Welcome aboard Visitor...

Daily Screenshot

Server Costs Target

Time running out!

54% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
03/30/24 +1.6 Days

Search

Anniversaries

21th - Doran

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Fan Art » » Permission for ship models
Goto page ( 1 | 2 Next Page )
 Author Permission for ship models
megalodonEC
1st Rear Admiral

Joined: March 10, 2014
Posts: 12
From: Cantwell, Alaska
Posted: 2014-03-10 13:14   
With your permission could I get the models for "Darkspace" in 3ds, lightwave or obj format. I would like to use them in a mod that im putting together.
It will not be sold or anything like that.
The game that the ships would be in would be "Freelancer"
If so please leave a message here...

Also I'm glad to be here.
_________________


  Email megalodonEC   Goto the website of megalodonEC
Fatal Mack Bolan(WildCards_58th)*COM*
Marshal
Fatal Squadron


Joined: June 12, 2010
Posts: 184
From: home planet: Exathra
Posted: 2014-03-10 14:54   
now that i'd like to see, and as a freelancer pilot i'd like to see and play with DS ships in freelancer. hell i'd like to see 'em in homeworld2 too.



+1 this idea pantheon...its good advertising and costs the dev team nothing.




*****peace*****
_________________
1st recorded subscription activation 8-17-01 (under a different name & email)
20 years of playing this mo'-fo....amazing isn't it ?
119 on prestige list..
R.I.P. Stephen Hawking
R.I.P. sean connery
R.I.P. adam west


  Email Fatal Mack Bolan(WildCards_58th)*COM*
Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2014-03-10 16:04   
Please email requesting permission and CC . Once that's done I can ask our modeller if he's happy releasing some of his works.
_________________


megalodonEC
1st Rear Admiral

Joined: March 10, 2014
Posts: 12
From: Cantwell, Alaska
Posted: 2014-03-10 16:53   
Just emailed the two people Pantheon.
I will write the answer here if it goes forward
_________________


  Email megalodonEC   Goto the website of megalodonEC
Incinarator
Chief Marshal

Joined: May 24, 2010
Posts: 237
Posted: 2014-03-10 20:30   
Quote:
On 2014-03-10 14:54, Fatal Mack Bolan(WildCards_58th)*COM* wrote:
now that i'd like to see, and as a freelancer pilot i'd like to see and play with DS ships in freelancer. hell i'd like to see 'em in homeworld2 too.



+1 this idea pantheon...its good advertising and costs the dev team nothing.




*****peace*****




I second this!
_________________
I be rebuilding your planets!

Orkan [OO-XII]
Grand Admiral
The Myrmidon Legion


Joined: April 22, 2010
Posts: 201
From: A Point Perfectly Computed Yet Never Repeating
Posted: 2014-03-10 22:20   
Sounds good to me!

Would be great to see the ships in Freespace 2 also, great potential for capital ships there also
_________________


  Email Orkan [OO-XII]
Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2014-03-11 01:10   
Oh wow, you're actually allowing this?
Hey, when that mod comes around, let us know, I'll have to dig up my old Freelancer installation...
_________________


Crim
Fleet Admiral
Sundered Weimeriners


Joined: March 16, 2003
Posts: 1336
Posted: 2014-03-11 02:55   
But I couldn't get them for a Sins of a Solar Empire mod.




Jack is an arse <3

[ This Message was edited by: Crim on 2014-03-11 02:55 ]
_________________


Ulven Skyblade
Marshal
Non Omnis Moriar


Joined: March 04, 2007
Posts: 230
From: Timbo400
Posted: 2014-03-11 05:04   
Quote:
On 2014-03-11 02:55, Crim wrote:
But I couldn't get them for a Sins of a Solar Empire mod.




Jack is an arse <3

[ This Message was edited by: Crim on 2014-03-11 02:55 ]




A Sins mod would be awesome. You could try again and also mail. No harm in trying.
_________________
The more you see, the more you read, the more you hear, the more you know that you know nothing. And that the truth is nothing more then a personal judgment on the world around us by the people around us.

Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2014-03-11 10:33   
Hmm.. A DS mod for Freelancer.

Interesting. I like.

What's it called?
- DS: Fighters
- DS: Squadron
- DS: Angels

or

- DS: Top Gunk?


[ This Message was edited by: Kenny_Naboo on 2014-03-11 10:34 ]
_________________
... in space, no one can hear you scream.....


pigghoti
Vice Admiral

Joined: November 23, 2013
Posts: 10
Posted: 2014-03-12 14:56   
How would i get a copy of FreeLancer? i looked at it and it seems fun!
_________________


megalodonEC
1st Rear Admiral

Joined: March 10, 2014
Posts: 12
From: Cantwell, Alaska
Posted: 2014-03-12 20:18   
@pigghoti
You can goto amazon.com or the uk amazon depends where you live.
And its only about $8. Hope that helps.
_________________


  Email megalodonEC   Goto the website of megalodonEC
Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2014-03-15 00:07   
Not even sure if it's worth buying, the game is really, when you break it down, a very simplistic space rpg.

While it was a big time waster for me several years ago, it just tends to be extremely dull:
-To make decent money, you usually had to do trading, which was basically a grind of traveling back and forth dozens of times.
-Doing missions on a server would often cause packets to 'back up' and you'd lose connection before the mission ends.
-Capital ship mods were all hilariously bad, your station-sized battleship flips around like a cardboard cutout if a starflier so much as nudges you, and turning the camera fills the screen with white lines.

The only thing going for it was that the controls were easy, and the combat was intense... usually it was a jousting match, or thrust pulsing around where the slightest lapse in attention would result in instant death.
_________________


Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2014-03-15 05:34   
Quote:
On 2014-03-15 00:07, Fluttershy wrote:
Not even sure if it's worth buying, the game is really, when you break it down, a very simplistic space rpg.

While it was a big time waster for me several years ago, it just tends to be extremely dull:
-To make decent money, you usually had to do trading, which was basically a grind of traveling back and forth dozens of times.
-Doing missions on a server would often cause packets to 'back up' and you'd lose connection before the mission ends.
-Capital ship mods were all hilariously bad, your station-sized battleship flips around like a cardboard cutout if a starflier so much as nudges you, and turning the camera fills the screen with white lines.

The only thing going for it was that the controls were easy, and the combat was intense... usually it was a jousting match, or thrust pulsing around where the slightest lapse in attention would result in instant death.




The game was fantastic to play though at the time. Nowdays its a bit dated, but still fun in my opinon. All those capital ship mods were horrible indeed. though...
_________________


Fluttershy
Fleet Admiral

Joined: September 24, 2011
Posts: 778
From: Fluttershy
Posted: 2014-03-15 09:11   
I did actually enjoy the main story line, but once you've done that, there's nothing left to keep you hooked. And despite what the game claimed about you being able to take the path you prefer of trader/explorer/combatant, you would most certainly be screwed if you got anything but an agile combat ship.
Your ability to explore and trade is hampered due to the gate permissions and level caps.

I tried, just for the hell of it, going with a freighter. Huge mistake, the game became nearly impossible because they're just fat targets with twice as much health, which simply is not enough in a game where evasion = life.
_________________


Goto page ( 1 | 2 Next Page )
Page created in 0.021720 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR