaha, NE
| Posted: 2010-05-12 00:37  
I think it was more of a self policing action on the ICC part because an ICC dread only fleet keeps getting snacked on by UTGO and K'Luth. With crusiers to harass dreads it gives the ICC dreads to be affective.
It's the fly scenario..... instinctively the bear ingores the hunter with the rifle because the fly that is buzzing around is far more annoying.
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Sixkiller Marshal Courageous Elite Commandos
Joined: May 11, 2005 Posts: 1786 From: Netherlands
| Posted: 2010-05-12 01:32  
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On 2010-05-10 16:07, Aeraesoria wrote:
This is correct... last time I tried going toe to toe with a single battle dread in my CD I got my arse handed to me. Once you no longer have shields to reinforce and transfer to the spot your getting shot at your paper thin armor does nothing for you and your hull starts to get eaten away.
Its like trying to compare the UGTO armor with the ICC shield
UGTO armor = good stuff... fast repair rate as compared with ICC shield
ICC shield = IT should be equal to in a sense to UGTO armor but one issue... shield recharge is fraking slow. It takes 10 to 15 minutes for the shield to be back at 100% while the UGTO ship could have his armor back in in a 1/3 or half the time. Another issue is... ugto armor repair gets repaired faster with supply ships. ICC doesn't get it's shields repped.
I won't even try comparing the ICC CD to the K'Luth equivalent because the CD gets it's butt handed to it by the other two factions each time without any sort of Enhancements on it
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You should realise that ICC's armor is paper thin compared to UGTO because they have two layers, while ICC have one. ICC then have their entire shield to rotate to the arc, so basicly, its defensive power is much greater then UGTO's. Added to that the point of ICC not needing a lot of supply ships, i think we can generally state that it is not as bad with ICC as some people make it sound.
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