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[FAQ
Forum Index » » English (General) » » ICC Missle Cruiser
 Author ICC Missle Cruiser
Vice Admiral Josh Knight
Vice Admiral

Joined: July 25, 2010
Posts: 56
Posted: 2010-07-27 21:39   
I just unlocked the missle cruiser, so i decided to try it. Problem is with the basic layout, my missles seem to be missing quite often.

Is this normal, and is the MC worth using? If so, what are some tips to use it?
_________________


  Email Vice Admiral Josh Knight
SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-07-27 22:24   
*sigh* can't believe i'm inviting an icc player to use missle ships but:
use missles on big ships
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MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2010-07-27 22:34   
Missiles have terrible tracking and are only reliable vs dreads and stations, and occasionally cruisers.
_________________


Cory_O
Grand Admiral

Joined: July 15, 2010
Posts: 104
Posted: 2010-07-27 22:36   
...LIES!!!. its all about firing angle.. unlike cannons and lasers the missiles dont make their own firing solution, you have to manually point your ship in the appropriate direction for maximum hits.. i can easily waste a destroyer speeding around on crack with my missle cruiser. It just takes practice, but yes it is true that missiles hit far more often the bigger the target is.
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I am the monster in your head. I am the phantom under your bed. I am the broken string when youre hanging by a thread. I am the darkness when the light fades away. When the buds of hope begin to sprout I am the harvester.

SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-07-27 22:39   
ehhh most missles currently fan out, so i don't know what you mean by firing angle.....
a dessie can fly into a cloud of missles with a curved path and make most overshoot by a little
_________________


MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2010-07-27 22:40   
Quote:

On 2010-07-27 22:36, Cory_O wrote:
...LIES!!!. its all about firing angle.. unlike cannons and lasers the missiles dont make their own firing solution, you have to manually point your ship in the appropriate direction for maximum hits.. i can easily waste a destroyer speeding around on crack with my missle cruiser. It just takes practice, but yes it is true that missiles hit far more often the bigger the target is.




Exaggerate much? Missile cruisers are terrible vs all but the worst destroyer pilots.
_________________


Vice Admiral Josh Knight
Vice Admiral

Joined: July 25, 2010
Posts: 56
Posted: 2010-07-27 22:41   
Have the missles ever been better in past versions?
_________________


  Email Vice Admiral Josh Knight
Walrus of Apathy
Admiral
Templar Knights


Joined: August 07, 2005
Posts: 466
From: Dorans Basement
Posted: 2010-07-27 22:42   
Not really, they've sucked for a long time.
_________________


  Email Walrus of Apathy
MrSparkle
Marshal

Joined: August 13, 2001
Posts: 1912
From: mrsparkle
Posted: 2010-07-27 22:49   
Way back in beta and for a time afterward they were good. Nice and accurate, but there weren't nearly as many as there are now.
_________________


$yTHe {C?}
Grand Admiral
Sundered Weimeriners


Joined: September 29, 2002
Posts: 1292
From: Arlington, VA
Posted: 2010-07-27 23:19   
Basically what Sparkles said. Missiles used to be deadly accurate on everything but the fastest ships, so point defense was important. Then they developed ships for each faction that focused on PD and made missiles absolutely terrible so v0v
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2010-07-27 23:40   
Quote:

On 2010-07-27 22:36, Cory_O wrote:
...LIES!!!. its all about firing angle.. unlike cannons and lasers the missiles dont make their own firing solution, you have to manually point your ship in the appropriate direction for maximum hits.. i can easily waste a destroyer speeding around on crack with my missle cruiser. It just takes practice, but yes it is true that missiles hit far more often the bigger the target is.




Try shooting at actual players instead of AI, it's much different when the target is actually trying to dodge your fire.
_________________
Adapt or die.

Vice Admiral Josh Knight
Vice Admiral

Joined: July 25, 2010
Posts: 56
Posted: 2010-07-28 01:54   
Why did they nerd the missiles? It seems to take some of the range advantage away from Icc.
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  Email Vice Admiral Josh Knight
NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-07-28 02:22   
if you fire at ships, flying toward your direction, most missles miss (especially IT / Psi-missles)
if the enemy ship is flying away from you, missles often hit

the "fan out" is a fine thing to shoot around other objects (planets )
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Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2010-07-28 03:26   
Quote:

On 2010-07-28 01:54, 2nd Rear Admiral Josh Knight wrote:
Why did they nerd the missiles? It seems to take some of the range advantage away from Icc.



Most players gravitate towards the larger ships, so accuracy isn't really an issue. They're also adding new missiles. I haven't checked, but they might work well against small ships. I know Sparrows could hit them.

For now I'd just stick with the Missile Destroyers, though. At least until Cruisers are redone.
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