Difference between revisions of "Destroyer"

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(ICC)
(K'luth)
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==K'luth==
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===Claw===
 
 
 
Role: Assault
 
 
 
Weapons: 8 disruptors, 2 psionic cannons, 2 heavy psionic cannons, and 6 AM torpedo launchers.
 
 
 
Rank Requirement: Captain
 
 
 
Badges Required: Silver Combat
 
 
 
===Drainer===
 
 
 
Role: [[ELF|ELF]] Beam ship
 
 
 
Weapons: 8 disruptors, 1 assault disruptor, 2 psionic cannons, 2 heavy psionic cannons, and 2 ELF beams
 
 
 
Rank Requirement: Commander
 
 
 
Badges Required: Bronze Navigator
 
 
 
===Shell===
 
 
 
Role: Gunboat
 
 
 
Weapons: 2 disruptors, 4 heavy psionic cannons, and 3 AM torpedoes launchers.
 
 
 
Rank Requirement: Commander
 
 
 
Badges Required: none
 
 
 
===Stinger===
 
 
 
Role: Missile boat
 
 
 
Weapons: 2 disruptors and 5 Psionic Missile  launchers.
 
 
Rank Requirement: Lieutenant Commander
 
 
 
Badges Required: None
 
  
 
==Pirates==
 
==Pirates==

Revision as of 08:38, 19 February 2012

Destroyers find the middle ground between speed, armor, and weapons. Although less heavily armored then cruisers, destroyers have the maneuverability to hit targets which cruisers and dreads cannot without imposing a large risk on themselves.


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Pirates

Bombard

Role: Missile Ship

Weapons:

C-208 CVM

Role: Carrier

Weapons:

Sloop

Role: Gunboat

Weapons: