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Forum Index » » English (General) » » MI Players
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 Author MI Players
Brundon
Admiral

Joined: December 09, 2009
Posts: 25
From: Florida
Posted: 2010-08-29 11:12   
What about Pirates being playable? Lol I've heard rumors about Pirates becoming available I don't know if that is true or not.
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2010-08-29 12:26   
ATM I would suggest Shield generator CAN resist MI Death Beam.
I understand how ICC players feel when Longhead usually visit Tau Ceti. It's terrible afterwards.
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Hakketak
Grand Admiral

Joined: March 24, 2009
Posts: 301
Posted: 2010-08-29 13:33   
i like the idea of an ai being OP for once...MI kill planets fast? good! keep things movin and changin. Just hope they will attack biggest factions hehe

also cappin em all may become to awesome...cant their ships get some inf on em and/or stronger ship interior defenses so that 30 infantry is needed to cap a node, and 15 infantry for a longhead? ATM i can cap longheads with only 5 infantry....

Only UGTO have proper ship defenses for that right now...Luth stations get capped with 1 veteran inf or more and icc stations with 4 veteran or more.


Boost MI more! let the nodes rule instead of being a farmtarget!
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"I shouldn't be alive"

Deltabacon
Fleet Admiral

Joined: August 17, 2007
Posts: 395
From: Liverpool, Great Britain
Posted: 2010-08-29 15:37   
Whilst the true power of the MI is open to interpretation, I have always viewed them as a distant, but overwhelming power, similar to the Borg in size and dominance for referance. I don't play anymore, and doubt I will again due to computer problems, but I see the nodes of previous versions as farm targets, when in actual fact I deeply wanted them to be the most awe-inspiring and daunting target, powerful enough to rip an unwary fleet to shreds should it wander close enough. However, as I pointed out, they are open to interpretation.

With regards to the story arc, it's giving you combat and building pres at the bare minimum, and to me, I see it as a rather exiting prospect, since the only darkspace experience I can currently get is from fan fiction and storyline events such as this. From an in-character perspective, you would probably get similarly vague warnings of attacks as from which we are recieving from developers at the moment, and as such would be clueless about the future of the story-arc (or situation, from an IC viewpoint).

My two pennies.
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The_Enforcer (The Vindicator)
Fleet Admiral

Joined: March 05, 2010
Posts: 163
From: another dimension
Posted: 2010-08-29 17:39   
Quote:

On 2010-08-29 11:12, BlackShot wrote:
What about Pirates being playable? Lol I've heard rumors about Pirates becoming available I don't know if that is true or not.




if thats gonna happen, they will need a dread class
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Problem Darkspace?



Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2010-08-29 18:06   
Quote:

On 2010-08-29 17:39, The Enforcer wrote:
Quote:

On 2010-08-29 11:12, BlackShot wrote:
What about Pirates being playable? Lol I've heard rumors about Pirates becoming available I don't know if that is true or not.




if thats gonna happen, they will need a dread class




Or you play Pirates to do, y'know, quick guerrilla strikes as they are designed presently.
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2010-08-30 10:26   
Pirates don't need a DN, if you want to use Pirate ships then you need to adapt and figure out how to properly use their ships.
_________________
Adapt or die.

Gin Ichimaru
Grand Admiral

Joined: March 17, 2006
Posts: 110
From: Undisclosed
Posted: 2010-08-30 11:48   
If MI becomes playable, all im doing is using the Cruiser... It pwns enough without the need of using a dread.
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Rebellion
Marshal
Faster than Light


Joined: June 20, 2009
Posts: 730
From: sol
Posted: 2010-08-30 11:59   
Quote:

On 2010-08-30 11:48, Fallen Valkyrie wrote:
If MI becomes playable, all im doing is using the Cruiser... It pwns enough without the need of using a dread.




Same with me.

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\"War does not decide who is right, but who is left\"
\"I stopped fighting my inner demons we're on the same side now\"

BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2010-08-30 12:10   
MI will not become playable.
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2010-08-30 12:45   
Quote:

On 2010-08-29 13:33, HakkeTak wrote:
i like the idea of an ai being OP for once...MI kill planets fast? good! keep things movin and changin. Just hope they will attack biggest factions hehe


I believe MI has pushed KLuth out of Procyon. And there won't be any faction try to rule that system again.
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Schroedingers Gun
Fleet Admiral

Joined: April 24, 2010
Posts: 99
From: favour6
Posted: 2010-08-30 13:25   
Quote:

On 2010-08-30 10:26, Talien wrote:
Pirates don't need a DN, if you want to use Pirate ships then you need to adapt and figure out how to properly use their ships.



agreed
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