Difference between revisions of "Destroyer"

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(K'luth: 13 destroyers, delivered)
(K'luth: now delivered in full)
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Badges: None
 
Badges: None
  
"Medium gunship. Optimal for engaging smaller targets at a distance."
+
''Medium gunship. Optimal for engaging smaller targets at a distance.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[Image:bronze.png]] Navigator [[Image:bronze.png]] Combat
 
Badges: [[Image:bronze.png]] Navigator [[Image:bronze.png]] Combat
  
"Medium attack ship. Excellent for engaging other destroyers at close range. Uses Energy Leech Field weapons to drain enemy ships of their energy reserves."
+
''Medium attack ship. Excellent for engaging other destroyers at close range. Uses Energy Leech Field weapons to drain enemy ships of their energy reserves.''
 
   
 
   
 
Primary Systems:
 
Primary Systems:
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"Medium missile ship. Adept at attacking larger enemies from a distance. Vulnerable to close-range attack."
+
''Medium missile ship. Adept at attacking larger enemies from a distance. Vulnerable to close-range attack.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[Image:silver.png]] Combat
 
Badges: [[Image:silver.png]] Combat
  
"Medium torpedo ship. Effective against larger warships, but has to get into close range to attack."
+
''Medium torpedo ship. Effective against larger warships, but has to get into close range to attack.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[Image:bronze.png]] Navigator [[Image:bronze.png]] Bomber
 
Badges: [[Image:bronze.png]] Navigator [[Image:bronze.png]] Bomber
  
"Medium bomber. Able to destroy facilities and troops on the surface of planets. Carries minimal ship-to-ship armament."
+
''Medium bomber. Able to destroy facilities and troops on the surface of planets. Carries minimal ship-to-ship armament.''
  
 
Primary Systems:
 
Primary Systems:
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:Disruptor x4
 
:Disruptor x4
 
:Tele-Kinetic Bomb x3
 
:Tele-Kinetic Bomb x3
 +
 +
====Proxima====
 +
Rank: Lieutenant Commander<br>
 +
Badges: [[Image:silver.png]] Combat [[Image:bronze.png]] Support
 +
 +
''Medium minelayer. Deploys homing mines, either directly against enemy targets or as a minefield to lie in wait.''
 +
 +
Primary Systems:
 +
:Cloaking Device x1
 +
:Auxiliary Reactor x1
 +
:PSI Drive x1
 +
:Automated Hull Repair x1
 +
:Organic Armor x7
 +
:AntiMatter Jump Drive x1
 +
 +
Weapon Systems:
 +
:AM Mine x4
 +
:Psi-Focused Disruptor x2
 +
:Disruptor x2
  
 
===Tier 2===
 
===Tier 2===
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Badges: [[Image:gold.png]] Navigator [[image:silver.png]] Combat
 
Badges: [[Image:gold.png]] Navigator [[image:silver.png]] Combat
  
"Medium assault ship. Armed with both beams and torpedoes. Able to engage both medium and heavy targets at close-range."
+
''Medium assault ship. Armed with both beams and torpedoes. Able to engage both medium and heavy targets at close-range.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[image:silver.png]] Engineer [[image:silver.png]] Transport [[image:silver.png]] Support
 
Badges: [[image:silver.png]] Engineer [[image:silver.png]] Transport [[image:silver.png]] Support
  
"Long-range gunship. Combination of high-velocity cannons and long-range missiles lets it engage all types of targets from great distance. Vulnerable to close-range attack."
+
''Long-range gunship. Combination of high-velocity cannons and long-range missiles lets it engage all types of targets from great distance. Vulnerable to close-range attack.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[image:silver.png]] Combat [[image:bronze.png]] Support
 
Badges: [[image:silver.png]] Combat [[image:bronze.png]] Support
  
"Medium defense ship. Armed with beams to engace medium targets at close-range and point-defense lasers to protect itself and others from fighter or missile attack."
+
''Medium defense ship. Armed with beams to engace medium targets at close-range and point-defense lasers to protect itself and others from fighter or missile attack.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[image:gold.png]] Combat
 
