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[FAQ
Forum Index » » Developer Feedback » » Atomic Fusion Engines
 Author Atomic Fusion Engines
Antra
Admiral
Agents

Joined: February 16, 2002
Posts: 657
From: Grand Rapids, Michigan
Posted: 2010-07-08 19:50   
They give a great deal of thrust, but slow top speed and low energy generation. I don't have insight as to what people are modding with, that'll have to some from data mining, but my impression is that they're largely considered useless.

I think they used to have resistance to being damaged, which is a lifesaver when device damage was more pervasive.

In any case, this is a suggestion that our brilliant devs take a look at this device and see if they like how it is or if it can use some more sparkly.
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2010-07-08 19:59   
It may just be me, but I use AFE on all my ships. PFE have horrid speed, and the difference in power generation between AFE and IE seems minimal at best. Another advantage to AFE is they add to your max energy amount, which is especially good for ships like the AC as it lets them get off another couple alphas before running out.
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Adapt or die.

Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-07-08 20:48   
AFE = more max energy at the cost of regen and speed.
PFE = more energy regen at low speeds poorer as it moves up at the cost of max speed (same total energy as IE)
IE = best speed (for humans) good energy production at all speeds, med max energy

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WH 40k armies, Grey Knights, Dark Angles, Imperial Guard (Vostroyan First Born) and Orks.

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Eledore Massis
Midshipman

Joined: January 01, 2010
Posts: 3
Posted: 2010-07-09 17:19   
Engines are currently being re-evaluated and we have already looked at possibilities of changing how they are currently working. (energy generation calculations)
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