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Sparrows ruin the game |
JBud Marshal
Joined: February 26, 2008 Posts: 1900 From: Behind you.
| Posted: 2010-06-28 19:31  
Sparrows are awesome! YOU ruin the game.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-06-28 19:46  
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On 2010-06-28 17:11, ISS-Enterprise wrote:
Yes i know they're a quick way to gain pres and a good way to defend planets, but they totally ruin the MV when a fleet of us dreads and stations rolls in and gets thwarted by a couple of people in frigates, they are way to OP to be a frigate weapon and something should be done about them because its mainly ICC who do all the sparrow spamming, ugto do it sometimes, not as much as ICC. either the amout of sparrows should be reduced say to 2 sparrow launchers on a ship or reduce their damage or even take an ecm off the frigs so theyre easier to track. Also i will not be playing in Saggitarius until something is done to stop sparrow spammers, maybe limit the max number of missile frigs to 3? thanks ISS-Enterprise (Ill be on the Procyon server)
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bye!!
_________________ ... in space, no one can hear you scream.....
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Azure Prower Chief Marshal
Joined: March 14, 2006 Posts: 309
| Posted: 2010-06-28 19:59  
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On 2010-06-28 19:30, Sens wrote:
You forget ICC has small ship supremacy by a pretty large margin. They hold against smaller and larger ships far better than the gunboat or battle cruiser could hope. But its a faction speciality I suppose.
[ This Message was edited by: Sens on 2010-06-28 19:34 ]
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Um how so? It's not just ICC, UGTO has nearly the same type of small ships ICC has, only with better armor and better close range weapons.
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Schroedingers Gun Fleet Admiral
Joined: April 24, 2010 Posts: 99 From: favour6
| Posted: 2010-06-28 20:05  
Quote:
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On 2010-06-28 19:59, Azure Prower wrote:
Quote:
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On 2010-06-28 19:30, Sens wrote:
You forget ICC has small ship supremacy by a pretty large margin. They hold against smaller and larger ships far better than the gunboat or battle cruiser could hope. But its a faction speciality I suppose.
[ This Message was edited by: Sens on 2010-06-28 19:34 ]
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Um how so? It's not just ICC, UGTO has nearly the same type of small ships ICC has, only with better armor and better close range weapons.
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yeah but UGTO are mostly size queens
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MeguminLife[+R] Admiral
Joined: December 13, 2008 Posts: 21
| Posted: 2010-06-28 20:39  
When UGTO toss all the stations and dreads they have, which by far the UGTO has weaker ships than Kluth and ICC, and lose to superior skilled opponents who can use weapons effectively, they scream hax.
I dont really see anything but a Uggie throwing a temper tantrum that his big ship got destroyed by a well thought out coordinated fleet.
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SpaceAdmiral Grand Admiral
Joined: May 05, 2010 Posts: 1005
| Posted: 2010-06-28 20:51  
Can you please stop stereotyping ugto? Ive seen an all dread/station icc fleet, i point this out and they go:
"lol roles reversed"
"hey ugto get missle cruisers!"
when ugto use a dread/station fleet they go:
"OMGZ!!!!!LOOK AT UGTO BE NOOBS!!!!!"
to be fair ill include an ICC stereotype, when they spam missles we go:
"Is missle spamming an invoulontary action? Or Missle spam much?"
what we get in respose"
"Its a viable tactic"
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nicklane1 2nd Rear Admiral
Joined: October 03, 2009 Posts: 112 From: Eating your cheese behind you.
| Posted: 2010-06-28 20:59  
Sparrows are fine, it takes plenty of missile frigs/harrier frigs to even SCRATCH big ships if the fleet even bothers being coordinated. And a note on the missile spam thing, ICC only complain when ugto STATION spam, having 8 SS repping eachother nver dieing really is a pain in the neck, but to be honest ICC are longrange, and missiles are longrange. Ugto use their much better stations while ICC uses their powerful missiles
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Sputter{TB} Grand Admiral Interstellar Cultural Confederation United
Joined: September 22, 2004 Posts: 109 From: Pennsylvania
| Posted: 2010-06-28 21:07  
I like how the first statement of this thread was how they were in a fleet of stns and dreads and couldn't handle the sparrow spamming, how about you get into a ship that moves faster than 6gu/s and kill them using eccm and beams, thats a very easy fix that could be done in a few min.... problem solved
