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A question about AI in Sag |
Feralwulf Grand Admiral
Joined: January 24, 2004 Posts: 1729 From: sitting somewhere drinking beer
| Posted: 2011-08-09 19:47  
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On 2011-08-07 22:23, *XO*Defiance wrote:
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On 2011-08-07 22:18, Faustus wrote:
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On 2011-08-07 19:49, Doran wrote:
its possible, yes
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"heck more smarter"
[ This Message was edited by: Faustus on 2011-08-07 22:20 ]
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lol
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Enjoy the AI as they are today. They WILL be smarter, they WILL dodge your Torps. They WILL ignore your dessie friend... they WILL come for you, and when they find you...they WILL kill you.
_________________ rnrn
Don't mess with old dudes...age and treachery will always overcome youth and skill!
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2011-08-09 20:34  
Soooo, you cloned Evil Bob and made him ai then?
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-Shadowalker-™ Admiral Galactic Navy
Joined: September 23, 2007 Posts: 709 From: Shadows
| Posted: 2011-08-09 22:36  
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On 2011-08-09 20:34, Azreal wrote:
Soooo, you cloned Evil Bob and made him ai then?
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no, obviously it was coombie they cloned, or Executioner
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Azreal Chief Marshal
Joined: March 14, 2004 Posts: 2816 From: United State of Texas, Houston
| Posted: 2011-08-09 22:45  
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On 2011-08-09 22:36, -Shadowalker-™ wrote:
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On 2011-08-09 20:34, Azreal wrote:
Soooo, you cloned Evil Bob and made him ai then?
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no, obviously it was coombie they cloned, or Executioner
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Sorry, Coombie had nothing on Bob.
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Alcedo Chief Marshal *Renegade Space Marines*
Joined: June 03, 2010 Posts: 136
| Posted: 2011-08-10 09:41  
I hope tranny's will be programmed not to drop on Euphartova all the time.
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Kenny_Naboo Marshal Pitch Black
Joined: January 11, 2010 Posts: 3823 From: LobsterTown
| Posted: 2011-08-11 04:44  
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On 2011-08-09 18:31, Azreal wrote:
They need to have no influence on planet capturing. Ridiculas seeing 3 players on a faction surrounded by 16 AI like I saw last night on luth.
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Or, they need to have REDUCED influence. Not no influence
If you're a single player vs the other side with 8 players, you'll need AI to be useful in some way.
_________________ ... in space, no one can hear you scream.....
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Scorched Soul[+R] Marshal Pitch Black
Joined: November 14, 2005 Posts: 378 From: USA, NJ, Princeton
| Posted: 2011-08-12 12:06  
Is it possible to make your nav map filter out planetary trading transports and plats because they fill up my friendly ship roster and i cant find the ai that i am looking for without searching all over the whole map. when I am looking for the AI supply ship because i have run out of fuel in the middle of nowhere or when I'm looking for every able bodied ship to mount that defense the unorderable transports and immobile plats don't help.
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