Badges: [[image:gold.png]] Combat
  
"Standard cannon/torpedo combination allows for great versatility. Can engage a variety of targets at both medium- and close-range."
+
''Standard cannon/torpedo combination allows for great versatility. Can engage a variety of targets at both medium- and close-range.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[image:silver.png]] Combat [[image:silver.png]] Bomber
 
Badges: [[image:silver.png]] Combat [[image:silver.png]] Bomber
  
"Medium attack bomber. Carries a torpedo armament for defense against larger enemy warships attempting to intercept it."
+
''Medium attack bomber. Carries a torpedo armament for defense against larger enemy warships attempting to intercept it.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[image:gold.png]] Navigator [[image:silver.png]] Combat [[image:silver.png]] Support
 
Badges: [[image:gold.png]] Navigator [[image:silver.png]] Combat [[image:silver.png]] Support
  
"Beam-equipped minelayer. Can drain targets of energy while engaging with mines."
+
''Beam-equipped minelayer. Can drain targets of energy while engaging with mines.''
  
 
Primary Systems:
 
Primary Systems:
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Badges: [[image:gold.png]] Navigator [[image:gold.png]] Engineer [[image:gold.png]] Transport [[image:gold.png]] Bomber [[image:platinum.png]] Combat [[image:platinum.png]] Support
 
Badges: [[image:gold.png]] Navigator [[image:gold.png]] Engineer [[image:gold.png]] Transport [[image:gold.png]] Bomber [[image:platinum.png]] Combat [[image:platinum.png]] Support
  
"Advanced medium attack ship. Beams, Torpedoes and Cannons let it deliver overwhelming firepower at a variety of target types and ranges."
+
''Advanced medium attack ship. Beams, Torpedoes and Cannons let it deliver overwhelming firepower at a variety of target types and ranges.''
  
 
Primary Systems:
 
Primary Systems:

Revision as of 09:27, 29 April 2014

Destroyers find the middle ground between speed, armor, and weapons. Although less heavily armored than cruisers, destroyers have the maneuverability to hit targets which cruisers and dreads cannot without imposing a large risk on themselves. They are the first ships that require a Shipyard to spawn.


UGTO

Tier 1 Destroyers

ST-40 Lance Destroyer

Rank: 2nd Lieutenant Badges: Silver.pngNavigator, Bronze.pngCombat

Short-range attack ship. Ideal for engaging other destroyers at close range.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x10

Weapon Systems:

Extended Range Laser x2
Flux Wave x1
Standard Chemical Laser x6
Flux Beam x2

ST-41 Blockade Destroyer

Rank: Lieutenant Commander Badges Silver.pngCombat, Bronze.pngSupport

Medium minelayer. Deploys homing mines, either directly against enemy targets or as a minefield to lie in wait.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x8

Weapon Systems: Extended Range Laser x2 EMP Mine x4 Standard Chemical Laser x2 Flux Wave x1

ST-42 Torpedo Destroyer

Rank: Lieutenant Commander Badges: Silver.pngNavigator, Bronze.pngCombat

Medium torpedo ship. Effective against larger warships, but has to get into close range to attack.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x9

Weapon Systems:

Extended Range Laser x2
Flux Wave x1
Proton Torpedo x8
Quantum Singularity Torpedo x1
Standard Chemical Laser x2

ST-43 Missile Destroyer

Rank: 1st Lieutenant Badges: Silver.pngNavigator, Silver.pngCombat

Medium missile ship. Adept at attacking larger enemies from a distance. Vulnerable to close-range attack.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x8

Weapon Systems:

Extended Range Laser
Peregrine Missile x8
Standard Chemical Laser x2
Flux Wave x1

ST-44 Gunboat Destroyer

Rank: 1st Lieutenant Badges: Bronze.pngCombat

Medium gunship. Optimal for engaging smaller targets at a distance.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x9

Weapon Systems:

Extended Range Laser x2
Flux Wave x1
Heavy Particle Cannon x3
Particle Cannon x3
Standard Chemical Laser x2