_________________ Ph33r the Ruptors!
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Schroedingers Gun Fleet Admiral
Joined: April 24, 2010 Posts: 99 From: favour6
| Posted: 2010-06-28 21:37  
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On 2010-06-28 21:07, Sputter{TB} *TO* wrote:
I like how the first statement of this thread was how they were in a fleet of stns and dreads and couldn't handle the sparrow spamming, how about you get into a ship that moves faster than 6gu/s and kill them using eccm and beams, thats a very easy fix that could be done in a few min.... problem solved
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size queens
less than a mile or no fly
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2010-06-28 21:48  
Darth Vader: WTF my Deathstar got blown up by fighters! Nerf the rebels!
_________________ Adapt or die.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2010-06-28 22:13  
Quote:
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On 2010-06-28 21:07, Sputter{TB} *TO* wrote:
I like how the first statement of this thread was how they were in a fleet of stns and dreads and couldn't handle the sparrow spamming, how about you get into a ship that moves faster than 6gu/s and kill them using eccm and beams, thats a very easy fix that could be done in a few min.... problem solved
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How dare u denounce the UGTO dread-station spam, rebel scum???
_________________ ... in space, no one can hear you scream.....
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Rebellion Marshal Faster than Light
Joined: June 20, 2009 Posts: 730 From: sol
| Posted: 2010-06-28 22:43  
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On 2010-06-28 21:48, Talien wrote:
Darth Vader: WTF my Deathstar got blown up by fighters! Nerf the rebels!
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LOL...so true
[ This Message was edited by: Grand Admiral CRAZY45 *TO* on 2010-06-28 22:47 ]
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mannythepogs Grand Admiral Pitch Black
Joined: July 12, 2007 Posts: 140 From: mbllanes
| Posted: 2010-06-29 00:24  
Quote:
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On 2010-06-28 17:11, ISS-Enterprise wrote:
Yes i know they're a quick way to gain pres and a good way to defend planets, but they totally ruin the MV when a fleet of us dreads and stations rolls in and gets thwarted by a couple of people in frigates, they are way to OP to be a frigate weapon and something should be done about them because its mainly ICC who do all the sparrow spamming, ugto do it sometimes, not as much as ICC. either the amout of sparrows should be reduced say to 2 sparrow launchers on a ship or reduce their damage or even take an ecm off the frigs so theyre easier to track. Also i will not be playing in Saggitarius until something is done to stop sparrow spammers, maybe limit the max number of missile frigs to 3? thanks ISS-Enterprise (Ill be on the Procyon server)
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bye, and happy hunting the AI's in Procyon, hopefully by playing with them you learn how to play the game..
Don't Nerf the ship because the other guy don't know how to fly his..
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Sinister Strawberry Fleet Admiral
Joined: October 26, 2007 Posts: 45 From: My Computer.
| Posted: 2010-06-29 00:58  
few things about this
1. I hate how a ship can fire at you w/o you being even able to fire back because off all the ecm they have equiped from standerd model makes it impossible to even target them.
2. I think its awsome theres finaly a small ship with the raw power to stop large ships but the attack must be maintained for it to have a proper effect.
3. this finaly forces dred only and station only fleets to get a more balanced fleet make-up. Creating much more tacticly involved battles.
4. I think there should be about 15 less missles per frig. the amount they currently carry is far to much.
5. if ive repeated anything from upcomming update notes... well to bad.
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Iwancoppa Fleet Admiral
Joined: November 15, 2008 Posts: 709
| Posted: 2010-06-29 01:10  
Quote:
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On 2010-06-28 17:11, ISS-Enterprise wrote:
Yes i know they're a quick way to gain pres and a good way to defend planets, but they totally ruin the MV when a fleet of us dreads and stations rolls in and gets thwarted by a couple of people in frigates, they are way to OP to be a frigate weapon and something should be done about them because its mainly ICC who do all the sparrow spamming, ugto do it sometimes, not as much as ICC. either the amout of sparrows should be reduced say to 2 sparrow launchers on a ship or reduce their damage or even take an ecm off the frigs so theyre easier to track. Also i will not be playing in Saggitarius until something is done to stop sparrow spammers, maybe limit the max number of missile frigs to 3? thanks ISS-Enterprise (Ill be on the Procyon server)
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Dont whine. do two things.
A. LEARN TO PLAY!
B. learn that dred/stationspace is GONE.
gee. get it in your heads, people.
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