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[FAQ
Forum Index » » English (General) » » Plasma or Psi?
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 Author Plasma or Psi?
CM7
Midshipman
Faster than Light


Joined: October 15, 2009
Posts: 1812
Posted: 2012-04-08 12:22   
psi already seems to come in slow motion. Go ahead and use plasma. Im sure that will be really fun to dodge
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-04-08 13:23   

I meant fitting Plasmas on Krills to be used as Station hunters. You can keep a good distance of 500 gus from stations and do some good distance damage with SIs and Plasmas out of range from the station's beams.


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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2012-04-08 17:36   
i switch to plasma, cause they look more deadly =X
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Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2012-04-09 16:27   
yeah, just like to say here,

as a person who pilots icc cruisers alot plasma is very easy to evade, PSI is a bit harder.
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-04-09 21:17   
use plasma if you want to attack a large target from a safe range

use psi if you want to get right up close and personal, or to have a better chance at hitting a smaller target with a lesser damage output.



At what range does the damage of PSI exceed plasma?
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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-04-09 21:51   
looking at chloro's calculations psi damage = plasma damage somewhere around 330-350 gu

thats 1.5 seconds of flight time for psi shots, and 2.1 seconds for plasma shots
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-04-09 23:23   
Quote:

On 2012-04-09 21:51, Toby D Syded wrote:
looking at chloro's calculations psi damage = plasma damage somewhere around 330-350 gu

thats 1.5 seconds of flight time for psi shots, and 2.1 seconds for plasma shots



And 0.6 secs against a station is gonna make what difference again?


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Forger of Destiny
Chief Marshal
We Kick Arse


Joined: October 10, 2009
Posts: 826
Posted: 2012-04-10 00:41   
none at all, just telling when psi damage = plasma damage to fluttershy

below 350 gu, psi more damage
above 350 gu, plasma more damage

further, dps comparisons make me wonder if plasma dps = psi dps @ ~200 gu...plasma is amazing
think it has hull damage bonus too...omg
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DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2012-04-10 06:36   
Quote:
On 2012-04-09 21:51, Toby D Syded wrote:
looking at chloro's calculations psi damage = plasma damage somewhere around 330-350 gu


Assuming L is the distance where 5 PSI = 3 Plasma.
We have:
1 PSI = 319+(54)+{144+(20)}-L*[67+(99)]/660
1 Plasma = 409+(33)+{319+(19)}-L*[81+(4)]/640

Then 5 PSI = 3 Plasma
5*(319+(54)+{144+(20)}-L*[67+(99)]/660) = 3*(409+(33)+{319+(19)}-L*[81+(4)]/640)
368+(171)-L*[67+(99)]/132 = {237-(43)}-3L*[81+(4)]/640
=> L = (368+(171)-{237-(43)})/([67+(99)]/132-3*[81+(4)]/640)

Coefficient: Scout = 2; Frigate = 3; Destroyer = 4; Cruiser = 5; Dread = 6; SDread = 7; Station = 10

Then
  • Lmin(scout) = (368+171*2-(237-43*2))/((67+99*2)/132-3*(81+4*2)/640) = ~352gu
  • Lmax(frigate) = (368+171*3)/((67+99*3)/132-3*(81+4*3)/640) = ~380gu
  • Lmin(destroyer) = ~324gu
  • Lmax(cruiser) = ~324gu
  • Lmin(dreadnaught) = ~314gu
  • Lmax(hive) = ~ 280gu

IN A VOLLEY, > 400gu from the target, Plasma does more damage. < 300gu from the target, PSI does more damage.
Quote:
On 2012-04-10 00:41, Toby D Syded wrote:
further, dps comparisons make me wonder if plasma dps = psi dps @ ~200 gu...plasma is amazing
think it has hull damage bonus too...omg


PSI cooldown: .232 + (.049), charge rate: 0.14
Plasma cooldown: .256 + (.02), charge rate: 0,18
Cooldown comparison:
  • Scout: PSI = (0.232+0.049*2) = 2.36s; Plasma = (0.256+0.02*2)/0.18 = 1.64s; PSI/Plasma = 1.44. 3 volley Plasma ~ 2 volley PSI.
  • Frigate: PSI/Plasma = 2.05
  • Destroyer: PSI/Plasma = 2.3
  • Cruiser: PSI/Plasma = 2.54
  • Dread: PSI/Plasma = 2.76
  • Hive: PSI/Plasma = 3.69

Clearly, Plasma's DPS is more than twice as PSI's.
Forget PSI, stick with Plasma
[ This Message was edited by: chlorophyll on 2012-04-10 06:56 ]
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Gejaheline
Fleet Admiral
Galactic Navy


Joined: March 19, 2005
Posts: 1127
From: UGTO MUNIN HQ, Mars
Posted: 2012-04-10 08:28   
Quote:

On 2012-04-10 06:36, chlorophyll wrote:
Forget PSI, stick with Plasma



As per usual when people pull out raw DPS calculations, people forget many crucial variables.

The major one being that you can have the biggest gun in the universe but your DPS will be zero if you can't hit the target.
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[Darkspace Moderator] [Galactic Navy Fleet Officer]


NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2012-04-10 16:39   
Quote:

On 2012-04-10 08:28, Gejaheline wrote:
Quote:

On 2012-04-10 06:36, chlorophyll wrote:
Forget PSI, stick with Plasma



As per usual when people pull out raw DPS calculations, people forget many crucial variables.

The major one being that you can have the biggest gun in the universe but your DPS will be zero if you can't hit the target.




do you accept "plasma looks cooler *ahem hotter* than psi" as an valid argument ?
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The only good 'ooman is a dead 'ooman. An' da only fing better than a dead 'ooman'z a dyin' 'ooman who tell you where ter find 'is mates.

DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2012-04-11 04:10   
Quote:
On 2012-04-10 08:28, Gejaheline wrote:
As per usual when people pull out raw DPS calculations, people forget many crucial variables.
The major one being that you can have the biggest gun in the universe but your DPS will be zero if you can't hit the target.


Doran must be shocked, again.
Quote:
On 2012-04-08 08:55, Doran wrote:
Quote:
On 2012-04-08 07:35, Enterprise wrote:
Bear in mind you should only use Plasma if you don't intend on trying to hit anything smaller than a Dreadnaught. Against cruisers you might want to stick to PSI, as your chance to actually hit is more important than overall potential DPS.


Really? you mean there are situations in which one weapon ISNT the best all the time? I am shocked, SHOCKED, that a fine upstanding citizen such as Enterprise would DARE suggest that the ability to do the most amount of damage in the shortest amount of time, over time, is somehow any degree LESS important than being able to do any damage at all.


Theoretical DPS of a weapon is developer job.
Player's job is to make theory into reality.
Quote:
On 2012-04-08 12:22, Defiance*CO* wrote:
psi already seems to come in slow motion. Go ahead and use plasma. Im sure that will be really fun to dodge.


I believe PSI speed is 220gu/s. Particle speed is 185gu/s. Railgun speed is 175gu/s. And you think 220gu/s is slow motion?

But... but... I have the same feeling like you, Defiance. Ion Cannon speed is 215gu/s, slower than PSI but I feel it's much faster than PSI because I hardly dodge IC whilst I easily dodge PSI at the same range. Or perhaps my information is wrong.
[ This Message was edited by: chlorophyll on 2012-04-11 04:38 ]
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