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[FAQ
Forum Index » » Soap Box » » My PHP Game
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 Author My PHP Game
Bobamelius
Grand Admiral
Galactic Navy


Joined: October 08, 2002
Posts: 2074
From: Ohio
Posted: 2005-08-25 18:20   
It's be nice to have an easy way to tell at-a-glance what how different planets affect max buildings, resource/pop/farm multipliers, etc, and what the various buildings do, without having to look back here...

Even if it's a simple link to a page that has all te stats and stuff. You'll need a help guide eventually.
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-08-25 18:32   
The Planet Overview will eventually have a section on it that gives the planet differences.
It's a work in progress so bear with me while I tinker with various things. And keep up with all the good suggestions

As a side note:- The new base output for a planet gives a good indication of whats its farming/res output will be like in the Overview. I'll add in a population growth display on this soon as well.

*Edit*
Ran a whole series of test turns and the new system is working nicely. Once I add the upkeep costs in then things should be pretty sweet.


[ This Message was edited by: Drafell on 2005-08-25 18:47 ]
_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Enterprise
Chief Marshal

Joined: May 19, 2002
Posts: 2576
From: Hawthorne, Nevada
Posted: 2005-08-25 18:38   
Addicting.

Very Addicting.

Give.

Us.

More.

Freaking

TURNS.





-Ent
_________________


Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-08-26 10:07   
i have just finished implementing the starvation and ship upkeep code. This might cause some planets to lose all population.
If this happens it is enitrely the players fault and I am not currently planning on implementing a recolonisation feature.

Explanation of Starvation:-

If you run out of food you will lose population each turn. This loss is distributed evenly across all planets and is NOT distributed according to the population of each planet.
If you have 10 planets and you are short by 30 food then you will lose 300 population in total, 30 from each planet.
This will hit planets with low population MUCH harder than planets with high population as these planets will be slower to recover. If a planet loses all population then you might lose control of it.

[ This Message was edited by: Drafell on 2005-08-26 10:20 ]
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It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Valerius{DK}
Grand Admiral

Joined: August 03, 2001
Posts: 595
From: Island of Zealand
Posted: 2005-08-26 10:15   
does starvation occur when you get negative food income each turn, or once the food stockpile is depeleted?

Also, could we get a list of the upkeep rates?

btw... i have 2 medium planets now

and yes, an adjustment in the turn timer could be helpful since you can barely do anything once the timer is depleted.... i can go on once a day and build a few planets and that was it then....
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Been dealing out lag in your neighbourhood since 2001


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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-08-26 10:22   
Starvation only occurs when your stockpile runs out.
The upkeep rates are shown in the Ships Production screen.
_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2005-08-26 11:03   
with the new starvation, make starting food a little higher please
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Drafell
Grand Admiral
Mythica

Joined: May 30, 2003
Posts: 2449
From: United Kingdom
Posted: 2005-08-26 12:24   
Why? There is more than enough atm.
_________________
It's gone now, no longer here...Yet still I see, and still I fear.rnrn
rnrn
DarkSpace Developer - Retired

  Goto the website of Drafell
Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2005-08-26 13:39   
well i was stupid enough to first scout 5 times (found a huge ice planet with 900 pop last time) and then my terran planet started to starve and i couldnt fix it fast enough.
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2005-08-26 14:22   
The joys of having SQL access...


I kid..
_________________


Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2005-08-27 17:17   
how does ship production work? when i scout or build it says i have 104 Pu (it says i need 100 to build scouts) so i fugre "woo, can build scouts not". but apparently when i go to ship production screen my Pu gets cut in half, so i cant build scouts nemore
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Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division


Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-08-27 20:57   
Exactly what I was wondering

Is there a readme for this thing yet? lol
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Darkspace: Twilight

  Goto the website of Coeus {NCX-Charger}
Lark of Serenity
Grand Admiral
Raven Warriors

Joined: June 02, 2002
Posts: 2516
Posted: 2005-08-27 21:02   
i was also wondering, is there going to be another way to make credits besides apparently taxing people, cause having to wait for credits so i can build and not being able to do anything to increase income is kinda bothersome -.-
_________________
Admiral Larky, The Wolf
Don't play with fire, play with Larky.
Raven Division Command - 1st Division


Coeus {NCX-Charger}
Admiral, I can't read,
Sundered Weimeriners


Joined: February 16, 2004
Posts: 3635
From: South Philly
Posted: 2005-08-27 22:10   
Was wondering where the credits came from
[Edit]PS - thats how you know the game is written by a UGTO fleet founder

[ This Message was edited by: Coeus on 2005-08-27 22:10 ]
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Darkspace: Twilight

  Goto the website of Coeus {NCX-Charger}
KanaDIEn ^_^
Marshal
Galactic Navy


Joined: March 20, 2004
Posts: 294
Posted: 2005-09-05 16:58   
* bump *

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  Email KanaDIEn ^_^
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