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Forum Index » » Development Updates » » 1.534 patch to hit servers shortly
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 Author 1.534 patch to hit servers shortly
YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 851
From: Barcino, Hispania Tarraconensis
Posted: 2010-06-13 18:54   
Very happy about changes 1 and 2, and 3 is a minor change I'll adjust to easily enough.


Cheers to the devs.
[ This Message was edited by: YIIMM on 2010-06-13 18:54 ]
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t500
Marshal

Joined: June 20, 2007
Posts: 188
From: vermont
Posted: 2010-06-13 20:53   
- Shakedown cruises finished, bridge officers trained, deploying commands. ?????????
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luna nobis providet

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Chewy Squirrel
Chief Marshal

Joined: January 27, 2003
Posts: 304
From: NYC
Posted: 2010-06-13 21:00   
Quote:

On 2010-06-13 20:53, t500 of the ICC wrote:
- Shakedown cruises finished, bridge officers trained, deploying commands. ?????????




sounds like they are hinting at a new ship... hmmm
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Winters Rapture
Fleet Admiral
United Nations Space Command


Joined: December 09, 2007
Posts: 355
Posted: 2010-06-13 21:49   
A new laodout for the new ICC cruser carrier no doubt.
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Time for revenge. . .

Bardiche
Chief Marshal

Joined: November 16, 2006
Posts: 1247
Posted: 2010-06-13 21:59   
Quote:

On 2010-06-13 20:53, t500 of the ICC wrote:
- Shakedown cruises finished, bridge officers trained, deploying commands. ?????????




Elites from the Create-an-Elite contest are now in the game. So you can farm enhancements in Cassio, Lac and Andro.
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-14 01:08   
I note w interest Sag's new layout, using the Server tab on the right.

Assuming that BD is ICC, Ep Eri is Kluth, n R33 is UGTO's,.... I see a huge map layout imbalance here.

Luyten and Cinci are the neutral systems I gather.

UGTO has 2 systems within immediate reach. ICC has Luyten in 1. While Kluth has none and have to traverse thru hoonam space to reach them!

What gives???






[ This Message was edited by: Kenny_Naboo on 2010-06-14 01:11 ]
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... in space, no one can hear you scream.....


Starcommander
Marshal

Joined: December 14, 2005
Posts: 579
From: In your base, stealing your cookies
Posted: 2010-06-14 01:21   
Ok for those of you who came here Before the old map was taken out.

Cinci is UGTO home territory.

Epsi Eri is still Kluth

BD is still ICC.

Neutral systems are Luyten and R33.



Thats the lowdown on the old sag map. Many more planets to fight over now and a lot more breathing space.


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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-14 01:28   

ah ok. That's good to hear.

Still we shd have gates linking:

luyten to ep eri.
Bd to r33


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... in space, no one can hear you scream.....


Iwancoppa
Fleet Admiral

Joined: November 15, 2008
Posts: 709
Posted: 2010-06-14 01:53   
Quote:

On 2010-06-14 01:08, Kenny_Naboo wrote:
I note w interest Sag's new layout, using the Server tab on the right.

Assuming that BD is ICC, Ep Eri is Kluth, n R33 is UGTO's,.... I see a huge map layout imbalance here.

Luyten and Cinci are the neutral systems I gather.

UGTO has 2 systems within immediate reach. ICC has Luyten in 1. While Kluth has none and have to traverse thru hoonam space to reach them!

What gives???








[ This Message was edited by: Kenny_Naboo on 2010-06-14 01:11 ]





this is because the factions capped it as so...so dont go whinging
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James 296
Fleet Admiral

Joined: March 19, 2009
Posts: 141
Posted: 2010-06-14 02:11   
Oh Happy, Happy, Joy, Joy. time to turn and burn >) as quickly as I can back to MV. oh thank you devs for the old whole mv map
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Kenny_Naboo
Marshal
Pitch Black


Joined: January 11, 2010
Posts: 3823
From: LobsterTown
Posted: 2010-06-14 07:09   
Quote:

On 2010-06-14 01:53, Lulzypulzy wrote:
Quote:

On 2010-06-14 01:08, Kenny_Naboo wrote:
I note w interest Sag's new layout, using the Server tab on the right.

Assuming that BD is ICC, Ep Eri is Kluth, n R33 is UGTO's,.... I see a huge map layout imbalance here.

Luyten and Cinci are the neutral systems I gather.

UGTO has 2 systems within immediate reach. ICC has Luyten in 1. While Kluth has none and have to traverse thru hoonam space to reach them!

What gives???








[ This Message was edited by: Kenny_Naboo on 2010-06-14 01:11 ]





this is because the factions capped it as so...so dont go whinging




I'm still new at this whinging thing so pardon me while I work on it.
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... in space, no one can hear you scream.....


Max2012
2nd Rear Admiral

Joined: June 13, 2010
Posts: 1
Posted: 2010-06-14 07:45   
Quote:

On 2010-06-13 15:01, Fleet Admiral CRAZY45 wrote:
Quote:

On 2010-06-13 14:58, BackSlash wrote:
Patch 1.534 will be hitting servers within the next few hours.

This post is a pre-emptive warning to players about a few points:

1.
Defense mode has successfully made the cut. CTRL+S will now cycle through shield modes, instead of enabling/disabling shields.

2.
The slimverse is retiring. To take it's place, the old metaverse map is coming out of retirement to take it's place. Rejoice!

3.
UI actions are now condensed to unified methods of activation/selection. Meaning that left click is now unified as 'select' and right click as 'action'. You can switch these if you wish by launching DarkSpace Setup and ticking the box in the last tab. This only affects gadgets for now.

For the full change log please see the Development Log.
[ This Message was edited by: BackSlash on 2010-06-13 14:58 ]




JOY JOY JOY JOY!!!!!!!! THX!!!!

I CANT WAIT!!!!!!!



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Borgie
Chief Marshal
Pitch Black


Joined: August 15, 2005
Posts: 2256
From: close by
Posted: 2010-06-14 11:00   
now if the jump gate issue gets fixed so ships arn't being spawned right on top of you it would be a nice fit. also icc demands a tarren world. both kluth and ugto have em in sag.
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Talien
Marshal
Templar Knights


Joined: May 11, 2010
Posts: 2044
From: Michigan
Posted: 2010-06-14 13:24   
Found a small oddity with the new ICC Sensor Frigate loadout, the left side heavy gun is fore/left and the right side heavy gun is just fore.
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Adapt or die.

Rebellion
Marshal
Faster than Light


Joined: June 20, 2009
Posts: 730
From: sol
Posted: 2010-06-14 14:58   
Quote:

On 2010-06-14 13:24, Talien wrote:
Found a small oddity with the new ICC Sensor Frigate loadout, the left side heavy gun is fore/left and the right side heavy gun is just fore.



Confirmed by your's truely

[ This Message was edited by: Fleet Admiral CRAZY45 on 2010-06-14 14:58 ]
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