Welcome aboard Visitor...

Daily Screenshot

Server Costs Target


9% of target met.

Latest Topics

- Anyone still playing from a decade ago or longer? »
- Game still active. NICE! »
- Password resett »
- Darkspace Idea/Opinion Submission Thread »
- Rank Bug maybe? »
- Next patch .... »
- Nobody will remember me...but. »
- 22 years...asking for help from one community to another »
- DS on Ubuntu? »
- Medal Breakpoints »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
05/04/24 +16.3 Hours

Search

Anniversaries

1st - Alamode

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?

Network

DarkSpace
DarkSpace - Beta
Palestar

[FAQ
Forum Index » » Fan Fiction » » Mir waves.
Goto page ( 1 | 2 Next Page )
 Author Mir waves.
Lawman
Fleet Admiral
Sundered Weimeriners


Joined: February 28, 2003
Posts: 276
From: New Jersey
Posted: 2005-06-27 21:32   
Me and Gideon (along with everyone else in the chat.) Used to talk about the MIR/Legion all the time. One time I belive we came to the conclusion that the MIR will come in waves so I decided to compile a list in cronological order waves of ships as they first appeared.

First Wave:
Legion Crusier
Legion Transport
Legion Supply

Second Wave:
Legion Enginner
Longhead Dreadnought

Feel free to correct my mistakes that I cant correct right now... @_@
However I also have some humble predictions of some furture crafts, the legion might have.

Some sort of Uber Station that can go as fast as the fastest dread...
Some sort of Corvette or frigate, that the legion would field en masse.
Another dread probaley either a command or missle dread.


[ This Message was edited by: Lawman*VA* on 2005-06-27 21:40 ]

[small][ This Message was edited by: Lawman*VA* on 2005-06-28 08:31 ][/small]

[ This Message was edited by: Lawman*VA* on 2005-07-06 09:22 ]
_________________


  Email Lawman   Goto the website of Lawman
Pimpalicious Nerd {C?}
Marshal
Galactic Navy


Joined: January 15, 2003
Posts: 885
From: Connecticut, USA
Posted: 2005-06-27 22:15   
Massive Uber Station thing has been thought up as the "Hive Mind" which might take place in the MV at extremely rare intervals.


_________________


Sven
Cadet
Sundered Weimeriners


Joined: January 11, 2003
Posts: 278
From: Vancouver, Canada
Posted: 2005-06-27 23:48   
Big Uber Station at the height of the Mir Waves, and poses an extreme threat to humanity in the MV, maybe the two Human factions ally to combat this, and the K'luth as usual hate the Humans and take this oppurtunity to attack them more openly, as well as defending themselves from the Mir..

Where the hell am I going with this...
_________________
You dare plumb the depths of my mind? Welcome to Tomorrow's Yesterday!

Sven Viking: Dynamiting himself to pieces since 5/30/2003!


Captain_Savage
Cadet

Joined: September 30, 2003
Posts: 144
Posted: 2005-06-30 20:40   
i think that the smallest ships they should have would be destroyer-sized.
_________________


Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2005-06-30 21:32   
From what I see right now with their AI,

I would recogmend that they should move in formation and work as a single mind.. more as One. All targeting the same target. They have High lvl refective armor so FF can be minimized.

Groups, (1){Assult}Longhorn(dread) with 2 Legion Cruisers.
(2){Patrol Wing} 3 Mir Legion
(3){Support} Longhorn, Legion, Engi, Trannsport.

Attacking only when their mission objective allows this or this objective has been met.

Missions- Expand boarder by takking worlds.
- Harvesting all the resources collect in the Rich Starports
- converting planets buildings to their Tech
- Infantry that comes incontact with there Drones is turned into drones, and are now a mere cog in the machine.

-Charz
_________________






Meko
Grand Admiral

Joined: March 03, 2004
Posts: 1956
From: Vancouver
Posted: 2005-06-30 23:22   
Mir kinda sounds like "Borg" to me?
_________________


  Email Meko
Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2005-06-30 23:35   
making them invincible to conventioanal combat wouldnt be fun, no inf turning-ness. but i think theyre inf should spawn as a level higher then ours would be?
_________________
Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division


Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2005-07-01 18:16   
Once the Mir cap a world, you would have to Bomb it too Dirt and Salt the Earth!
_________________






Trekkie_zero
Cadet

Joined: October 14, 2003
Posts: 146
From: A state with too many A\'s....
Posted: 2005-07-02 02:15   
Actually they sound more like the Shadows from B5 in some respects but use mechanical technology instead of Organic and they arent infinitly superior to human technology... So in other words sounds like the shadows nothing like them and not that much like the borg either... yeah Im going no where with this lol

Anyways I aggree with charz idea of waves although theyd go in with a group of legion cruisers first though... Then comes the long heads with the engineer and supplies and some more cruisers, then they take a holding perimeter around their planet they take and then bring in reinforcements and begin to take more planets in the system...
_________________


Koda
Marshal
Fatal Squadron


Joined: August 29, 2002
Posts: 1384
Posted: 2005-07-02 03:56   
The problem of the Mir is that once a Admin pulls some out then leaves.. the MIr are just Gaffens.. so whats the point?

the Mir are what drove those bastage Kluth into Human space.. Id rather be UGTO than Kluth anyday.

But Anyways my point is that unless there isnt a Driving force behinde them they are Just mobile dolls.

and I hate mobile dolls...
_________________






Tellaris
Grand Admiral
Galactic Navy


Joined: April 30, 2002
Posts: 830
From: Land of Chocolate
Posted: 2005-07-02 10:53   
1. Make them SMARTER. Current AI is dumber then a post.
2. They should spawn in waves automatically...
3. Shipyards! If they capture a shipyard, they begin to use the planet's resources to spawn ships at a very high rate (say one ship every minuite/30 seconds) until the planet runs out of resources, then they procede to take over the entire system. This would mean that players would have it in their best interrest to protect Shipyard planets at all cost.

4. Scrapping. Scrapping would make planets useless for the Mir in realtively short period of time. Thus, if there is a Mir presence around a planet, scrapping should be disabled... It happens to players all the time, and unless you want the MIR to spend long amounts of time rebuilding scrapped planets, this will have to be adressed.
_________________
Captain of the StarCruiser
I hit planets for fun!
Spellchecker, the POWER t00l


Knuckx117
Cadet

Joined: June 28, 2005
Posts: 2
Posted: 2005-08-15 21:02   
OR!!!

When the MIR appear, everyone somewhat works together to stop them from doing stuff to the metaverse... then they blow each other up when...... I'm just going to shut up now...
_________________



BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-08-15 21:12   
REVIVING OLD POSTS GIVES YOU RABIES!
_________________


Griffinhawk
Vice Admiral

Joined: January 20, 2003
Posts: 137
From: Barberton, Ohio
Posted: 2005-08-15 21:27   
but mommy i like rabbies
_________________


  Goto the website of Griffinhawk
Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2005-08-16 03:20   
IA is dumb yes:P they often fly into planets.
_________________



Goto page ( 1 | 2 Next Page )
Page created in 0.039106 seconds.


Copyright © 2000 - 2024 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR