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DS Enters VR |
TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2014-11-14 00:25  
Make it so.
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Forger of Destiny Chief Marshal We Kick Arse
Joined: October 10, 2009 Posts: 826
| Posted: 2014-11-14 04:03  
I'm not sure if a playing field a million GUs wide would fit inside your house.
And if it did fit in, I'm fairly certain that there is no one who could handle the acceleration when using a jumpgate.
Or resist the heat of stars.
Or get critically damaged and then be repaired afterwards.
Or launch fighters hidden up their sleeves.
Or ferry 50k of resources after mining them from a planet.
Or build a platform even with 50k resources.
Or supply enough power to charge up a flux wave, shields or cloak.
And worst of all, look around at a moment's notice.
Reality is physically hard to achieve for people.
I think DarkSpace will come to tablets and smartphones before it comes to virtual reality gears. Small touchscreens will have little space for the range of control keys used in the game, but I doubt a virtual console (the implementation that is most efficient for the ship pilots) for DS would be different in functionality from the keyboard. And, if you're going to have a virtual keyboard anyway, why not buy a real keyboard at a lower price, based on tried and tested methods?
_________________ Forging legends and lives outside till naught remains inside.
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Faustus Marshal Palestar
Joined: May 29, 2001 Posts: 2748 From: Austin, Texas
| Posted: 2014-11-14 10:42  
If I do anything with VR, it would be a fighter simulation where you fly one of the fighters launched in-game until you are destroyed, then you spawn into another active fighter.
I've already starting updating my rendering engine to support the Occulus Rift, just not enough progress to show just yet.
-F
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TroyMars Chief Marshal T-Roy! and Friends
Joined: July 05, 2005 Posts: 267
| Posted: 2014-11-14 11:01  
Flying one of those fighters in VR would be so freakin sweet.
[ This Message was edited by: Troy Mars on 2014-11-14 11:02 ]
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Talien Marshal Templar Knights
Joined: May 11, 2010 Posts: 2044 From: Michigan
| Posted: 2014-11-14 16:18  
Quote:
On 2014-11-14 10:42, Faustus wrote:
If I do anything with VR, it would be a fighter simulation where you fly one of the fighters launched in-game until you are destroyed, then you spawn into another active fighter.
I've already starting updating my rendering engine to support the Occulus Rift, just not enough progress to show just yet.
-F
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That would be cool, player controlled fighter squadrons.
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-DBS Marshal
Joined: January 04, 2011 Posts: 204 From: St. Petersburg, FL
| Posted: 2014-11-14 16:47  
That sounds awesome!
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