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Forum Index » » English (General) » » New server layout (MV)
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 Author New server layout (MV)
Kanman
Grand Admiral
Pitch Black


Joined: August 26, 2005
Posts: 1017
From: Virginia, United States
Posted: 2010-08-18 17:37   
Quote:

On 2010-08-17 16:07, Faustus wrote:
Basically, we don't send down all the information on the other sever because it caused a very bad pause to send the entire state of the server.

So to avoid a pause we don't transmit the full state of the server just because your clicking on a single object. In fact, in beta we now hide all the ship icons at the ship selection screen... so perhaps it won't be as noticeable.

Obviously, even in a game like WOW, you don't see all players from the entire world... they only send objects that are in your local area and updates for players in your current group. We are doing a lot more than WOW, but we can't go wild and send down everything to the client the lag would just get worse.

There are reasons why the game is implemented the way it is...



Back in v1.483, we were able to see the entire MV and all ships that were visible to my faction in all systems while we were in the ship selection screen. That was a larger MV (or at least roughly equally sized), with more players connected, on old (slower than modern) internet connections, on old (slower than today's) servers. How is it possible that we cant see what is going on today to the same level that we could back then?
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mandalore river
1st Rear Admiral

Joined: July 22, 2010
Posts: 95
From: port angeles, washington, earth, sol, milkyway
Posted: 2010-08-18 23:24   
yeah i didnt know what was going on either but i think its cool they did this
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