ST-48 Picket Destroyer

Rank: 2nd Lieutenant Badges: none

Medium defense ship. Carries extra point-defense weapons to protect itself and others from missile or fighter attack.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x9
Scanner x1

Weapon Systems:

Extended Range Laser x7
Flux Wave x1
Standard Chemical Laser x2

Tier 2 Destroyers

ST-51 Battle Destroyer

Rank: Vice Admiral Badges: Silver.pngNavigator, Silver.pngCombat

Standard cannon/torpedo combination allows for greater versatility. Can engage a variety of targets at both medium- and close-range.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x2
Standard Armor x8

Weapon Systems:

Extended Range Laser x2
Flux Wave x1
Heavy Particle Cannon x3
Particle Cannon x1
Proton Torpedo x10
Standard Chemical Laser x2

ST-52 Tactical Bomber Destroyer

Rank: 1st Rear Admiral Badges: Silver.pngNavigator, Silver.pngCombat, Silver.pngBomber

Medium attack bomber. Carries a cannon armament for defense against light warships attempting to intercept it.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x7
Scanner x1

Weapon Systems:

Extended Range Laser x2
MiRV Bomb x2
Flux Wave x1
Heavy Particle Cannon x6
Standard Chemical Laser x2

ST-53 Perimeter Destroyer

Rank: 2nd Rear Admiral Badges: Gold.pngNavigator, Silver.pngSupport

Medium defense ship. Armed with cannons to engage light targets at close range and point-defense lasers to protect itself and others from fighter or missile attack.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x8
Scanner x1

Weapon Systems:

Extended Range Laser x6
Flux Wave x1
Heavy Particle Cannon x3
Standard Chemical Laser x2

ST-54 Assault Destroyer

Rank: 2nd Rear Admiral Badges: Gold.pngCombat

Medium assault ship. Armed with both beams and torpedoes. Able to engage both medium and heavy targets at close range.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x9

Weapon Systems:

Extended Range Laser x2
Flux Wave x1
Proton Torpedo x8
Heavy Chemical Laser x1
Standard Chemical Laser x6

ST-57 Arrestor Destroyer

Rank: 1st Rear Admiral Badges: Gold.pngCombat, Silver.pngSupport

Medium attack minelayer. Combination of flux torpedoes and EMP mines allow it to quickly cripple targets.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x7

Weapon Systems:

Extended Range Laser x2
EMP Mine x3
Flux Wave x1
Flux Torpedo x8
Standard Chemical Laser x2

ST-58 Arquebus Destroyer

Rank: Vice Admiral Badges: Gold.pngCombat, Silver.pngTransport, Silver.pngSupport

Beam-equipped missile ship. Able to defend itself from close range attack.

Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x8

Weapon Systems:

Extended Range Laser x2
Sparrow Missile x6
Standard Chemical Laser x6
Flux Wave x1
Heavy Chemical Laser x1

Tier 3 Destroyers

ST-59 Elite Line Destroyer

Rank: Grand Admiral Badges: Gold.pngEngineer, Gold.pngTransport, Gold.pngBomber, Platinum.pngCombat, Platinum.pngSupport

Advanced medium defense ship. Equipped with point-defense beams to protect itself and others, while cannons and anti-ship beams let it fend off attacks from light and medium warships. Highly versatile. Primary Systems:

Tachyon Drive x1
IE Drive x2
Auxiliary Reactor x1
Standard Armor x9
Scanner x1

Weapon Systems:

Extended Range Laser x5
Flux Wave x1
Heavy Particle Cannon x3
Standard Chemical Laser x6

ICC

M-184B Minelayer Destroyer

Role: Minelayer

  • Weapons: 3 TN Mine launchers, 4 chemical beam lasers, and 6 rail guns.
  • Rank Requirement: Lieutenant Commander
  • Badges required: Bronze Support

The Minelayer Destroyer not frequently used due to mines being difficult to use. The Minelayer can drop a nasty surprise on pursuers and has a light cannon array for Dealing with smaller ships.

