Torpedoes
"You would be surprised at how many people fail to remember that torpedoes cause explosions. I have a feeling that you have forgotten as well."
- - Admiral Perrin "Blunt" Razor, on reprimanding a singed young torpedo gunner on the consequences of firing a torpedo at point blank range
A weapon going back in time to the days long before starship combat, Torpedoes were used in Naval warfare for over a hundred years before they started being fired over a different kind of ocean.
Powerful, compact, and energy efficient to use, they represent the ultimate in devastating close range destruction. That is if you can get them to hit. Torpedoes are unguided, similar to Cannons, but with much more damage potential. They also cause an area of effect splash damage that can damage friendly ships (including your own!) as well as the enemies if detonated too close. The shockwave is also capable of destroying troop pods.
Torpedoes
All factions have developed their own unique torpedo that has each their own strengths and weaknesses.
Proton Torpedo
It wasn't until after the Third Stellar Conflict that the UGTO began to invest in true torpedo technology, after suffering from the devastating effects of ICC's Fusion torpedo. Drawing on many of the same principles as the particle cannon, the Proton torpedo was developed as a pay to punch through ICC shield technology at close range. By containing a much larger array of sub-atomic particles in a shaped charge, they were able to concentrate a much larger payload than the Fusion torpedo.
Since more of the power comes from the drives itself than its ICC counterpart, it takes longer to charge and to fire, but its capable of crippling effects on ICC defense systems. Though to many UGTO captains dismay, not quite as effective against ICC shields as they hoped, it still proved to be just as strong against ICC's less developed armor.
The Proton torpedo is an ammo based weapon, having fewer charges than the ICC Fusion torpedo but more than the K'luth Anti-matter torpedo. It has average statistics across the board for damage, speed, and energy consumption, making it an excellent choice in close range assaults. It is not currently moddable.
Fusion Torpedo
Continuing with the ICC theme of range and speed, ICC engineers developed the Fusion torpedo as an effective means of engaging the heavily armored capital ships of the UGTO armada in the early days of the Third Stellar Conflict. Using a shaped charge containing a fusion warhead, ICC ships use the same magnetically powered rails to launch these torpedoes, giving them the farthest range and speed of all the torpedoes, while taking the least to fire. Unfortunately in order to do this, the payload is significantly downsized and thus has the lowest yield of all torpedoes.
Fusion torpedoes are ammo based, and larger ships have a slightly smaller amount due to their slightly larger yield. They cannot be switched out for other armaments.