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[FAQ
Forum Index » » English (General) » » Ship Design Contest
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 Author Ship Design Contest
GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-12-19 21:01   
I rather Like that Idea picard, kinda like the DS9 station Or the Federations Home Installation XD
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Shigernafy
Admiral

Joined: May 29, 2001
Posts: 5726
From: The Land of Taxation without Representation
Posted: 2006-12-19 23:48   
Re: Carbon Rod

No, I was thinking in place of the home gate. Just a station. To add a bit more realism to the spawning; not materialising out of random space... and a bit of home-planet ambience. Clearly the might of the UGTO would be able to build some grand looking home station/fleet foundry, right? The jump gate looks lame compared to how it should ideally be.

But that works too.
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warner_lowcharge
Admiral

Joined: September 27, 2004
Posts: 205
From: Finland
Posted: 2006-12-20 00:04   
Here's some pointers to Bifrost Station, the ugto home"gate", from history galactica:

In secret, the GCC had been playing a major gambit. In stationary orbit over the North Pole, the GCC had been working on a ship construction yard for the last year and a half. Designated Bifrost Station, it was originally designed to build long range probes and colony ships to the rest of the worlds in the Sol system for possible use in the rebuilding of Earth


2241 CE: The new Bifrost Fleet Foundry is completed on the site of the original ship docks. This shipyard is build modularly, so that it can be easily expanded to accommodate larger and more powerful vessels in the future. This remains the primary ship construction facility for the UGTO to this day.

Maby that gives someone an inspiration...


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Veronw
Marshal

Joined: December 13, 2004
Posts: 554
Posted: 2006-12-20 14:43   
I could try to work on it, it wont be good by any means, but who knows
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Light-of-Aurora
Grand Admiral

Joined: December 01, 2003
Posts: 602
From: NJ, USA
Posted: 2006-12-20 14:51   
I'm on it.

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YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 851
From: Barcino, Hispania Tarraconensis
Posted: 2006-12-20 16:47   
Replacement UGTO Dreadnought

I'm not an artist, so the shading is probably wrong, and the profile views seem a bit dodgy, so pay more attention to the main image.
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Veronw
Marshal

Joined: December 13, 2004
Posts: 554
Posted: 2006-12-20 16:47   
http://sketchup.google.com/3dwarehouse/details?mid=7a0055e920fb90b874b43993ff7c4a2b

my version of a new homegate
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BackSlash
Marshal
Galactic Navy


Joined: March 23, 2003
Posts: 11183
From: Bristol, England
Posted: 2006-12-20 16:52   
Quote:

On 2006-12-20 16:47, YIIMM wrote:
Replacement UGTO Dreadnought

I'm not an artist, so the shading is probably wrong, and the profile views seem a bit dodgy, so pay more attention to the main image.





That'd be a nice fighter model...
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GothThug {C?}
Fleet Admiral

Joined: June 29, 2005
Posts: 2932
Posted: 2006-12-20 16:58   
Thats Sleek Yiimm
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Fattierob
Vice Admiral

Joined: April 25, 2003
Posts: 4059
Posted: 2006-12-20 17:14   
Needs more phallic.

haha, just kidding, looks cool.

and Bifrost should just be a bunch of blocks around a central spine. It's Modular, so their should be easy access to, well, everywhere.

ICC fleet shipyards......giant cheese block.

K'luth fleet shipyards.....a giant frying pan.
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Inanimate Carbon Rod
Cadet

Joined: February 17, 2006
Posts: 22
Posted: 2006-12-20 19:00   
Quote:

On 2006-12-20 16:47, YIIMM wrote:
Replacement UGTO Dreadnought

I'm not an artist, so the shading is probably wrong, and the profile views seem a bit dodgy, so pay more attention to the main image.




That looks cool, i like this better than the current ugto transport ship. However, I want to see you create your sharky teeth EAD
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ICR

Tikki
Cadet
Raven Warriors

Joined: March 10, 2005
Posts: 132
From: Canuckistan
Posted: 2006-12-20 19:11   
Hmm. I might take a crack at an ICC Shiphard station.
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Commander of the Missle Cruiser 'Nevermore'

Veronw
Marshal

Joined: December 13, 2004
Posts: 554
Posted: 2006-12-20 20:27   
My first ship! Yes, its red, the color scheme of the Vimir(V'ladmir).

Anyways, the model is a lot thinner than i anticipated, but any suggestions, ect, are welcome

http://sketchup.google.com/3dwarehouse/details?mid=869d5e30976e2a9c474e24ccad7cc146


second one, its a UGTO dread attempt, they both suck

http://sketchup.google.com/3dwarehouse/details?mid=eb38c32fc4f9d47daf03c1fa2d33d0a5

[ This Message was edited by: Veronw*FC* on 2006-12-21 18:09 ]
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entar256
2nd Rear Admiral

Joined: August 23, 2003
Posts: 1
Posted: 2006-12-21 07:24   
Hi

First time I post on this forum.
Havent played for a long while and thinking of starting again.
To the point tho:
I am no artist, nor good at 3D rendering. Here is an image of a probable ICC frigate.
Not textured: I dont know enough of drawing to do it.

http://img72.imageshack.us/my.php?image=rapierfrigatevj5.jpg

Length: 305m
Height: 45m
Width: 120m

Fear the ugliness.

Attempt at a cruiser in the same style:
http://img201.imageshack.us/my.php?image=phoboscruiservo1.jpg


Length: 665m
Height: 225m
Width: 325m



This is the first time I have shown any of my hobby works outside of my brother and my roomie. As you can see, I suck at this.


Entar256




[small][ This Message was edited by: entar256 on 2006-12-21 07:34 ][/small]

[ This Message was edited by: entar256 on 2006-12-21 07:35 ]
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YIIMM
Grand Admiral

Joined: June 16, 2005
Posts: 851
From: Barcino, Hispania Tarraconensis
Posted: 2006-12-21 16:12   
Quote:

On 2006-12-21 07:24, entar256 wrote:


This is the first time I have shown any of my hobby works outside of my brother and my roomie. As you can see, I suck at this.






Be quiet, those are nice models and fit within the game well. Just slap a few textures on those and they'd be near enough in-game quality.
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