M-186E Escort Destroyer

Role: Point Defense

  • Weapons: 6 chemical beam lasers, 4 pulse beams, and 6 railguns.
  • Rank Requirement: Lieutenant Commander
  • Badges required: None

One of the first destroyers that is availble to newer ship captains. The Escort Destroyer is great for PD, and can also use its laser and gun arrays on other small ships.

M-190A Combat Destroyer

Role: Gunboat

  • Weapons: 2 chemical lasers, 4 railguns, 2 heavy railguns, 4 fusion torpedo launchers.
  • Rank Requirement: Captain
  • Badges Required: None

This is an excellent ship. It can even fight things much larger than itself and come out alive.

M-190B Bomber Destroyer

Role: Bomber

  • Weapons: 2 chemical lasers, 6 pulse beams, and 3 MiRV bomb launchers
  • Rank Requirement: Commander
  • Badges required: Bronze Bomber

The most popular bomber used by ICC forces. The Bomber Destroyer is deployed when the area is to dangerous for a Siege Dreadnaught. Its heavy beam array makes it tough to kill with missiles.

M-192M Missile Destroyer

Role: Missile Boat

  • Weapons: 3 chemical beam lasers and 6 ion tracker missile launchers.
  • Rank Requirement: Lieutenant Commander
  • Badges required: Bronze Combat

The Missle Destroyer is more powerful than a Missile frigate, but can have energy problems if not managed properly. Not many use this this ship once they unlock the Missile Cruiser, as it can fire a much greater amount of missiles with little less dodging penality.

K'luth

Tier 1

Shell

Rank: 2nd Lieutenant
Badges: None

Medium gunship. Optimal for engaging smaller targets at a distance.

Primary Systems:

Cloaking Device x1
Auxiliary Reactor x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x8
AntiMatter Jump Drive x1

Weapon Systems:

Heavy Psionic Cannon x5
Psi-Focused Disruptor x2
Psi Cannon x2
Disruptor x2

Drainer

Rank: 2nd Lieutenant
Badges: Bronze.png Navigator Bronze.png Combat

Medium attack ship. Excellent for engaging other destroyers at close range. Uses Energy Leech Field weapons to drain enemy ships of their energy reserves.

Primary Systems:

Cloaking Device x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x9
AntiMatter Jump Drive x1

Weapon Systems:

Assault Disruptor x1
Disruptor x6
Psi-Focused Disruptor x2
ELF Beam x4

Stinger

Rank: 1st Lieutenant
Badges: Silver.png Navigator


Medium missile ship. Adept at attacking larger enemies from a distance. Vulnerable to close-range attack.

Primary Systems:

Cloaking Device x1
Auxiliary Reactor x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x7
AntiMatter Jump Drive x1

Weapon Systems:

Psionic Missile x2
Psi-Focused Disruptor x2
Shredder Missile x7
Disruptor x2

Rachis

Rank: 1st Lieutenant
Badges: Silver.png Combat

Medium torpedo ship. Effective against larger warships, but has to get into close range to attack.

Primary Systems:

Cloaking Device x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x8
AntiMatter Jump Drive x1
Auxiliary Reactor x1

Weapon Systems:

AM Torpedo x8
Psi-Focused Disruptor x2
Neutronium Torpedo x2
Disruptor x2

Calyx

Rank: Lieutenant Commander
Badges: Bronze.png Navigator Bronze.png Bomber

Medium bomber. Able to destroy facilities and troops on the surface of planets. Carries minimal ship-to-ship armament.

Primary Systems:

Cloaking Device x1
Auxiliary Reactor x1
Scanner x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x7
AntiMatter Jump Drive x1

Weapon Systems

Psi-Focused Disruptor x2
Disruptor x4
Tele-Kinetic Bomb x3

Proxima

Rank: Lieutenant Commander
Badges: Silver.png Combat Bronze.png Support

Medium minelayer. Deploys homing mines, either directly against enemy targets or as a minefield to lie in wait.

Primary Systems:

Cloaking Device x1
Auxiliary Reactor x1
PSI Drive x1
Automated Hull Repair x1
Organic Armor x7
AntiMatter Jump Drive x1

Weapon Systems:

AM Mine x4
Psi-Focused Disruptor x2
Disruptor x2

Tier 2

Claw

Rank: 2nd Rear Admiral
Badges: Gold.png Navigator Silver.png Combat

Medium assault ship. Armed with both beams and torpedoes. Able to engage both medium and heavy targets at close-range.

