Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


34% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/20/24 +1.9 Days

Search

Anniversaries

20th - Evellon
16th - faudin
14th - moriens

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » English (General) » » armor rings
 Author armor rings
The_Enforcer (The Vindicator)
Fleet Admiral

Joined: March 05, 2010
Posts: 163
From: another dimension
Posted: 2010-10-27 21:49   
reviewing screenies lately, and a few images and thoughts kept poping in my head, why arent the weapons hitting the hull of the ship instead of hitting 5 G.U away from the entire hull of the ship?
_________________
Problem Darkspace?



Panduh
Grand Admiral
Pitch Black


Joined: June 03, 2007
Posts: 250
Posted: 2010-10-27 21:52   
Easier to tell on which armor arc your ship is getting hit.

It's just reflecting a game mechanic.
_________________


The_Enforcer (The Vindicator)
Fleet Admiral

Joined: March 05, 2010
Posts: 163
From: another dimension
Posted: 2010-10-27 21:56   
well what im saying is that why dont the armor rings get rescaled to where they are like dead on the outline of the ship's exterior design?
_________________
Problem Darkspace?



Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-10-27 22:09   
Quote:

On 2010-10-27 21:56, The Enforcer wrote:
well what im saying is that why dont the armor rings get rescaled to where they are like dead on the outline of the ship's exterior design?




Says the Devs once:

Making conformal hitbox would raise system overheads, as the system will have to calculate the shape of each individual ship. So they simplified things by calculating a radius around the center of the ship based on its size/mass.



But that still doesn't explain why my armor rings can go INTO the planets without my ship turning into yesterday's regurgitated dinner.....





[ This Message was edited by: Kenny_Naboo[+R] on 2010-10-27 22:19 ]
_________________
... in space, no one can hear you scream.....


SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-10-27 22:37   
yeah lol we got ugto dreads half sticking out of a planet
but then a kluth station uncloaked on us -.-
-note this was a long time ago
_________________


Page created in 0.009120 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR