Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


Target met!

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +5.7 Days

Search

Anniversaries

21th - Chubba

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Developer Feedback » » Suggestion :=)
 Author Suggestion :=)
P2.
Marshal
*Renegade Space Marines*


Joined: December 08, 2005
Posts: 140
From: Bahia Blanca, Buenos Aires, Argentina
Posted: 2011-04-25 14:50   
The "Mi" only attack ICC and UGTO.

Is a program bug ?
(other case as the wormhole bug, wich not work 5 of each 10 times)

--------------------------
The longhead use allways the same route, but when there are more than one shipyard active, they go and attack.

Why not attack the kluth shipyard at the same way.

This situation is an real disbalance, of the "balanced forces" in the game.
--------------------------

I propose:

1 - Delete gate Procyon - Kaus
2 - Put a gate : Procyon - Luyten
3 - Put a gate : Kau - Luyten
4 - Move the Luyten System - to the middle of a pentagon formed by Kaus - Cincinnati - R33 - Epsilon Eri - Tau Ceti. approximately at the same distance from all.
--------------------------
Of this way, all can attack in various ways and improve the balanced of forces.
If "Mi" can acces to all faction, and not only a two, the balanced will be secure.

_________________


  Email P2.
Thernhoghas
Grand Admiral
Exathra Alliance Fleet


Joined: September 18, 2010
Posts: 243
From: somewhere in Germany
Posted: 2011-04-25 15:16   
Quote:

On 2011-04-25 14:50, P2_1956 wrote:
The "Mi" only attack ICC and UGTO.

Is a program bug ?
(other case as the wormhole bug, wich not work 5 of each 10 times)

--------------------------
The longhead use allways the same route, but when there are more than one shipyard active, they go and attack.

Why not attack the kluth shipyard at the same way.

This situation is an real disbalance, of the "balanced forces" in the game.
--------------------------

I propose:

1 - Delete gate Procyon - Kaus
2 - Put a gate : Procyon - Luyten
3 - Put a gate : Kau - Luyten
4 - Move the Luyten System - to the middle of a pentagon formed by Kaus - Cincinnati - R33 - Epsilon Eri - Tau Ceti. approximately at the same distance from all.
--------------------------
Of this way, all can attack in various ways and improve the balanced of forces.
If "Mi" can acces to all faction, and not only a two, the balanced will be secure.




+1
_________________
It is not the beard on the outside that matters. It's the beard on the inside.

Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2011-04-25 16:11   
Quote:

On 2011-04-25 14:50, P2_1956 wrote:
The "Mi" only attack ICC and UGTO.



beacuse the devs love the luth facation.
_________________


  Email Borgie
Animyx
Chief Marshal
Army Of Darkness


Joined: December 08, 2008
Posts: 108
From: Ground Zero
Posted: 2011-04-25 20:09   
+1!!!
_________________

Lock 'N' Load

Tellaris
Grand Admiral
Galactic Navy


Joined: April 30, 2002
Posts: 830
From: Land of Chocolate
Posted: 2011-04-26 01:27   
Its not actually a bug. Its more ICC and UGTO are closer. The MI longheads aren't going to fly halfway across Sagitarius to attack the K'Luth. If the K'Luth held onto systems near the MI for long enough, MI would attack them too. Unless they changed it, AI tries to go after the most valuable planets (usually shipyards), tempered by distance. So it'd rather blow the shipyard off Mycopia then bother going to the K'Luth. Its more a problem of the current MV design then anything else.
The best way to fix this, is to redesign the MV for the most part. But the devs don't have time for that right now. They also don't want the MV to be geometircal. Hence why we get a bit of an odd shape now.
[ This Message was edited by: Tellaris on 2011-04-26 01:30 ]
_________________
Captain of the StarCruiser
I hit planets for fun!
Spellchecker, the POWER t00l


*Nemesis*©
Chief Marshal
*Renegade Space Marines*


Joined: March 05, 2005
Posts: 213
Posted: 2011-04-26 09:05   
+1
_________________


Page created in 0.012360 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR