Difference between revisions of "Template:Missile"
(Removed extra text that wasn't needed, and changed Live times to Range, as it's easier to understand for users) |
m |
||
| Line 37: | Line 37: | ||
|Random Splash Damage: || {{{blast-damage-random}}} | |Random Splash Damage: || {{{blast-damage-random}}} | ||
|- | |- | ||
| − | |Falloff: || {{{ | + | |Falloff: || {{{falloff}}} % |
| + | |- | ||
| + | |Reverse Falloff: || {{{rev-falloff}}} | ||
|} | |} | ||
Revision as of 05:49, 18 October 2012
| {{{name}}} | |
|---|---|
| [[image:{{{image}}}.jpg|225px]] | |
| Faction: | {{{faction}}} |
| Technology Level: | {{{tech}}} |
| Resource Cost: | {{{resource}}} |
| Ammunition: | {{{ammo}}} |
| Recharge Energy: | {{{energy}}} |
| Recharge Rate: | {{{drain}}} |
| Velocity: | {{{speed}}} GU/s |
| Max Range: | {{{life}}} GU |
| Min Range: | {{{arm-time}}} GU |
| Turn Rate: | {{{turnrate}}} Degrees/s |
| Damage Type: | {{{damage-type}}} |
| Damage: | {{{damage}}} |
| Random Damage: | {{{damage-random}}} |
| Splash Radius: | {{{radius}}} GU |
| Splash Damage: | {{{blast-damage}}} |
| Random Splash Damage: | {{{blast-damage-random}}} |
| Falloff: | {{{falloff}}} % |
| Reverse Falloff: | {{{rev-falloff}}} |