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[FAQ
Forum Index » » English (General) » » Best ship for a VA?
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 Author Best ship for a VA?
Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-07-24 12:23   
Yeah? Well what else?
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Subtilizer
Grand Admiral
Faster than Light


Joined: February 20, 2010
Posts: 122
Posted: 2012-07-24 15:55   
Quote:

On 2012-07-24 12:23, Fluttershy wrote:
Yeah? Well what else?



Well you can't really escape by jumping unless its though a dictor field, any group would have a player capable of tracking, (a small ship is a trackers friend) that and the fact you consider the Carrier dread to actually be a dreadis abit amusing, when you see its a carrier dread it doesn't have the sheer presence that the EAD has you don't really CARE that the carrier is present. Its an oversized BC with a little hull extra and no manuverability.
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Mylith
Grand Admiral
Faster than Light


Joined: July 19, 2011
Posts: 507
From: Hivarin, CD+36*15693
Posted: 2012-07-25 06:55   
Quote:

On 2012-07-24 11:37, Fluttershy wrote:
The only thing dreads have to fear is ships capable of killing them in the time it takes to charge their jump drive or successfully hide with cloak...



Making a ship cloak or jump out essentially means that you've won the fight. They won't bother you for a while.
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Brutality
Marshal

Joined: May 25, 2009
Posts: 659
From: Alaska, USA
Posted: 2012-07-25 11:19   
Quote:

On 2012-07-25 06:55, Persistance *CO* wrote:
Quote:

On 2012-07-24 11:37, Fluttershy wrote:
The only thing dreads have to fear is ships capable of killing them in the time it takes to charge their jump drive or successfully hide with cloak...



Making a ship cloak or jump out essentially means that you've won the fight. They won't bother you for a while.




Unless there is another ship waiting to finish you off.
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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-07-25 13:12   
I have no problem running from a fight I know I can't win, but when your enemy can kill you in the time it takes to charge your jump drive and get to safety, then it is a danger.

For example, if you are a dread, and you have some destroyer after you... yeah it's annoying... but no it's not gonna ever kill you unless you are really making dumb decisions.
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Admiral Valeor Tackle
Admiral

Joined: February 26, 2012
Posts: 106
Posted: 2012-07-25 14:02   
yeah. You must really use big ships wisely. Suppose if a frigate is after you. You attack it and that frigate's hull is crictical. Then it jumps. Remember don't go after it. Let it escape
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Pleasse do not cry

Subtilizer
Grand Admiral
Faster than Light


Joined: February 20, 2010
Posts: 122
Posted: 2012-07-25 14:48   
Quote:

On 2012-07-25 14:02, Emperor Tokkan Icarus *CO* wrote:
yeah. You must really use big ships wisely. Suppose if a frigate is after you. You attack it and that frigate's hull is crictical. Then it jumps. Remember don't go after it. Let it escape


Its not wisdom really, more like common sense.

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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2012-07-25 15:35   
Common sense is an oxymoron, because it's anything but common.
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Adapt or die.

Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2012-07-25 21:44   
Quote:

On 2012-07-25 14:02, Emperor Tokkan Icarus *CO* wrote:
yeah. You must really use big ships wisely. Suppose if a frigate is after you. You attack it and that frigate's hull is crictical. Then it jumps. Remember don't go after it. Let it escape



Depends on the situation. Sometimes if that frigate is detectable at the end of his jump (he e-jumped into a dico field of one of your planets, or near your AI or plats, etc)... you can PJ him to finish him off.

It'll take only one spacebar mash after all.


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Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2012-07-25 21:47   
Why would you even bother? It'll just re-launch and pester you again in 30 seconds time.

Besides, sometimes I want a dread to PJ me so I can jump out, and my allies can ambush...

Ganglia with a couple mandis and siphons cloaked besides it, anyone?
[ This Message was edited by: Fluttershy on 2012-07-25 21:48 ]
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NoBoDx
Grand Admiral

Joined: October 14, 2003
Posts: 784
From: Germany / NRW
Posted: 2012-07-26 01:52   
a good dessy / cruiser can be a bigger threat that another dread

a) dreads have roughly the same jumpdrive cooldown, if he jumps, you can jump again (partly true, luth have a faster jd)
b) player underestimate smaller ships: a cruiser/dessie can easily stay out of a dreads main cannon arc and assault- cruiser/dessies haver a nice punch for their size
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