Difference between revisions of "Cruiser"

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==ICC==
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===M-270C Carrier Cruiser===
 
 
 
Role: Carrier
 
 
 
Weapons: 4 fighter slots and 7 chemical beam lasers
 
 
 
Rank Requirement: 2nd Rear Admiral
 
 
 
Badge's required: Silver Support
 
 
 
===M-230A Heavy Cruiser===
 
 
 
Role: Gunboat
 
 
 
Weapons: 4 chemical beam lasers, 3 railguns, 4 heavy railguns, and 5 fusion torpedo launchers.
 
 
 
Rank Requirement: 1st Rear Admiral
 
 
 
Badge's required: None
 
 
 
===M-231P Border Cruiser===
 
 
 
Role: Electronic Warfare
 
 
 
Weapons: 4 chemical lasers, 3 gauss guns, and 4 heavy gauss guns
 
 
 
Rank Requirement: 1st Rear Admiral
 
 
 
Badge's required:  Silver Navigator
 
 
 
Shielding/Armor: 8 reactive shields.
 
 
 
Recommended setup(Note: If you have anything to add to this, please add it below this, don't edit it;thanks):
 
Change all guns to railguns for energy(1.671)
 
 
 
Keep ECCM, ECM will only lower your sig to 1.5 in the middle of space.
 
 
 
Change the two full-arc beams to pulse for PD.
 
 
 
Reading from the left, change every second shield to actives. This will change the outer shields to active shields. Always remember to redirect those shields!
 
 
 
 
 
===M-235A Assault Cruiser===
 
 
 
Role: Assault
 
 
 
Weapons: 4 chemical lasers, 3 heavy chemical lasers, and 10 fusion torpedo launchers.
 
 
 
Rank Requirement: Vice Admiral
 
 
 
Badge's required: Bronze Navigator, Bronze Engineer, Silver Combat, Bronze Transport, Bronze Bomber, and Bronze Support
 
 
 
===M-235I Interdictor Cruiser===
 
 
 
Role: [[Interdictor]]
 
 
 
Weapons: 3 chemical beam lasers and 4 pulse beams.
 
 
 
Rank Requirement: 2nd Rear Admiral
 
 
 
Badge's required:  None
 
 
 
===M-239A Strike Cruiser===
 
 
 
Role: Assault
 
 
 
Weapons: 4 chemical beam lasers, 3 gauss guns, 4 heavy gauss guns, and 3 ion cannons.
 
 
 
Rank Requirement: 1st Rear Admiral
 
 
 
Badge's required: None
 
 
 
===M-240M Missile Cruiser===
 
 
 
Role: Missile boat
 
 
 
Weapons: 4 chemical lasers, 8 ion tracker missile launchers.
 
 
 
Rank Requirement: 2nd Rear Admiral
 
 
 
Badge's required: Silver Support
 
 
 
===M-228C Escort Cruiser===
 
 
 
Role: Escort Carrier
 
 
 
Weapons: 4 fighter slots, 4 chemical lasers, and 7 railguns.
 
 
 
Rank Requirement: 2nd Rear Admiral
 
 
 
Badge's required: Silver Support
 
  
 
==K'luth==
 
==K'luth==

Revision as of 22:16, 18 February 2012

Cruisers are standard fare throughout the Darkspace universe. They are the perfect blend of armor, weapons, and speed that allow them to excel virtually every role they are assigned. However, in terms of sheer durability or weapon armaments, they are still outclassed by dreadnoughts or stations


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K'luth

Clavate

Role: Bomber

Weapons: 4 disruptors and 4 bio bomb launchers.

Rank Requirement: 1st Rear Admiral

Badges Required: Silver Bomber

Scale

Role: Assault

Weapons: 6 disruptors, 4 psionic cannons, and 8 AM torpedo launchers.

Rank Requirement: Vice Admiral

Badges Required: Silver Combat

Scarab

Role: Minelayer

Weapons: 4 sets of AM mines, 4 disruptors, and 9 AM torpedo launchers.

Rank Requirement: 1st Rear Admiral

Badges Required: Silver Navigator, Silver Engineer, Silver Combat

Parasite

Role: ELF Beam ship

Weapons: 5 disruptors, 4 assault disruptors, and 4 ELF beams

Rank Requirement: 2nd Rear Admiral

Badges Required: Silver Combat and Bronze Support

Piercer

Role: Interdictor

Weapons: 5 disruptors, and 2 ELF beams

Rank Requirement: 2nd Rear Admiral

Badges Required: None

Pirates

M-248B Brigantine

Role: Carrier

Weapons:

Rogens Flagship

Role: ???

Weapons:

MI

Praetorian Cruiser

Role: ???

Weapons: ???