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[FAQ
Forum Index » » English (General) » » shipyard queue
 Author shipyard queue
The_Enforcer (The Vindicator)
Fleet Admiral

Joined: March 05, 2010
Posts: 163
From: another dimension
Posted: 2010-08-20 00:14   
umm cant it just go one by one from smallest ship to largest instead of diving them into the all the ships queued?
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Problem Darkspace?



NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-08-20 02:23   
so person a can lock the sy by adding many many small ships ?
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PhiliChez
Admiral

Joined: April 12, 2010
Posts: 28
Posted: 2010-08-20 06:09   
it needs to do ships in order 1 at a time because it should take half an hour of constant res dropping to just have scen end...
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-08-20 07:23   
i sugested something like this:

everyone have his own build-queue:
you drop ressources on sy-planet, and they go straight to your ships in queue
any additional ressources go in equal amounts to other players queue
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The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

Subtilizer
Grand Admiral
Faster than Light


Joined: February 20, 2010
Posts: 122
Posted: 2010-08-20 07:28   
Quote:

On 2010-08-20 07:23, NoBoDx wrote:
i sugested something like this:

everyone have his own build-queue:
you drop ressources on sy-planet, and they go straight to your ships in queue
any additional ressources go in equal amounts to other players queue




this could lead to well , higher ranked players locking mining planets to grab res for themselves any way to get past that?
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Mint Ice Cream[+R]
Grand Admiral

Joined: December 05, 2009
Posts: 43
Posted: 2010-08-20 08:49   
the current queue system work great, the only thing i think it need now is a list of ship in queue...
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Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-08-20 12:20   
The current system is fine.. the only thing I plan to add is to show "YOUR" current ship percentage complete. If we show all the other players ships in the queue it will just lead to in-fighting.

Someone stated about about a player filling the queue with a bunch of small ships... that is not possible, since you can only have one single ship in the queue of a single SY at a time. If you have a ship in the queue, and you pick a new ship, your other ship is removed and your pushed to the end of the queue again.

-F
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The_Enforcer (The Vindicator)
Fleet Admiral

Joined: March 05, 2010
Posts: 163
From: another dimension
Posted: 2010-08-20 14:06   
hmmm, well what if you have a bunch of stingy players that wanna queue like up to 5 ships in the SY, and not help build the ships?
_________________
Problem Darkspace?



Faustus
Marshal
Palestar


Joined: May 29, 2001
Posts: 2748
From: Austin, Texas
Posted: 2010-08-20 14:55   
Quote:

On 2010-08-20 14:06, The Enforcer wrote:
hmmm, well what if you have a bunch of stingy players that wanna queue like up to 5 ships in the SY, and not help build the ships?




They CAN'T... jeeze read what I'm saying!
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Killian Darkpaw
Grand Admiral

Joined: February 06, 2009
Posts: 25
From: Newport, WA
Posted: 2010-08-20 15:13   
Quote:

On 2010-08-20 14:55, Faustus wrote:
Quote:

On 2010-08-20 14:06, The Enforcer wrote:
hmmm, well what if you have a bunch of stingy players that wanna queue like up to 5 ships in the SY, and not help build the ships?




They CAN'T... jeeze read what I'm saying!





They never will... Just like people ask things many times about updates when its easyer to """READ""" the Dev Journal...
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2010-08-20 22:33   
Does it just use res dumped on a planet toward the first ship in the queue, or does it split it between the first 10? Whenever I pick something Destroyer or smaller it seems to get built quickly even there's other ships ahead of mine.
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Adapt or die.

Chasm
1st Rear Admiral
Interstellar Cultural Confederation United


Joined: December 30, 2009
Posts: 14
Posted: 2010-08-20 23:54   
what if the player just qeued a ship but not helped mine it at all? that would suck and be so unfair =P
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*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2010-08-21 00:14   
Quote:

On 2010-08-20 23:54, Chasm wrote:
what if the player just qeued a ship but not helped mine it at all? that would suck and be so unfair =P



chasm there is a lot of give with that. Like yesterday in scen i queued a UGTO battle crusier and could not mine for it cause i was busy defending the people who were mining for their ships. And you will rarely see that with someone wanting a large ship like a dread or station cause they would never get done.
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2010-08-21 03:04   
Quote:

On 2010-08-20 12:20, Faustus wrote:
The current system is fine.. the only thing I plan to add is to show "YOUR" current ship percentage complete. If we show all the other players ships in the queue it will just lead to in-fighting.

Someone stated about about a player filling the queue with a bunch of small ships... that is not possible, since you can only have one single ship in the queue of a single SY at a time. If you have a ship in the queue, and you pick a new ship, your other ship is removed and your pushed to the end of the queue again.

-F




never read that you can only have one in queue Oo
_________________
The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

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