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DarkSpace
DarkSpace - Beta
Palestar

Last Release Version: 1.744

Free To Play

DarkSpace is a Massively Multiplayer Online Game that combines tactical ship to ship space combat with strategy in a team orientated game. Players gain rank and prestige, which expands the ships they can command and the strategic decisions they make.

Register today to create your account and play DarkSpace for free!

Servers Online : 2
NameDescriptionPopulation
HydraMetaverse: 12 Sectors1 / 768
ScenarioScenario : The End Of The Rebellion?0 / 64
News - 425 Articles, page 53 of 85 [PREVIOUS] [NEXT]
Version 1.455 Released..
- Posted on April 5th, 2002 - 11:53 by Faustus
This is probably the most stable release of DarkSpace ever. The primary bug which was causing most of the crashes has been found and squashed. Additionally, much effort has been put into this release to make the factions as balanced as possible.


The auto update should automatically upgrade you to version 1.455, but if you do have problems a new installer is located in the Download Page


Check the Development Log for a complete log of all the changes going into version 1.455.
Events...
- Posted on April 4th, 2002 - 14:08 by Faustus
We have 2 events scheduled to happen tomorrow, Firstly the release of version 1.45x will happen at noon CST. This release will strive to correct balance and crash problems with the game, check out the Development Log to see the changes. Additionally, the technology tree has many more technologies to research, including the awsome AM Jump Drive.


Starting at 2pm CST, we will be putting online a new combat scenerio server for 24 hours. This event will hopefully allow alot of new players to have some fun playing with the destroyer class ships. The map will contain lots of linked jump gates, which should make the action pretty fast and furiious.
Poll and development log...
- Posted on April 2nd, 2002 - 08:13 by Faustus
A couple of new items have been added to the DarkSpace website.



The Polls link in the menu on the left will take you to our DarkSpace polling page where we are putting up polls concerning balance and future development. Another major addition is the Development Log link also located in the web page menu. Check here to see what code is currenly in Alpha, Beta, or just released.
Prestige Reset...
- Posted on April 1st, 2002 - 07:43 by Faustus
Due to exploits and cheats being used by many players, we will be resetting all player prestige to ZERO at 12:00 CST today. We regret and apologize for this poorly conceived April fools joke.
Version 1.44 Release...
- Posted on March 30th, 2002 - 11:25 by Faustus
A new update for Version 1.4 has been released, which corrects several bugs and adds a few new features.



- The ELF Beam is now available to the K'Luth, which can be used to drain energy from another enemy ship.

- The EMP device has been redone to cause moe internal damaged when used. The range has been reduced from 500gu to 250gu.

- The ICC now the SABOT Rocket added to their technology tree.

- Ship AI code has been improved to allow the Jump Drive to be used. This means, you can orbit a distant planet, and the AI will automatically use the jump drives to get to the destination. This improvement also applies to AI transports for the star ports.

- A bug with the trade route code has been fixed to allow trade routes to be created for all planets to all other friendly planets.

- Audio device is no longer required to play DarkSpace.

- Planet lock code has been improved, to prevent structures from being scraped or disabled when the planet is locked.



We are going to address balance and CTD issues all next week, and release those in version 1.45 later this week.


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