Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


94% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
04/27/24 +4.0 Days

Search

Anniversaries

21th - James Bum007

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Beta Testing Discussion » » PSMs
Goto page ( Previous Page 1 | 2 )
 Author PSMs
DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2011-05-28 09:41   
Quote:
On 2011-05-27 12:38, Talien wrote:
SD has 3 aux reactors, 9 CL, and 7 missile/bomb launchers.
MD has 2 aux reactors, 7 CL, and 8 missile launchers.


So, 1 aux + 2 CL = 1 missle launcher.
I don't get why SD needs 3 aux reactors and more CL than MD.
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2011-05-28 11:22   
Probably because it's not meant to sit back parked in one spot a couple thousand GU away from it's target, it has to move to get an optimal firing angle because planets rotate. Besides, 7 is practically overkill as it is, it takes close to 30% off a planetary shield per salvo, and can kill around 10-15 pop per salvo. More if using Neutrons.

Actually now that I think about it, can the population damage be removed from PSM and Mirvs, or at least scaled back by a large amount? If we want to kill pop we can use Neutrons since that's what they're for, sometimes people would rather bomb structures and not commit genocide against a planet's population while doing it, currently Neutrons are almost pointless since Mirvs are just as effective at killing troops. It would also make it harder for AI bombers to make planets revolt by launching a couple Mirvs that do nothing but kill 10-15 pop.
_________________
Adapt or die.

Goto page ( Previous Page 1 | 2 )
Page created in 0.015286 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR