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[FAQ
Forum Index » » Fan Art » » Uggie Cruiser concept
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 Author Uggie Cruiser concept
Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-24 05:00   
This is a design of a ship that I've had in my head for some time. Began life as a sketch on paper, then translated into 3D.

Something sleek and fast looking. So I added in some distinct UGTO features into it.... such as the tail arc and hi-mount central engine port, as well as the 2 wing pods reminiscent of the current cruiser.

It's slightly organic in the way the "lifting wing" body is designed. But since it's kinda smooth skinned, I figured it might suit an Uggie cruiser.


*Updated* Improved head section

- Less "goosey" head
- slimmer more sleek engine pylon/wing












[ This Message was edited by: Kenny_Naboo on 2010-06-24 06:22 ]
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*Obsidian Shadow*
Grand Admiral

Joined: January 03, 2010
Posts: 316
Posted: 2010-06-24 05:04   
hmmm i think that that'd make a nice uggie frigate because currently they just look like a rip-off from star trek but that design keeps the UGTO style and looks streamlined and fast like a frigate should be not bloody stretched enterprise
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-24 11:15   
Rendered view




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Veronw
Marshal

Joined: December 13, 2004
Posts: 554
Posted: 2010-06-24 13:20   
reminds me of the whitestars in a way, just blockier and fugly


its too wide across the engine half, and from the side view, it looks amazingly like a pryamid on its side with an egg attached, so id suggest making that skinnier, or at least scaling it back a lot


[ This Message was edited by: Veronw on 2010-06-24 13:21 ]
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-24 13:57   

LOL. I was intending it to be a Kluth ship, with that wing section. It's basically a flattened and warped sphere.

Maybe I'll take the hoonam features off and make it Kluth instead.
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Kangaroosteak
Grand Admiral

Joined: April 03, 2010
Posts: 149
From: Somewhere...
Posted: 2010-06-24 14:12   
Make the back skinnier and it should look ok.
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2010-06-24 16:09   
looks like a flying dildo. its uggie
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t500
Marshal

Joined: June 20, 2007
Posts: 188
From: vermont
Posted: 2010-06-24 16:13   
Quote:

On 2010-06-24 16:09, Lulzypulzy wrote:
looks like a flying dildo. its uggie




HAHAHAHHA!!!!!
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2010-06-24 16:55   
This really looks UGTO. Its basicly the back of a battle dread with the side pods of a battle cruiser.
Edit: Oh yeah, and the front looks like a destroyer. Depending on how big you make it, i think this could be used for almost every UGTO ship class, except scout:p
[ This Message was edited by: Sixkiller on 2010-06-25 03:25 ]
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-25 08:02   

All feedback n points noted with thanks. Changes coming.
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2010-06-25 12:11   
Oh, and before a dev comes in and says it, you have to much polys.
Tough, i dont really have a clue how to fix that. Still, i hope someone will help you out on that, because i would defenitly like to see this one in game.
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Eledore Massis [R33]
Grand Admiral
Templar Knights


Joined: May 26, 2002
Posts: 2694
From: tsohlacoLocalhost
Posted: 2010-06-25 13:38   
he already has the word about the polys. as you can see in his 3dmax shot, he is keeping them under 3K for a dread.
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Tael
2nd Rear Admiral
Palestar


Joined: July 03, 2002
Posts: 3695
From: San Francisco Bay Area
Posted: 2010-06-25 14:07   
Looks more destroyer'ish. but I really like it so far...
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Jim Starluck
Marshal
Templar Knights


Joined: October 22, 2001
Posts: 2232
From: Cincinnati, OH
Posted: 2010-06-25 18:26   
Yes, it certainly captures the underlying premise of the UGTO design style.
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-26 17:30   
Some updates:

This ship is a bit hard to optimize mesh/poly wise as I used 2 spheres, stretched, squeezed, warped, and tapered all around. Too many curved areas.


- Flattened the wing profile somewhat to make it slimmer.
- lengthened the ship slightly
- Made the forehull section bigger overall so it doesn't look like a goose
- reduced the polys where I could.... not much.







Edged face view to see the complex curves

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