DarkSpace is a Massively Multiplayer Online Game that combines tactical ship to ship space combat with strategy in a team orientated game. Players gain rank and prestige, which expands the ships they can command and the strategic decisions they make.
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Email addresses... - Posted on [11:32 AM] August 23 2001 by Faustus
Now that the clan system is functional, one problem is with incorrect or invalid email addresses for clan admins. If you are a clan admin then make sure your email address is correct, because each time a player joins your clan an email is sent to your email address. If the email address is invalid, then it ends up in my email acccount.
My policy is to remove clan admin rights from any user with an invalid email address. If you find that you are no longer a clan admin, check your email address and make sure you entered it correctly.
Power outage... - Posted on September 27th, 2005 - 09:55 by Faustus
Our ISP lost power last night, which brought all the servers down until about 9:00AM CST. The servers should be back online, our ISP is currently upgrading their UPS system and adding a power generator as well.
Defense Bases - Posted on [09:18 AM] August 17 2001 by Faustus
UGTO and ICC scientists announce that a guidance problem with IT missiles mounted on defense bases was responsible for the many deaths of base personnel. The missile when fired was exploding immediately after launch. The problem has been corrected and disciplinary action against the engineer responsible has been swift and severe.
Luyten Encounter - Posted on [09:37 AM] August 17 2001 by Faustus
UGTO and ICC forces in conflict in the Luyten system encountered a very rare form of life in the Luyten gas cloud. The last recorded encounter over 50 years ago resulted in the destruction of the science ship “Saratoga”.
UGTO and ICC forces in conflict over the Luyten system put aside their differences and destroyed the “Gaifen” in self defense.
The “Gaifen” is known to feed on hydrogen, quantities which only are found in nebula and smaller gas clouds. However, it is known to be extremely territorial attacking any ships that come to close. It is not known how intelligent this creature is, but many scientists believe it is not a sentient being.
Development update.. - Posted on [06:51 PM] August 16 2001 by Faustus
Fixed the display glitches with Nvidia cards. This was being caused by not locking a dynamic vertex buffer correctly.
The slowdown caused by orbiting a planet has been addressed. This has been fixed by using a dynamic vertex buffer, before we were creating static vertex buffers for each drop zone marker.
The spawn location of the drones when building structures has been moved closer to the ship.
The jumpgate effect has been redone.
The Tutorial has been updated to include some additional features.
Fixed the K'Luth ships with turning problems
Added a CRC check before downloading the catalog, which should save everyone alot of download time if nothing has changed