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[FAQ
Forum Index » » English (General) » » ICC Assault Dreadnaught (with enhancements)
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 Author ICC Assault Dreadnaught (with enhancements)
Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2012-09-28 14:19   
Quote:

On 2012-09-28 11:18, Talien wrote:

If all his "tests" were like that, it fully explains why he was getting such unbelievable results, because I can say almost assuredly that EAD probably did as much damage to itself as the AD did to it.




i loled and i gave up on the whole subject. I can't be bothered with some bull like this
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19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

Flux Capacitor
Marshal

Joined: July 30, 2010
Posts: 305
From: the place
Posted: 2012-09-28 15:15   
fair test is 100gu range, 1 vs 1, stock dreadnought (not enhanced).

Then u can test OP mods like different shields and armors etc.
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Steveyk
Chief Marshal
Non Omnis Moriar


Joined: November 25, 2008
Posts: 162
Posted: 2012-09-28 15:26   
Quote:

On 2012-09-28 15:15, -domedi- wrote:
fair test is 100gu range, 1 vs 1, stock dreadnought (not enhanced).

Then u can test OP mods like different shields and armors etc.




i will try that too

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SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2012-09-28 17:27   
Quote:

On 2012-09-28 09:22, chlorophyll wrote:

The point is, why reserve shield energy is better than use it at the beginning?


Technically using it in the beginning is better, but don't overflow to 100% as you might lose some hp. Using it in the beginning allows the shields to start their regen, which is quite high.

I have no idea why you lost.
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Null Pointer
Grand Admiral
Templar Knights


Joined: April 10, 2010
Posts: 148
Posted: 2012-09-28 20:17   
Quote:

On 2012-09-27 23:31, Two Face wrote:
As the video shows i didnt rotate sheilds once, we moved around, sometimes i was behind him, sometimes he was behind me.. (and he started the fight in what is ment to be the best starting postion for the EAD)

http://www.youtube.com/watch?v=8ZlH4tY6t2U&feature=youtu.be

AD had 100% hull 32% armour and 2% shield after the fight
[ This Message was edited by: Two Face on 2012-09-27 23:40 ]



One thing I noticed is, you swapped 2 auxiliary generators for two extra shields, not to mention the likely defense enhancements on it.
So, if you want to nerf a ship, at least make them fight stock. And not modded.
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Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2012-09-28 20:31   
i had a fight stock with brutallity as i psot above
both ships completly stock. firign at 300gu

the AD won with 5-10% hull left, and the EAD died. STock the ships are equally balanced, and its jsut a matter of Player at whos better at managing its ship
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19:33:51 [ZION]GothThug {C?}: "Zero..you are DS's hero"

-xTc- ExisT
Chief Marshal
Army Of Darkness


Joined: March 20, 2010
Posts: 534
From: Red Lobster
Posted: 2012-09-28 20:50   
I told myself i wouldnt post in this thread anymore

Oh wait here i am
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Two Face
Marshal

Joined: November 30, 2009
Posts: 145
Posted: 2012-09-28 21:34   

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SpaceAdmiral
Grand Admiral

Joined: May 05, 2010
Posts: 1005
Posted: 2012-09-28 23:14   
Quote:

On 2012-09-28 21:34, Two Face wrote:



I'm guessing they are too much like sustained fire gunboats rather than all out battering rams.
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Zero28
Grand Admiral

Joined: August 25, 2006
Posts: 591
Posted: 2012-09-29 15:53   
Siphon can sustain a hell lot logner with the ELf torps

[ This Message was edited by: Zero28 on 2012-09-29 15:53 ]
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Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2012-09-30 08:44   
Quote:

On 2012-09-27 23:31, Two Face wrote:
As the video shows i didnt rotate sheilds once, we moved around, sometimes i was behind him, sometimes he was behind me.. (and he started the fight in what is ment to be the best starting postion for the EAD)

http://www.youtube.com/watch?v=8ZlH4tY6t2U&feature=youtu.be

AD had 100% hull 32% armour and 2% shield after the fight
[ This Message was edited by: Pantheon on 2012-09-30 08:47 ]



Invalid test. Whilst you did start with the EAD having an advantage due to the proximity of your ships, Sixkiller immediately wiped out his entire advantage and then some by spamming torps at such close range, he was doing more damage to himself than you were to him.

Please only test in beta, so I don't have to remove any prestige from people for mutual prestige gain purposes.
_________________


Two Face
Marshal

Joined: November 30, 2009
Posts: 145
Posted: 2012-09-30 09:35   
Quote:

On 2012-09-30 08:44, Pantheon wrote:
Quote:

On 2012-09-27 23:31, Two Face wrote:
As the video shows i didnt rotate sheilds once, we moved around, sometimes i was behind him, sometimes he was behind me.. (and he started the fight in what is ment to be the best starting postion for the EAD)

http://www.youtube.com/watch?v=8ZlH4tY6t2U&feature=youtu.be

AD had 100% hull 32% armour and 2% shield after the fight
[ This Message was edited by: Pantheon on 2012-09-30 08:47 ]



Invalid test. Whilst you did start with the EAD having an advantage due to the proximity of your ships, Sixkiller immediately wiped out his entire advantage and then some by spamming torps at such close range, he was doing more damage to himself than you were to him.

Please only test in beta, so I don't have to remove any prestige from people for mutual prestige gain purposes.



There is no mutual prestige gain, fights are to the death, or you could just ban duels because that is basically what they are as stated in section 3.3.3 Allegiance.
_________________


DiepLuc
Chief Marshal

Joined: March 23, 2010
Posts: 1187
Posted: 2012-09-30 12:00   
Quote:
On 2012-09-27 23:31, Two Face wrote:
As the video shows i didnt rotate sheilds once, we moved around, sometimes i was behind him, sometimes he was behind me.. (and he started the fight in what is ment to be the best starting postion for the EAD)
http://www.youtube.com/watch?v=8ZlH4tY6t2U


UGTO torp splash range is 30gu - as huge as tier III missle's. Basically, 6killer killed himself for approaching too close to the target.

Will you plan to reduce UGTO torp splash, Patheon? Seems like the huge splash contributes to FF more than compensates the average speed & damage of UGTO torp.

With my experience, almost visual graphics of splash projectile do not demonstate the exact diameter of the splash, including ship's explosion. The bombing missle is the only exception.

The new EAD can replace 2 front torp for 1 aux gen and 1 SCL.
[ This Message was edited by: chlorophyll on 2012-09-30 12:03 ]
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Sixkiller
Marshal
Courageous Elite Commandos


Joined: May 11, 2005
Posts: 1786
From: Netherlands
Posted: 2012-09-30 12:27   
30 gu is nothing.. i probably hit myself twice in the entire fight..
_________________



Pantheon
Marshal
Palestar


Joined: May 29, 2001
Posts: 1789
Posted: 2012-09-30 12:33   
Quote:

On 2012-09-30 12:27, Sixkiller wrote:
30 gu is nothing.. i probably hit myself twice in the entire fight..




I can see you destroying your own front armour.
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