Welcome aboard Visitor...

Daily Screenshot

Server Costs Target

Time running out!

54% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
03/30/24 +1.5 Days

Search

Anniversaries

21th - Doran

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » Recommendation for Stations and Luth
Goto page ( Previous Page 1 | 2 | 3 | 4 )
 Author Recommendation for Stations and Luth
Azure Prower
Chief Marshal

Joined: March 14, 2006
Posts: 309
Posted: 2010-08-19 05:27   
Quote:

On 2010-08-18 14:28, Jar Jar Binks wrote:

the old MF's made the other frigates worthless.




Actually. It was exactly the opposite.

When people were using missile frigates and harriers against Dreads and Stations... you were REQUIRED to get in an assault/interceptor frigate to effectively take out of the missile frigates and harriers.

Do you see any thing wrong with that? Because I don't.

Except Dreads and Stations owners had to choose a lesser ship: QQQQQQQQQQ
[ This Message was edited by: Azure Prower on 2010-08-19 05:28 ]
_________________
http://www.youtube.com/user/AzurePrower

SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-08-19 15:46   
im tired of the old mf topic but:
while the mf makes huge amounts of pres from grinding stations away,
your interceptor made 0 by chasing him around, never actually killing him

to kill a squad of mfs you needed 2x the ships they have
to kill 10 mfs you need
-around 8 combat frigs
-around 8 ew frigs
-a dictor or 2
-around 3 pd ships
combat alone cant see or kill them, dictors alone cant do it either, ew alone cant kill them, too little of any subject and they escape

the amount of work and coordination gives near zero benefit other than being able to take out a large ship for a minute, where then they will repeat the process and gain about 1k pres before retreating and giving you zero

also they required no skill to use, the missle destroyer is better even if it was powerful because simply put it has little ew, meaning you need around 8 less ships. Also the current missle frigs are still deadly, but now you actually need some skill
_________________


Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2010-08-19 17:03   
thats funny, because ICC managed to kill a harrier fleet using a dictor or 2 and some cruisers

granted they didnt have their own dictor, and showed up with a dreadnaught for round 1 for some reason
_________________
Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division


Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-08-19 20:19   

And K'luth killed MFs by point jumping them with Dreads and Cruisers.
_________________
... in space, no one can hear you scream.....


Azure Prower
Chief Marshal

Joined: March 14, 2006
Posts: 309
Posted: 2010-08-19 23:06   
Quote:

On 2010-08-19 15:46, SpaceAdmiral wrote:
im tired of the old mf topic but:
while the mf makes huge amounts of pres from grinding stations away,
your interceptor made 0 by chasing him around, never actually killing him



No station/dread enemy. No pres. Ever thought of that?

Quote:

On 2010-08-19 15:46, SpaceAdmiral wrote:
to kill a squad of mfs you needed 2x the ships they have
to kill 10 mfs you need
-around 8 combat frigs
-around 8 ew frigs
-a dictor or 2
-around 3 pd ships
combat alone cant see or kill them, dictors alone cant do it either, ew alone cant kill them, too little of any subject and they escape



Um no... All you need to kill any number of missile frigates is one dictor and from one combat ship (frigate/dessie/cruiser) to how many on how quickly you want to kill them.

You don't need electronic warfare ships. You can easily see their ECM circles if they bother to use them.

And why the hell do you need PD when their missiles basically miss any thing that's dread and below.


Quote:

On 2010-08-19 15:46, SpaceAdmiral wrote:
also they required no skill to use, the missle destroyer is better even if it was powerful because simply put it has little ew, meaning you need around 8 less ships. Also the current missle frigs are still deadly, but now you actually need some skill



There was skill involved in using a missile frigate/harrier. If you weren't careful, you could be easily made lunch to any point jumping dread that alphas you. You had to watch your speed and your ECM sig at all times. It had a lot more skill than - point ship towards enemy, mash space bar until one of you dies as most dreads do.

The current missile frigates/harriers are not deadly at all. Their ECM doesn't even hide them well any more, they may as well not bother. Their damage is laughable, one volley barely even takes 1% off a station's armor.

When was the last time you saw some one using a missile frigate/harrier since the nerf? Other than the occasional newbie testing it out before promptly being squashed in it.

There is a reason no one uses them now. They are a joke.
[ This Message was edited by: Azure Prower on 2010-08-19 23:06 ]
_________________
http://www.youtube.com/user/AzurePrower

Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-08-20 01:16   
Quote:

On 2010-08-19 15:46, SpaceAdmiral wrote:
im tired of the old mf topic but:
while the mf makes huge amounts of pres from grinding stations away,
your interceptor made 0 by chasing him around, never actually killing him

to kill a squad of mfs you needed 2x the ships they have
to kill 10 mfs you need
-around 8 combat frigs
-around 8 ew frigs
-a dictor or 2
-around 3 pd ships
combat alone cant see or kill them, dictors alone cant do it either, ew alone cant kill them, too little of any subject and they escape

the amount of work and coordination gives near zero benefit other than being able to take out a large ship for a minute, where then they will repeat the process and gain about 1k pres before retreating and giving you zero

also they required no skill to use, the missle destroyer is better even if it was powerful because simply put it has little ew, meaning you need around 8 less ships. Also the current missle frigs are still deadly, but now you actually need some skill




Flawed argument.

You are comparing defending your stations against pres gains, like a bean counter.
When you pull out yr frigs to pursue the enemy MFs, you are already accomplishing your mission of protecting your stations. They have to break off the attack n run, or get destroyed.

You see, the equation was balanced. The MFs was only effective against stations in numbers. Maybe stationary ships too... so stations needed small vessel support to kill or harrass them.

Put simply, all you're looking for is pres gains for your invincible big ships without risk from smaller ships, hence you're complaining abt the MF. You simply think that smaller ships should have zero chance against your dreads and stations.

Skill has nothing to do with this at all. To put it simply, you don't want to get out of your big ships to hunt the little ships that pose a threat.

And when you can't hunt them, you call them OP.

[ This Message was edited by: Kenny_Naboo on 2010-08-20 06:18 ]
_________________
... in space, no one can hear you scream.....


Goto page ( Previous Page 1 | 2 | 3 | 4 )
Page created in 0.009364 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR