Welcome aboard Visitor...

Daily Screenshot

Server Costs Target

19% of target met.

Latest Topics

- I’m calling it. Time to move to Arm. »
- Don’t put the coffee on, I won’t be long »
- Getting our Player Base back »
- AI Engies »
- supply platforms often do not resupply »
- Weapon Disruptor is ineffective »
- Carrier default loadouts - ships w/interceptors only? »
- Credits »
- KLUTH Fleet »
- Holly Cow Its alive!! »

Development Blog

- Roadmap »
- Hello strangers, it’s been a while... »
- State of DarkSpace Development »
- Potential planetary interdictor changes! »
- The Silent Cartographer »

Combat Kills

Combat kills in last 24 hours:
No kills today... yet.

Upcoming Events

- Weekly DarkSpace
08/08/20 +4.1 Days



19th - Cuisinart
15th - Smartin

Social Media

Why not join us on Discord for a chat, or follow us on Twitter or Facebook for more information and fan updates?


DarkSpace - Beta

Forum Index » » English (General) » » What's with the new Metaverse?
 Author What's with the new Metaverse?
Vice Admiral

Joined: March 13, 2017
Posts: 15
Posted: 2019-06-06 22:49   
It seems to be a tangled mess of regular gates, server-transfer gates, and invisible walls.
Navigation often glitches out and prevents you from zooming out and seeing the greater map.
Some planet icons are huge in navigation, in other areas they shrink to nothing when you zoom in, others behave normally. (Seems related to planets in other servers?)

95% of the universe seems to be transport ships sitting in orbit, with an odd supply ship or combat ship roaming around.

I've been exploring in an ECM/Scanner Corvette for a few hours and haven't found anybody (481 players? 25 online? Where?)


Chief Marshal
Galactic Navy

Joined: March 29, 2003
Posts: 4031
From: The Gideon Unit
Posted: 2019-06-07 08:01   
color-coded map on http://www.darkspace.net/wiki/index.php/Metaverse might help.
architecturally speaking, systems are in groups of 3 to a server instance, which is why you cant fly directly between certain systems, you need to use the local transfer gate.

not sure about the navigation glitches you're seeing, could possibly be higher-than-average latency while loadind map data or a UI rendering issue.

and the player counter is unfortunately somewhat...misleading. it counts number of logins over 30 days or something like that. the online number below that is more accurate, but that also includes forum logins

  ICQ status
Page created in 0.003921 seconds.

Copyright © 2000 - 2020 Palestar Inc. All rights reserved worldwide.
Terms of use - DarkSpace is a Registered Trademark of PALESTAR