Difference between revisions of "Torpedoes"

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(Torpedoes)
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A weapon going back in time to the days long before starship combat, '''Torpedoes''' were used in Naval warfare for over a hundred years before they started being fired over a different kind of ocean.
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Powerful, compact, and energy efficient to use, torpedoes are the ultimate representation of brute force weaponry. Similar to [[cannons]] in that they are unguided, torpedoes pack a greater punch but require an even keener sense of aim and timing to be used effectively. They also cause damage over a small area, allowing near misses to still wound the enemy if manually detonated. This explosion is indiscriminate, and collateral damage can include friendly ships, troop pods, or even the ship that fired the torpedo.
 
 
Powerful, compact, and energy efficient to use, they represent the ultimate in devastating close range destruction. That is if you can get them to hit. Torpedoes are unguided, similar to [[Cannons]], but with much more damage potential. They also cause an area of effect splash damage that can damage friendly ships (including your own!) as well as the enemies if detonated too close. The shockwave is also capable of destroying troop pods.
 
  
  
 
==Torpedoes==
 
==Torpedoes==
All factions have developed their own unique torpedo that has their own strengths and weaknesses.
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The three major factions have each developed a torpedo delivery method and destructive payload unique to their military. The firepower per unit tends to increase with diminished total ammunition in larger ships. The weapon class occupies a mount of its own and is not currently modifiable.
 
 
 
===Proton Torpedo===
 
===Proton Torpedo===
  
It wasn't until after the Third Stellar Conflict that the UGTO began to invest in true torpedo technology, after suffering from the devastating effects of ICC's Fusion torpedo. Drawing on many of the same principles as the particle cannon, the Proton torpedo was developed as a pay to punch through ICC shield technology at close range. By containing a much larger array of sub-atomic particles in a shaped charge, they were able to concentrate a much larger payload than the Fusion torpedo.
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It wasn't until after the Third Stellar Conflict that the UGTO began to invest in true torpedo technology, after suffering from the devastating effects of the ICC's fusion torpedo. Drawing on many of the same principles as the particle cannon, the proton torpedo was developed as a way to punch through ICC shield technology at close range. By containing a large array of sub-atomic particles in a shaped charge, a weapon was created that carried more destructive potential than similarly sized munitions.  
 
 
Since more of the power comes from the drives itself than its ICC counterpart, it takes longer to charge and to fire, but its capable of crippling effects on ICC defense systems. Though to many UGTO captains dismay, not quite as effective against ICC shields as they hoped, it still proved to be just as strong against ICC's less developed armor.
 
  
The Proton torpedo is an ammo based weapon, having fewer charges than the ICC Fusion torpedo but more than the K'luth Anti-matter torpedo. It has average statistics across the board for damage, speed, and energy consumption, making it an excellent choice in close range assaults. It is not currently moddable.
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Since the warhead diverts more power from the drive itself than the ICC counterpart, proton torpedoes take longer to charge and reach their target, but effect significant harm on impact. While ICC shields naturally resist some of the damage from each torpedo, proper barrage deployment can overwhelm the shield, exposing the comparably weaker armor to follow-up fire.
  
 
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===Fusion Torpedo===
 
===Fusion Torpedo===
  
Continuing with the ICC theme of range and speed, ICC engineers developed the Fusion torpedo as an effective means of engaging the heavily armored capital ships of the UGTO armada in the early days of the Third Stellar Conflict. Using a shaped charge containing a fusion warhead, ICC ships use the same magnetically powered rails to launch these torpedoes, giving them the farthest range and speed of all the torpedoes, while taking the least to fire. Unfortunately in order to do this, the payload is significantly downsized and thus has the lowest yield of all torpedoes.
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Faced with a foe wielding proximally powerful weapons and juggernaut tactics, ICC engineers developed the fusion torpedo as an effective means of engaging the heavily armored capital ships of the UGTO armada without getting dangerously close to them. The ICC fleet uses the quick fusion torpedo to break UGTO defenses from just outside their foes reach, or exploiting cracks in the hull of wounded ships with devastating blows that are difficult to evade.
  
Fusion torpedoes are ammo based, and larger ships have a slightly smaller amount due to their slightly larger yield. They cannot be switched out for other armaments.
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Tipped with a fusion warhead, the aptly named torpedoes are launched from magnetically powered rails, giving them greater range and speed than their counterparts and enabling ICC ships to deploy them with reliable accuracy while taking less fire in return. This launch method precludes large ordnance, though, and so fusion torpedoes are the weakest of the class.
  
 
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Revision as of 04:38, 26 February 2012

"You would be surprised at how many people fail to remember that torpedoes cause explosions. I have a feeling that you have forgotten as well."

- Admiral Perrin "Blunt" Razor, on reprimanding a singed young torpedo gunner on the consequences of firing a torpedo at point blank range

Powerful, compact, and energy efficient to use, torpedoes are the ultimate representation of brute force weaponry. Similar to cannons in that they are unguided, torpedoes pack a greater punch but require an even keener sense of aim and timing to be used effectively. They also cause damage over a small area, allowing near misses to still wound the enemy if manually detonated. This explosion is indiscriminate, and collateral damage can include friendly ships, troop pods, or even the ship that fired the torpedo.


Torpedoes

The three major factions have each developed a torpedo delivery method and destructive payload unique to their military. The firepower per unit tends to increase with diminished total ammunition in larger ships. The weapon class occupies a mount of its own and is not currently modifiable.

Proton Torpedo

It wasn't until after the Third Stellar Conflict that the UGTO began to invest in true torpedo technology, after suffering from the devastating effects of the ICC's fusion torpedo. Drawing on many of the same principles as the particle cannon, the proton torpedo was developed as a way to punch through ICC shield technology at close range. By containing a large array of sub-atomic particles in a shaped charge, a weapon was created that carried more destructive potential than similarly sized munitions.

Since the warhead diverts more power from the drive itself than the ICC counterpart, proton torpedoes take longer to charge and reach their target, but effect significant harm on impact. While ICC shields naturally resist some of the damage from each torpedo, proper barrage deployment can overwhelm the shield, exposing the comparably weaker armor to follow-up fire.


Fusion Torpedo

Faced with a foe wielding proximally powerful weapons and juggernaut tactics, ICC engineers developed the fusion torpedo as an effective means of engaging the heavily armored capital ships of the UGTO armada without getting dangerously close to them. The ICC fleet uses the quick fusion torpedo to break UGTO defenses from just outside their foes reach, or exploiting cracks in the hull of wounded ships with devastating blows that are difficult to evade.

Tipped with a fusion warhead, the aptly named torpedoes are launched from magnetically powered rails, giving them greater range and speed than their counterparts and enabling ICC ships to deploy them with reliable accuracy while taking less fire in return. This launch method precludes large ordnance, though, and so fusion torpedoes are the weakest of the class.


Antimatter Torpedo