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[FAQ
Forum Index » » English (General) » » Developer Q&A Feburary : Submit Questions
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 Author Developer Q&A Feburary : Submit Questions
Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2012-02-10 11:16   
This is an attempt to start a monthly Q&A session wherein users can submit questions and we answer them in a different thread.

Please keep your replies as coherent as possible - we want to give you the right answer to your question, not a meaningless one.

Rules:

  • Only post questions.
  • If a user has already posted a question you want to ask, quote the question - do not quote people quoting others. Quote pyramids will be deleted, and repeat offenders will find their posting rights removed.
  • Trolling posts will be removed, and users posting them will find their posting rights removed from the entire forum for an undetermined amount of time.
  • Users posting replies that aren't questions will find their posts removed. Repeat offenders will find their posting rights removed.


Now we've got that out of the way - post your questions.
_________________


DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2012-02-10 11:45   
Can you make a comparison between default and alternative gadgets? And can you create that page in DS Wiki for quick reference?

Default gadget such as IE drive, normal armor etc. Alternative gadget such as PFE drive, albative armor etc. I'm really looking forwards to that page cause until now I have no clue about pros & cons between gadgets to make correct decision.

Thanks in advance.
_________________


[ML]RogueAvengerTTV
Marshal

Joined: September 11, 2010
Posts: 300
From: England
Posted: 2012-02-10 12:33   
Will there ever be new ship "models" maybe some player submitted ones ? would be nice to see a new "type of ship" maybe a state of the art new out the factory Dread for icc and ugto and for luth a newly grown space crustation dread ?
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Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2012-02-10 12:40   
Will there be opportunities to play on a server sans AI?
_________________


Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2012-02-10 12:48   
What happened with DS Assault? I know the website and everything for it is gone now so I pretty much figure it's been dropped, but was it because of lack of time/manpower to develop it, issues with finding an engine, or something else?

Will we see any updates to the scenario server to reflect the map changes in MV?

Also,
Quote:

On 2012-02-10 12:40, Gesellschaft wrote:
Will there be opportunities to play on a server sans AI?


_________________
Adapt or die.

jimjimjaroo
Grand Admiral

Joined: March 06, 2009
Posts: 308
From: Michigan, USA
Posted: 2012-02-10 15:51   
In the next r33 memorial, can one of the moderators or developers log and possibly take screenshots of the memorial? (although screenshots were tooken last time) In fact, when will that be this year? I think I remember hearing that its always on the second sunday of march, is it or is it on a saturday?
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*Nemesis*©
Chief Marshal
*Renegade Space Marines*


Joined: March 05, 2005
Posts: 213
Posted: 2012-02-10 19:01   
Q: Can it be made so that changing a players name cost credits like MS do with xbox names and can joining/leaving a fleet cost credits, also can changing factions be locked to a certain amount of time like the current way switching a fleets faction is? (good way of DS making some money as LOTS of players regularly change there player name and also a good way of stopping people being sly) (one week ill insult you, the next week i change my name and pretend to be your best buddy)

P.s. this should cost more then any current enhancement costs to buy.
_________________


coolestguy
Fleet Admiral

Joined: April 30, 2010
Posts: 74
From: coolestguy
Posted: 2012-02-10 19:52   
When a ship gets "changed" for better or for worse can the gear on that ship be given back with out a penaltay so the player can make a "Fair" choice as to if we wants to use it on that "new version" of the ship or not?
_________________


NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2012-02-10 22:38   
Since we have pages of suggestions with additional contend :
Can we have an overview of player submitted suggestions, that "might get used" in the (near) future ?
_________________
The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

Rebels
Fleet Admiral

Joined: September 10, 2009
Posts: 24
From: Behind you
Posted: 2012-02-10 23:17   
Can scenario servers be played randomly rather than at a set map for a set time?
_________________

*MI Node jumps out of nowhere death beams america*

Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-02-10 23:57   
will the Platinum Star achivement be properly awarded to players who have the 6 required platinum badges?

can players know about the progress of ships being built in a shipyard planet? also can players be given option to cancel the construction of their own ships being built?

what function is the EW fighter (EWAS, SRR) meant to do? also will kluth receive a similar fighter in future?

should flux cannons, HCLs and assault disruptors be allowed to function as PD beams? if no then when may they be removed from the group of PD-capable beams?

is there a significant or noticeable difference between the 3 variants (raptor-ion tracker-phoenix) of missiles in each tier (small-medium-heavy), aside from damage and ammo? if no, then can they be made more "different" from each other?

p.s.- tough rules for a thread
_________________
Forging legends and lives outside till naught remains inside.


Subtilizer
Grand Admiral
Faster than Light


Joined: February 20, 2010
Posts: 122
Posted: 2012-02-11 05:44   
Quote:

On 2012-02-10 23:17, Rebels wrote:
Can scenario servers be played randomly rather than at a set map for a set time?



This plus can we have Dres added to the rotation, and other fun maps like Esp ind. and procyon? Haven't seen them in so long.
[ This Message was edited by: Xivillion on 2012-02-11 05:45 ]
_________________


Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-02-11 11:30   

- Are DS models (final models used) unimeshed or created in layers/parts?

- How are they textured? (UV mapped with a single texture map, or what?)

- Can you please provide some kind of process tutorial on a sample ship with regards to modelling/texturing?





[ This Message was edited by: Kenny_Naboo[+R] on 2012-02-11 11:30 ]
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*FTL*Soulless
Marshal

Joined: June 25, 2010
Posts: 787
From: Dres-Kona
Posted: 2012-02-11 23:00   
What are the current plans set forth with the new AI set up?

Would it be possible to go to a bit more open moding of ships (IE a combat dessie has 96 points to spend on gagets ect)
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µOmniVore
Grand Admiral

Joined: September 13, 2006
Posts: 171
Posted: 2012-02-12 13:03   
Is it possible to allow enhancements to be purchased through a factory on a planet or at least allow players to pick through their collection from ingame.

also is there any plans to deploy new weapon types for the factions as well as updated ship models.

lastly is there plans to merge weapon and beam enhancements cause last time i checked a beam weapon is still a weapon so why can't we have one enhancement that applies to all weapon types. also can there be a enhancement that can maybe increase torp travel speed and range.
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