Primary Systems:

Cloaking Device x1
Organic Armor x8
PSI Drive x2
Automated Hull Repair x1
AntiMatter Jump Drive x1
Auxiliary Reactor x2

Weapon Systems:

AM Torpedo x8
Psi-Focused Disruptor x2
Disruptor x10

Dragonfly

Rank: 2nd Rear Admiral
Badges: Silver.png Engineer Silver.png Transport Silver.png Support

Long-range gunship. Combination of high-velocity cannons and long-range missiles lets it engage all types of targets from great distance. Vulnerable to close-range attack.

Primary Systems:

Cloaking Device x1
Auxiliary Reactor x2
PSI Drive x2
Automated Hull Repair x1
Organic Armor x6
AntiMatter Jump Drive x1

Weapon Systems:

Heavy Psionic Cannon x5
Psi-Focused Disruptor x2
Psionic Missile x6
Disruptor x2

Thistle

Rank: 1st Rear Admiral
Badges: Silver.png Combat Bronze.png Support

Medium defense ship. Armed with beams to engace medium targets at close-range and point-defense lasers to protect itself and others from fighter or missile attack.

Primary Systems:

Cloaking Device x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x8
AntiMatter Jump Drive x1
Scanner x1
Auxiliary Reactor x2

Weapon Systems:

Assault Disruptor x1
Disruptor x7
Psi-Focused Disruptor x6

Neophyte

Rank: 1st Rear Admiral
Badges: Gold.png Combat

Standard cannon/torpedo combination allows for great versatility. Can engage a variety of targets at both medium- and close-range.

Primary Systems:

Cloaking Device x1
Auxiliary Reactor x2
PSI Drive x2
Automated Hull Repair x1
Organic Armor x7
AntiMatter Jump Drive x1

Weapon Systems:

Heavy Psionic Cannon x4
AM Torpedo x6
Psi-Focused Disruptor x2
Neutronium Torpedo x1
Disruptor x2

Roach

Rank: Vice Admiral
Badges: Silver.png Combat Silver.png Bomber

Medium attack bomber. Carries a torpedo armament for defense against larger enemy warships attempting to intercept it.

Primary Systems:

Cloaking Device x1
Scanner x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x7
AntiMatter Jump Drive x1

Weapon Systems:

AM Torpedo x7
Psi-Focused Disruptor x2
Neutronium Torpedo x1
Tele-Kinetic Bomb x2
Disruptor x2

Achene

Rank: Vice Admiral
Badges: Gold.png Navigator Silver.png Combat Silver.png Support

Beam-equipped minelayer. Can drain targets of energy while engaging with mines.

Primary Systems:

Cloaking Device x1
PSI Drive x2
Automated Hull Repair x1
Organic Armor x7
AntiMatter Jump Drive x1

Weapon Systems:

Disruptor x5
Psi-Focused Disruptor x2
AM Mine x3
ELF Beam x2

Tier 3

Ravager

Rank: Grand Admiral
Badges: Gold.png Navigator Gold.png Engineer Gold.png Transport Gold.png Bomber Platinum.png Combat Platinum.png Support

Advanced medium attack ship. Beams, Torpedoes and Cannons let it deliver overwhelming firepower at a variety of target types and ranges.

Primary Systems:

Cloaking Device x1
Organic Armor x8
PSI Drive x2
Automated Hull Repair x1
AntiMatter Jump Drive x1
Auxiliary Reactor x2

Weapon Systems:

Heavy Psionic Cannon x2
Psi-Focused Disruptor x2
AM Torpedo x4
Assault Disruptor x2
Disruptor x4
Stellar Incinerator x1
Neutronium Torpedo x1

Pirates

Bombard

  • Role: Missile Ship
  • Weapons:

C-208 CVM

Role: Carrier

  • Weapons:

Sloop

  • Role: Gunboat
  • Weapons: