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[FAQ
Forum Index » » English (General) » » Scenario times
 Author Scenario times
Deth *CO2*
Chief Marshal
Army Of Darkness


Joined: March 22, 2010
Posts: 193
Posted: 2010-12-21 14:06   
How about we all go to scenario one day and have a ol Scenario brawl like the good ol days 22 vrs 22 station missle spam dread spamm suppy spamm dictors dieing left and right repping killing killing dieing killing dieing killing dictoring and so forth i say lets do that again scenario has been dead since they fixed the res bug i say lets all do it again for ol times sake
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*Obsidian Shadow*
Grand Admiral

Joined: January 03, 2010
Posts: 316
Posted: 2010-12-21 15:33   
that would be nice...perhaps a nice 4 hour long match would be best suited
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Koba
Chief Marshal
Praetorian Wolves


Joined: April 20, 2010
Posts: 309
From: United States of America
Posted: 2010-12-21 17:30   
nobody wants get everyone ealse resources then theres the problem with people puting ships in que then not helping grab the resources and dont forget higher ranking players locking the sy and turning it on when they can get what they want its just one big headache getting ships in scen witch ruins it from the begining i'm sorry but i dont see this happening
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Deth *CO2*
Chief Marshal
Army Of Darkness


Joined: March 22, 2010
Posts: 193
Posted: 2010-12-21 18:21   
i think they should add unlimmited res just for scenario
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Fatal Perihelion
Chief Marshal
Fatal Squadron


Joined: April 15, 2010
Posts: 308
Posted: 2010-12-24 15:29   
Scenario was great back then, we had this res/qeu/waste-of-time discussion with the start of the new ressystem already and the answer was like:
"Scenario is not for pres farmig but for newbies to learn and try things out".

I was a total Scenario fanboy and then got used to MV by "force". An unlimited res Scenario would be fun, maybe for just one month? One problem is that the MV might get kind of deserted again.
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jamesbob
Grand Admiral

Joined: August 22, 2009
Posts: 410
Posted: 2010-12-24 16:18   
Quote:

On 2010-12-24 15:29, Fatal Perihelion wrote:
Scenario was great back then, we had this res/qeu/waste-of-time discussion with the start of the new ressystem already and the answer was like:
"Scenario is not for pres farmig but for newbies to learn and try things out".

I was a total Scenario fanboy and then got used to MV by "force". An unlimited res Scenario would be fun, maybe for just one month? One problem is that the MV might get kind of deserted again.





sadly the scen is not for newbie to learn and try things out as vets always go their in a scout and pwn said newbies


seriously that idea was a waste of time and the people that made it so know that.

some vets have no problem mining for others to the point that theses newbies get jumped by 4 or 5 dreads they then come qqing on the forums wanting scouts to be 2 million gun killing machines.


seriously what were these people thinking.


would have been FAR easyer to have kept the tutorial and make sure it was easy to get to the newbie server BUT NOOO

[ This Message was edited by: jamesbob on 2010-12-24 16:18 ]
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SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2010-12-25 00:28   
To be honest, atm a instance based combat would be better than "the persistent MV".
Reasons?
-used to have fast combat
-used to have support roles
-holding a cluster in MV is like holding a penny, no difference
-"persistent" means when a faction goes on a capping spree just cuz' the result stays for a week or so
-"persistent" MV basically means we all got depot clusters to camp in
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