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[FAQ
Forum Index » » * Development Blog * » » Game Mechanics Question and Answer Thread
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 Author Game Mechanics Question and Answer Thread
Boerenkool
Marshal

Joined: December 18, 2007
Posts: 218
Posted: 2012-04-23 04:48   
how do the numbers in my prestige profile translate in actual prestige?

For instance, if i have 1 million resources lost, how much prestige loss did that translate in?

Or, i have 30 bonus prestige from scenario, how much prestige is added to my total prestige?



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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2012-04-25 15:00   
Answered the mass/thrust related question. Need to ask about releasing the prestige information, I don't know if that's allowed or not.

Come on, post more things to ask! I'll do my best to answer them
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Boerenkool
Marshal

Joined: December 18, 2007
Posts: 218
Posted: 2012-04-25 15:42   
more questions? hmmmm...

what is the chance an ai responds to a distress call from a planet?
what is the chance an ai responds to a distress call from a player?
what is the chance an ai responds to a distress call from another ai?
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Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2012-04-25 15:55   
Isn't it true that you can mine Sundanium from Epsilon Ind?




-Ent
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Boerenkool
Marshal

Joined: December 18, 2007
Posts: 218
Posted: 2012-04-26 02:22   
thank you fattie that helps a lot. one follow up question just to veryfy:

prestige loss is resources lost x 0,005. that means that for a cruiser that i delete from my sy to get a tranny, or engy, i lose 60x5=300 pres... (60K x 0,005)

u sure it isnt 0,0005?
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2012-04-26 11:10   
Since when do you lose res for scrapping a ship?
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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-04-26 11:36   
how does the mi faction choose a planet to glass? are there any restrictions on it?

if i shoot a bomb (telekinetic, mirv) at a planet full of resources (100'000) then how many resources are lost?
[ This Message was edited by: Toby D Syded on 2012-04-30 09:41 ]
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2012-04-27 01:47   
Quote:

On 2012-04-26 02:22, Furiosity wrote:
thank you fattie that helps a lot. one follow up question just to veryfy:

prestige loss is resources lost x 0,005. that means that for a cruiser that i delete from my sy to get a tranny, or engy, i lose 60x5=300 pres... (60K x 0,005)

u sure it isnt 0,0005?





resources lost is only added when your ship is destroyed

the prestige you would lose from a ship that calculated as:

* ((rank * .04) * CostToBuild)

An Admiral(rank 10) losing a ship that costs 60k to build would lose

.005 * ((10 * .04) * 60,000) = 120

For comparison, Let's say you destroy a standard armor on a UGTO dread (roughly 112k hp). The amount of prestige you gain would be calculated as:

* (Raw Damage / constant) * <.1 if didn't damage the hull>

3 * ((112,000 / 20,000) * .1) = 1.68

Doing that damage in hull gives you 16.8 prestige, obviously.

Also of note is that fighting AI gives you full prestige up to Lt (rank 3), half prestige up to Rear Admiral (rank 8) and one fourth prestige after that
[ This Message was edited by: Fattierob on 2012-04-27 02:02 ]

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Boerenkool
Marshal

Joined: December 18, 2007
Posts: 218
Posted: 2012-04-29 05:08   
thx again, but u gave me another question

How did prestige loss for resources lost gets u to ship damage? do i also get resources lost added for armor and hull damage?

if so, is hull dmg added to resources lost lineair to ship total resource cost?
for instance 60K ship, 50% hull dmg, i get 30K resources lost added?

and how much resources lost get added from armor? oh and shield
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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-04-29 05:51   
Quote:

On 2012-04-29 05:08, Furiosity wrote:
thx again, but u gave me another question

How did prestige loss for resources lost gets u to ship damage? do i also get resources lost added for armor and hull damage?

if so, is hull dmg added to resources lost lineair to ship total resource cost?
for instance 60K ship, 50% hull dmg, i get 30K resources lost added?

and how much resources lost get added from armor? oh and shield



go to shipyard screen, select a ship.
how many resources does it need? thats the resource value of the ship.

did you die? add resource value of ship to resource lost statistic, then apply prestige calculation rules


take note, that where the resource value of different ships in same category varies, hull strength of the ships remains the same. cant really get to ship damaged from res lost, as armor can be regenerated and hull can be repaired.

cant directly relate from f(x) = x + nx/10 (ship damaged characteristic) to g(x) = x + a + b + c (resource value characteristic) because both are different views pertaining to same object.
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-05-01 18:54   
If you fire a beam alpha, will it continue to do damage even if the target flies out of the lasers arc while it's still firing?

I know the laser effect stays on the target the whole time, but not sure if it is still dealing damage.

Also, if you fly out of and back into that firing lasers arc, do you resume taking damage?
[ This Message was edited by: Fluttershy on 2012-05-01 19:52 ]
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-05-01 19:53   
How many troops can be boarded onto sensor/supply/weapon platform?

EDIT: It's 10
[ This Message was edited by: Fluttershy on 2012-05-05 12:36 ]
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2012-05-04 09:55   
Quote:

On 2012-05-01 18:54, Fluttershy wrote:
If you fire a beam alpha, will it continue to do damage even if the target flies out of the lasers arc while it's still firing?

I know the laser effect stays on the target the whole time, but not sure if it is still dealing damage.

Also, if you fly out of and back into that firing lasers arc, do you resume taking damage?



No and yes.
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-05-05 12:44   
Could we have an explanation of troop ranks, normal vs heavy infantry, and that number that usually reads 100 or 150?
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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-05-22 07:33   
how do MI ships decide that its time to deathbeam some poor shipyard planet?
what does the deathbeam actually do?
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