Difference between revisions of "Quickstarter"

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(Fixed starter construction link.)
(Official guide: formatting, linking and additions)
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Starter guide
 
Starter guide
 
===Official guide===  
 
===Official guide===  
 +
We have compiled a list of quick tips to get you start playing with diminished delays. It is, however, suggested that the main articles on important skills be read via their respective links.
  
 +
====Navigation====
 +
Main page - [[Start-navigation|Starter Navigation]]
  
 +
Hey! Hey Lieutenant, do you have a license to fly that huge [[Ship]]? Get yours now with our high-speed crash course in navigation!
  
Construction
+
:*Your ship has an engine for general movement and a jump drive for high-speed rectilinear motion.
Main page - [[Start_-_Construction|Starter Construction]]
+
:*Turn your ship around using '''Left and Right arrow keys'''. Change the speed using '''Up and Down arrow keys'''.
 +
:*Press '''F2 to get into Navigation Interface''', your state-of-the-art interactive star map.
 +
:*There are three contact lists to the left - a stationary contact list at the edge, a hostile encounter list next to it, and an allied unit list alongside it.
 +
:*Select any target on the map, and press '''J''' to activate your jump drive. Your ship will align itself for a jump, and then JUMP!
 +
:*Your jump drive has a limited supply of fuel. Refuel it during periodic supplies from supply ships and depots, or by orbiting a planet.
 +
:*Travel across two star systems using '''Jump gates'''. Enter one gate to exit instantly from the other.
 +
 
 +
====Construction====
 +
Main page - [[Start-construction|Starter Construction]]
  
 
Are you a 1st Lieutenant who wonders which cookie's name is Construction? Put that mouse away, get your reading glasses and pay attention.
 
Are you a 1st Lieutenant who wonders which cookie's name is Construction? Put that mouse away, get your reading glasses and pay attention.
  
 
+
:*Construction is done by '''Build Drones''' which are carried by [[Engineer]]ing vessels.  
 
+
:*A lifeless planet is mostly useless if there is no engineer to colonise it.  
Construction is done by Build Drones which are carried by Engineering vessels.  
+
:*A planet can accomodate a '''maximum of 32 structures''', but the 3 unique Home planets can accomodate 40.  
A lifeless planet is almost useless if there is no engineer to colonise it.  
+
:*Structures require '''[[Resource]]s''' to be built, '''[[Construction#Maintaining_Population_and_Workers|Workers]]''' to manage it, '''[[Construction#Technology|Technology]]''' to be built and maintained and '''[[Construction#Providing_Power|Power]]''' to function.  
A planet can accomodate a maximum of 32 structures, but the 3 unique Home planets can accomodate 40.  
+
:*Workers need '''Habitat''' and '''Food''' to live and grow. Shortage of any will stop growth, and acute shortage may cause mass deaths.  
Structures require resources to be built, workers to manage it, technology to be built and maintained and power to function.  
+
:*Most structures have up to 2 '''technologically advanced versions''' with far greater needs but higher output.  
Workers need Habitat and Food to live and grow. Shortage of any will stop growth, and acute shortage may cause death.  
+
:*Balance the '''inputs and outputs''' of each structure in an orderly manner to build a great planet and be the hero/envy of your friends.
Most structures have up to 2 technologically advanced versions with far greater needs but higher output.  
 
Balance the inputs and outputs of each structure in an orderly manner to build a great planet and be the hero/envy of your friends.
 
  
 
===Unofficial guide===  
 
===Unofficial guide===  
  
 
The [[starter guide]] is a useful playermade handbook, which details on the basic steps of performing various tasks.
 
The [[starter guide]] is a useful playermade handbook, which details on the basic steps of performing various tasks.

Revision as of 09:06, 3 March 2012

Entering the Game Your DarkSpace installation should be fully updated by now; The setup window will open when it the update is complete. Look over this interface and set options to your preference. Click "OK" to confirm your settings and return your focus to the launcher.

Either double-click "DarkSpace" in the Launch tab, or click on the tab labeled Servers. The Kraken server is used for set-piece scenario battles, which are good for learning some absolute basics or engaging in fleet wargames. The Orion server houses the Metaverse, the main theater of war in DarkSpace. Here you will work with allied captains to seize planets from the enemy factions. Double-click on the server of your choice and the game will begin loading.

Once you're looking at the in-game navscreen of the Metaverse or Scenario system, you have two options for entering play. You can launch one of the smaller ship classes from a homegate, or you can look for a white planet and click on it. This is a shipyard world, and can launch any vessel you are certified to command as long as the world has the requisite technology and resources. From this point onward, you are free to engage enemies at will. Good luck.

Starter guide

Official guide

We have compiled a list of quick tips to get you start playing with diminished delays. It is, however, suggested that the main articles on important skills be read via their respective links.

Navigation

Main page - Starter Navigation

Hey! Hey Lieutenant, do you have a license to fly that huge Ship? Get yours now with our high-speed crash course in navigation!

  • Your ship has an engine for general movement and a jump drive for high-speed rectilinear motion.
  • Turn your ship around using Left and Right arrow keys. Change the speed using Up and Down arrow keys.
  • Press F2 to get into Navigation Interface, your state-of-the-art interactive star map.
  • There are three contact lists to the left - a stationary contact list at the edge, a hostile encounter list next to it, and an allied unit list alongside it.
  • Select any target on the map, and press J to activate your jump drive. Your ship will align itself for a jump, and then JUMP!
  • Your jump drive has a limited supply of fuel. Refuel it during periodic supplies from supply ships and depots, or by orbiting a planet.
  • Travel across two star systems using Jump gates. Enter one gate to exit instantly from the other.

Construction

Main page - Starter Construction

Are you a 1st Lieutenant who wonders which cookie's name is Construction? Put that mouse away, get your reading glasses and pay attention.

  • Construction is done by Build Drones which are carried by Engineering vessels.
  • A lifeless planet is mostly useless if there is no engineer to colonise it.
  • A planet can accomodate a maximum of 32 structures, but the 3 unique Home planets can accomodate 40.
  • Structures require Resources to be built, Workers to manage it, Technology to be built and maintained and Power to function.
  • Workers need Habitat and Food to live and grow. Shortage of any will stop growth, and acute shortage may cause mass deaths.
  • Most structures have up to 2 technologically advanced versions with far greater needs but higher output.
  • Balance the inputs and outputs of each structure in an orderly manner to build a great planet and be the hero/envy of your friends.

Unofficial guide

The starter guide is a useful playermade handbook, which details on the basic steps of performing various tasks.